Searched refs:ReturnMode (Results 1 - 4 of 4) sorted by relevance
/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fShaderReturnTests.cpp | 48 enum ReturnMode enum 62 static ShaderEvalFunc getEvalFunc (ReturnMode mode) in getEvalFunc() 126 ShaderReturnCase* makeConditionalReturnInFuncCase (Context& context, const char* name, const char* description, ReturnMode returnMode, bool isVertex) in makeConditionalReturnInFuncCase() 166 ShaderReturnCase* makeOutputWriteReturnCase (Context& context, const char* name, const char* description, bool inFunction, ReturnMode returnMode, bool isVertex) in makeOutputWriteReturnCase() 222 ShaderReturnCase* makeReturnInLoopCase (Context& context, const char* name, const char* description, bool isDynamicLoop, ReturnMode returnMode, bool isVertex) in makeReturnInLoopCase() 269 static const char* getReturnModeName (ReturnMode mode) in getReturnModeName() 282 static const char* getReturnModeDesc (ReturnMode mode) in getReturnModeDesc() 330 string name = string("conditional_return_") + getReturnModeName((ReturnMode)returnMode) + (isFragment ? "_fragment" : "_vertex"); in init() 331 string description = string(getReturnModeDesc((ReturnMode)returnMode)) + " in function"; in init() 332 addChild(makeConditionalReturnInFuncCase(m_context, name.c_str(), description.c_str(), (ReturnMode)returnMod in init() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderrender/ |
H A D | vktShaderRenderReturnTests.cpp | 40 enum ReturnMode enum 54 static ShaderEvalFunc getEvalFunc (ReturnMode mode) in getEvalFunc() 138 de::MovePtr<ShaderReturnCase> makeConditionalReturnInFuncCase (tcu::TestContext& context, const std::string& name, const std::string& description, ReturnMode returnMode, bool isVertex) in makeConditionalReturnInFuncCase() 178 de::MovePtr<ShaderReturnCase> makeOutputWriteReturnCase (tcu::TestContext& context, const std::string& name, const std::string& description, bool inFunction, ReturnMode returnMode, bool isVertex) in makeOutputWriteReturnCase() 233 de::MovePtr<ShaderReturnCase> makeReturnInLoopCase (tcu::TestContext& context, const std::string& name, const std::string& description, bool isDynamicLoop, ReturnMode returnMode, bool isVertex) in makeReturnInLoopCase() 280 static const char* getReturnModeName (ReturnMode mode) in getReturnModeName() 293 static const char* getReturnModeDesc (ReturnMode mode) in getReturnModeDesc() 361 std::string name = std::string("conditional_return_") + getReturnModeName((ReturnMode)returnMode) + (isFragment ? "_fragment" : "_vertex"); in init() 362 std::string description = std::string(getReturnModeDesc((ReturnMode)returnMode)) + " in function"; in init() 363 de::MovePtr<ShaderReturnCase> testCase (makeConditionalReturnInFuncCase(m_testCtx, name, description, (ReturnMode)returnMod in init() [all...] |
/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fShaderReturnTests.cpp | 48 enum ReturnMode enum 67 static ShaderEvalFunc getEvalFunc (ReturnMode mode) in getEvalFunc() 153 ShaderReturnCase* makeConditionalReturnInFuncCase (Context& context, const char* name, const char* description, ReturnMode returnMode, bool isVertex) in makeConditionalReturnInFuncCase() 193 ShaderReturnCase* makeOutputWriteReturnCase (Context& context, const char* name, const char* description, bool inFunction, ReturnMode returnMode, bool isVertex) in makeOutputWriteReturnCase() 247 ShaderReturnCase* makeReturnInLoopCase (Context& context, const char* name, const char* description, bool isDynamicLoop, ReturnMode returnMode, bool isVertex) in makeReturnInLoopCase() 294 static const char* getReturnModeName (ReturnMode mode) in getReturnModeName() 307 static const char* getReturnModeDesc (ReturnMode mode) in getReturnModeDesc() 352 string name = string("conditional_return_") + getReturnModeName((ReturnMode)returnMode) + (isFragment ? "_fragment" : "_vertex"); in init() 353 string description = string(getReturnModeDesc((ReturnMode)returnMode)) + " in function"; in init() 354 addChild(makeConditionalReturnInFuncCase(m_context, name.c_str(), description.c_str(), (ReturnMode)returnMod in init() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderReturnTests.cpp | 40 enum ReturnMode enum 54 static ShaderEvalFunc getEvalFunc (ReturnMode mode) in getEvalFunc() 136 de::MovePtr<ShaderReturnCase> makeConditionalReturnInFuncCase (tcu::TestContext& context, const std::string& name, ReturnMode returnMode, bool isVertex) in makeConditionalReturnInFuncCase() 176 de::MovePtr<ShaderReturnCase> makeOutputWriteReturnCase (tcu::TestContext& context, const std::string& name, bool inFunction, ReturnMode returnMode, bool isVertex) in makeOutputWriteReturnCase() 231 de::MovePtr<ShaderReturnCase> makeReturnInLoopCase (tcu::TestContext& context, const std::string& name, bool isDynamicLoop, ReturnMode returnMode, bool isVertex) in makeReturnInLoopCase() 278 static const char* getReturnModeName (ReturnMode mode) in getReturnModeName() 348 std::string name = std::string("conditional_return_") + getReturnModeName((ReturnMode)returnMode) + (isFragment ? "_fragment" : "_vertex"); in init() 349 de::MovePtr<ShaderReturnCase> testCase (makeConditionalReturnInFuncCase(m_testCtx, name, (ReturnMode)returnMode, isFragment == 0)); in init() 416 std::string name = std::string("output_write_") + (inFunc ? "in_func_" : "") + getReturnModeName((ReturnMode)returnMode) + (isFragment ? "_fragment" : "_vertex"); in init() 417 de::MovePtr<ShaderReturnCase> testCase = (makeOutputWriteReturnCase(m_testCtx, name, inFunc != 0, (ReturnMode)returnMod in init() [all...] |
Completed in 4 milliseconds