Searched refs:ReadLane (Results 1 - 2 of 2) sorted by relevance
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/ |
H A D | AMDGPUAtomicOptimizer.cpp | 291 Function *ReadLane = in buildScan() local 329 Value *const Lane31 = B.CreateCall(ReadLane, {V, B.getInt32(31)}); in buildScan() 348 Function *ReadLane = in buildShiftRight() local 367 V = B.CreateCall(WriteLane, {B.CreateCall(ReadLane, {Old, B.getInt32(15)}), in buildShiftRight() 374 {B.CreateCall(ReadLane, {Old, B.getInt32(31)}), B.getInt32(32), V}); in buildShiftRight() 379 {B.CreateCall(ReadLane, {Old, B.getInt32(47)}), B.getInt32(48), V}); in buildShiftRight()
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/third_party/vixl/src/aarch64/ |
H A D | simulator-aarch64.h | 519 ReadLane(&result, lane); in GetLane() 557 void ReadLane(T* dst, int lane) const { in ReadLane() function in vixl::aarch64::SimRegisterBase 570 // The default ReadLane and WriteLane methods assume what we are copying is 574 void ReadLane(vixl::internal::SimFloat16* dst, int lane) const { in ReadLane() function in vixl::aarch64::SimRegisterBase 576 ReadLane(&rawbits, lane); in ReadLane()
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