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Searched refs:ResourceAccess (Results 1 - 7 of 7) sorted by relevance

/third_party/skia/src/gpu/
H A DGrResourceCache.h77 class ResourceAccess;
78 ResourceAccess resourceAccess();
362 /// @name Methods accessible via ResourceAccess
582 class GrResourceCache::ResourceAccess { class in GrResourceCache
584 ResourceAccess(GrResourceCache* cache) : fCache(cache) { } in ResourceAccess() function in GrResourceCache::ResourceAccess
585 ResourceAccess(const ResourceAccess& that) : fCache(that.fCache) { } in ResourceAccess() function in GrResourceCache::ResourceAccess
586 ResourceAccess& operator=(const ResourceAccess&) = delete;
659 const ResourceAccess* operato
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A Dvk_helpers.cpp96 ResourceAccess type;
129 ResourceAccess::ReadOnly,
144 ResourceAccess::Write,
159 ResourceAccess::Write,
174 ResourceAccess::Write,
190 ResourceAccess::Write,
205 ResourceAccess::Write,
221 ResourceAccess::ReadOnly,
236 ResourceAccess::ReadOnly,
251 ResourceAccess
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H A Dvk_helpers.h1187 void onDepthAccess(ResourceAccess access);
1188 void onStencilAccess(ResourceAccess access);
1196 return mDepthAccess == ResourceAccess::Write || mStencilAccess == ResourceAccess::Write || in hasDepthStencilWriteOrClear()
1225 bool onDepthStencilAccess(ResourceAccess access,
1242 ResourceAccess access,
1295 ResourceAccess mDepthAccess;
1297 ResourceAccess mStencilAccess;
H A DContextVk.cpp285 vk::ResourceAccess GetDepthAccess(const gl::DepthStencilState &dsState) in GetDepthAccess()
289 return vk::ResourceAccess::Unused; in GetDepthAccess()
291 return dsState.isDepthMaskedOut() ? vk::ResourceAccess::ReadOnly : vk::ResourceAccess::Write; in GetDepthAccess()
294 vk::ResourceAccess GetStencilAccess(const gl::DepthStencilState &dsState) in GetStencilAccess()
298 return vk::ResourceAccess::Unused; in GetStencilAccess()
301 return dsState.isStencilNoOp() && dsState.isStencilBackNoOp() ? vk::ResourceAccess::ReadOnly in GetStencilAccess()
302 : vk::ResourceAccess::Write; in GetStencilAccess()
5886 vk::ResourceAccess depthAccess = GetDepthAccess(dsState);
5887 vk::ResourceAccess stencilAcces
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H A Dvk_cache_utils.h89 enum ResourceAccess enum
96 inline void UpdateAccess(ResourceAccess *oldAccess, ResourceAccess newAccess) in UpdateAccess()
147 void updateDepthStencilAccess(ResourceAccess access);
H A DUtilsVk.cpp1993 renderpassCommands->onDepthAccess(vk::ResourceAccess::Write); in clearFramebuffer()
1997 renderpassCommands->onStencilAccess(vk::ResourceAccess::Write); in clearFramebuffer()
2422 renderPassCommands->onDepthAccess(vk::ResourceAccess::Write); in blitResolveImpl()
2427 renderPassCommands->onStencilAccess(vk::ResourceAccess::Write); in blitResolveImpl()
H A DFramebufferVk.cpp2376 renderpassCommands->onDepthAccess(vk::ResourceAccess::Write); in clearWithCommand()
2384 renderpassCommands->onStencilAccess(vk::ResourceAccess::Write); in clearWithCommand()

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