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Searched refs:RenderFrame (Results 1 - 6 of 6) sorted by relevance

/third_party/mesa3d/src/imgui/
H A Dimgui_widgets.cpp575 RenderFrame(bb.Min, bb.Max, col, true, style.FrameRounding); in ButtonEx()
649 RenderFrame(bb.Min, bb.Max, col, true, g.Style.FrameRounding); in ArrowButtonEx()
898 RenderFrame(bb.Min, bb.Max, col, true, ImClamp((float)ImMin(padding.x, padding.y), 0.0f, style.FrameRounding)); in ImageButton()
934 RenderFrame(check_bb.Min, check_bb.Max, GetColorU32((held && hovered) ? ImGuiCol_FrameBgActive : hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg), true, style.FrameRounding); in Checkbox()
1042 RenderFrame(bb.Min, bb.Max, GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding); in ProgressBar()
1923 RenderFrame(frame_bb.Min, frame_bb.Max, frame_col, true, style.FrameRounding);
2350 RenderFrame(frame_bb.Min, frame_bb.Max, frame_col, true, g.Style.FrameRounding);
2490 RenderFrame(frame_bb.Min, frame_bb.Max, frame_col, true, g.Style.FrameRounding);
3618 RenderFrame(frame_bb.Min, frame_bb.Max, GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding);
4870 RenderFrame(frame_b
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H A Dimgui_internal.h1445 IMGUI_API void RenderFrame(ImVec2 p_min, ImVec2 p_max, ImU32 fill_col, bool border = true, float rounding = 0.0f);
H A Dimgui.cpp2373 void ImGui::RenderFrame(ImVec2 p_min, ImVec2 p_max, ImU32 fill_col, bool border, float rounding) in RenderFrame() function in ImGui
5231 RenderFrame(title_bar_rect.Min, title_bar_rect.Max, title_bar_col, true, window_rounding); in Begin()
/third_party/skia/third_party/externals/imgui/
H A Dimgui_widgets.cpp700 RenderFrame(bb.Min, bb.Max, col, true, style.FrameRounding); in ButtonEx()
778 RenderFrame(bb.Min, bb.Max, bg_col, true, g.Style.FrameRounding); in ArrowButtonEx()
1043 RenderFrame(bb.Min, bb.Max, col, true, ImClamp((float)ImMin(padding.x, padding.y), 0.0f, g.Style.FrameRounding)); in ImageButtonEx()
1101 RenderFrame(check_bb.Min, check_bb.Max, GetColorU32((held && hovered) ? ImGuiCol_FrameBgActive : hovered ? ImGuiCol_FrameBgHovered : ImGuiCol_FrameBg), true, style.FrameRounding); in Checkbox()
1257 RenderFrame(bb.Min, bb.Max, GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding); in ProgressBar()
2444 RenderFrame(frame_bb.Min, frame_bb.Max, frame_col, true, style.FrameRounding); in DragScalar()
3051 RenderFrame(frame_bb.Min, frame_bb.Max, frame_col, true, g.Style.FrameRounding);
3199 RenderFrame(frame_bb.Min, frame_bb.Max, frame_col, true, g.Style.FrameRounding);
4541 RenderFrame(frame_bb.Min, frame_bb.Max, GetColorU32(ImGuiCol_FrameBg), true, style.FrameRounding); in InputTextEx()
5964 RenderFrame(frame_b
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H A Dimgui_internal.h2646 IMGUI_API void RenderFrame(ImVec2 p_min, ImVec2 p_max, ImU32 fill_col, bool border = true, float rounding = 0.0f);
H A Dimgui.cpp2875 void ImGui::RenderFrame(ImVec2 p_min, ImVec2 p_max, ImU32 fill_col, bool border, float rounding) in RenderFrame() function in ImGui
5593 RenderFrame(title_bar_rect.Min, title_bar_rect.Max, title_bar_col, true, window_rounding); in RenderWindowDecorations()

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