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Searched refs:PipelineCreateInfo (Results 1 - 25 of 59) sorted by relevance

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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/
H A DvktDrawCreateInfoUtil.cpp691 PipelineCreateInfo::PipelineShaderStage::PipelineShaderStage (vk::VkShaderModule _module, const char* _pName, vk::VkShaderStageFlagBits _stage) in PipelineShaderStage()
702 PipelineCreateInfo::VertexInputState::VertexInputState (deUint32 _vertexBindingDescriptionCount, in VertexInputState()
716 PipelineCreateInfo::VertexInputState& PipelineCreateInfo::VertexInputState::addDivisors (deUint32 _vertexBindingDivisorCount, in addDivisors()
730 PipelineCreateInfo::InputAssemblerState::InputAssemblerState (vk::VkPrimitiveTopology _topology, in InputAssemblerState()
740 PipelineCreateInfo::TessellationState::TessellationState (deUint32 _patchControlPoints) in TessellationState()
748 PipelineCreateInfo::ViewportState::ViewportState (deUint32 _viewportCount, in ViewportState()
782 PipelineCreateInfo::ViewportState::ViewportState (const ViewportState& other) in ViewportState()
797 PipelineCreateInfo::ViewportState& PipelineCreateInfo
1067 PipelineCreateInfo::PipelineCreateInfo (vk::VkPipelineLayout _layout, PipelineCreateInfo() function in vkt::Draw::PipelineCreateInfo
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H A DvktDrawBaseClass.cpp157 m_vertexInputState = PipelineCreateInfo::VertexInputState(1, in initialize()
186 const PipelineCreateInfo::ColorBlendState::Attachment vkCbAttachmentState; in initPipeline()
191 PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, 0); in initPipeline()
192 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_STAGE_VERTEX_BIT)); in initPipeline()
193 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_STAGE_FRAGMENT_BIT)); in initPipeline()
194 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(m_vertexInputState)); in initPipeline()
195 pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(m_topology)); in initPipeline()
196 pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1, &vkCbAttachmentState)); in initPipeline()
197 pipelineCreateInfo.addState(PipelineCreateInfo::ViewportState(1, std::vector<vk::VkViewport>(1, viewport), std::vector<vk::VkRect2D>(1, scissor))); in initPipeline()
198 pipelineCreateInfo.addState(PipelineCreateInfo in initPipeline()
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H A DvktDrawDifferingInterpolationTests.cpp275 const PipelineCreateInfo::ColorBlendState::Attachment vkCbAttachmentState; in iterate()
288 PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputState(1, &vertexInputBindingDescription, 2, vertexInputAttributeDescriptions); in iterate()
290 PipelineCreateInfo pipelineCreateInfo(*pipelineLayout, *renderPass, 0, 0); in iterate()
291 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", VK_SHADER_STAGE_VERTEX_BIT)); in iterate()
292 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", VK_SHADER_STAGE_FRAGMENT_BIT)); in iterate()
293 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(vertexInputState)); in iterate()
294 pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST)); in iterate()
295 pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1, &vkCbAttachmentState)); in iterate()
296 pipelineCreateInfo.addState(PipelineCreateInfo in iterate()
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H A DvktDrawAhbTests.cpp459 PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputState(1, &vertexInputBindingDescription, 2, vertexInputAttributeDescriptions); in iterate()
477 PipelineCreateInfo pipelineCreateInfo(*pipelineLayout, *renderPass, 0, 0); in iterate()
478 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", VK_SHADER_STAGE_VERTEX_BIT)); in iterate()
479 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", VK_SHADER_STAGE_FRAGMENT_BIT)); in iterate()
480 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(vertexInputState)); in iterate()
481 pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST)); in iterate()
482 PipelineCreateInfo::ColorBlendState::Attachment attachment; in iterate()
483 pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1u, &attachment)); in iterate()
484 pipelineCreateInfo.addState(PipelineCreateInfo in iterate()
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H A DvktDrawExplicitVertexParameterTests.cpp499 const PipelineCreateInfo::ColorBlendState::Attachment vkCbAttachmentState; in iterate()
512 PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputState(1, &vertexInputBindingDescription, 2, vertexInputAttributeDescriptions); in iterate()
516 PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, 0); in iterate()
517 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", VK_SHADER_STAGE_VERTEX_BIT)); in iterate()
518 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", VK_SHADER_STAGE_FRAGMENT_BIT)); in iterate()
519 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(vertexInputState)); in iterate()
520 pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP)); in iterate()
521 pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1, &vkCbAttachmentState)); in iterate()
522 pipelineCreateInfo.addState(PipelineCreateInfo in iterate()
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H A DvktDrawMultisampleLinearInterpolationTests.cpp284 const PipelineCreateInfo::ColorBlendState::Attachment vkCbAttachmentState; in iterate()
292 PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputState(1, &vertexInputBindingDescription, 2, vertInAttrDescs); in iterate()
294 PipelineCreateInfo pipelineCreateInfo(*pipelineLayout, *renderPass, 0, 0); in iterate()
296 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", VK_SHADER_STAGE_VERTEX_BIT)); in iterate()
297 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", VK_SHADER_STAGE_FRAGMENT_BIT)); in iterate()
298 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(vertexInputState)); in iterate()
299 pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST)); in iterate()
300 pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1, &vkCbAttachmentState)); in iterate()
301 pipelineCreateInfo.addState(PipelineCreateInfo in iterate()
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H A DvktDrawOHOSNativeBufferTests.cpp472 PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputState(1, in iterate()
500 PipelineCreateInfo pipelineCreateInfo(*pipelineLayout, *renderPass, 0, 0); in iterate()
501 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", VK_SHADER_STAGE_VERTEX_BIT)); in iterate()
502 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", VK_SHADER_STAGE_FRAGMENT_BIT)); in iterate()
503 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(vertexInputState)); in iterate()
504 pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST)); in iterate()
505 PipelineCreateInfo::ColorBlendState::Attachment attachment; in iterate()
506 pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1u, &attachment)); in iterate()
507 pipelineCreateInfo.addState(PipelineCreateInfo in iterate()
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H A DvktDrawCreateInfoUtil.hpp301 class PipelineCreateInfo : public vk::VkGraphicsPipelineCreateInfo class
455 PipelineCreateInfo (vk::VkPipelineLayout layout,
460 PipelineCreateInfo& addShader (const vk::VkPipelineShaderStageCreateInfo& shader);
462 PipelineCreateInfo& addState (const vk::VkPipelineVertexInputStateCreateInfo& state);
463 PipelineCreateInfo& addState (const vk::VkPipelineInputAssemblyStateCreateInfo& state);
464 PipelineCreateInfo& addState (const vk::VkPipelineColorBlendStateCreateInfo& state);
465 PipelineCreateInfo& addState (const vk::VkPipelineViewportStateCreateInfo& state);
466 PipelineCreateInfo& addState (const vk::VkPipelineDepthStencilStateCreateInfo& state);
467 PipelineCreateInfo& addState (const vk::VkPipelineTessellationStateCreateInfo& state);
468 PipelineCreateInfo
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H A DvktDrawInvertedDepthRangesTests.cpp266 const PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputState(1, &vertexInputBindingDescription, in InvertedDepthRangesTestInstance()
282 const PipelineCreateInfo::ColorBlendState::Attachment colorBlendAttachmentState; in InvertedDepthRangesTestInstance()
284 PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, (VkPipelineCreateFlags)0); in InvertedDepthRangesTestInstance()
285 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vertexModule, "main", VK_SHADER_STAGE_VERTEX_BIT)); in InvertedDepthRangesTestInstance()
286 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fragmentModule, "main", VK_SHADER_STAGE_FRAGMENT_BIT)); in InvertedDepthRangesTestInstance()
287 pipelineCreateInfo.addState (PipelineCreateInfo::VertexInputState (vertexInputState)); in InvertedDepthRangesTestInstance()
288 pipelineCreateInfo.addState (PipelineCreateInfo::InputAssemblerState(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST)); in InvertedDepthRangesTestInstance()
289 pipelineCreateInfo.addState (PipelineCreateInfo::ColorBlendState (1, &colorBlendAttachmentState)); in InvertedDepthRangesTestInstance()
290 pipelineCreateInfo.addState (PipelineCreateInfo in InvertedDepthRangesTestInstance()
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H A DvktDrawDepthClampTests.cpp416 const PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputState(1, &vertexInputBindingDescription, in DepthClampTestInstance()
431 PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, (VkPipelineCreateFlags)0); in DepthClampTestInstance()
432 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vertexModule, "main", VK_SHADER_STAGE_VERTEX_BIT)); in DepthClampTestInstance()
434 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*geometryModule, "main", VK_SHADER_STAGE_GEOMETRY_BIT)); in DepthClampTestInstance()
435 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fragmentModule, "main", VK_SHADER_STAGE_FRAGMENT_BIT)); in DepthClampTestInstance()
436 pipelineCreateInfo.addState (PipelineCreateInfo::VertexInputState (vertexInputState)); in DepthClampTestInstance()
437 pipelineCreateInfo.addState (PipelineCreateInfo::InputAssemblerState(verticesTopology)); in DepthClampTestInstance()
438 pipelineCreateInfo.addState (PipelineCreateInfo::ViewportState (viewportCount, m_viewportVect, m_scissorVect)); in DepthClampTestInstance()
439 pipelineCreateInfo.addState (PipelineCreateInfo in DepthClampTestInstance()
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H A DvktDrawScissorTests.cpp470 const PipelineCreateInfo::ColorBlendState::Attachment colorBlendState; in iterate()
486 PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputState(1, &vertexInputBindingDescription, 2, vertexInputAttributeDescriptions); in iterate()
488 PipelineCreateInfo pipelineCreateInfo(*pipelineLayout, *renderPass, 0, 0); in iterate()
489 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", VK_SHADER_STAGE_VERTEX_BIT)); in iterate()
491 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*gs, "main", VK_SHADER_STAGE_GEOMETRY_BIT)); in iterate()
492 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", VK_SHADER_STAGE_FRAGMENT_BIT)); in iterate()
493 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(vertexInputState)); in iterate()
494 pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST)); in iterate()
495 pipelineCreateInfo.addState(PipelineCreateInfo in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/draw/
H A DvktDrawCreateInfoUtil.cpp691 PipelineCreateInfo::PipelineShaderStage::PipelineShaderStage (vk::VkShaderModule _module, const char* _pName, vk::VkShaderStageFlagBits _stage) in PipelineShaderStage()
702 PipelineCreateInfo::VertexInputState::VertexInputState (deUint32 _vertexBindingDescriptionCount, in VertexInputState()
716 PipelineCreateInfo::VertexInputState& PipelineCreateInfo::VertexInputState::addDivisors (deUint32 _vertexBindingDivisorCount, in addDivisors()
730 PipelineCreateInfo::InputAssemblerState::InputAssemblerState (vk::VkPrimitiveTopology _topology, in InputAssemblerState()
740 PipelineCreateInfo::TessellationState::TessellationState (deUint32 _patchControlPoints) in TessellationState()
748 PipelineCreateInfo::ViewportState::ViewportState (deUint32 _viewportCount, in ViewportState()
782 PipelineCreateInfo::ViewportState::ViewportState (const ViewportState& other) in ViewportState()
797 PipelineCreateInfo::ViewportState& PipelineCreateInfo
1067 PipelineCreateInfo::PipelineCreateInfo (vk::VkPipelineLayout _layout, PipelineCreateInfo() function in vkt::Draw::PipelineCreateInfo
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H A DvktDrawBaseClass.cpp130 m_vertexInputState = PipelineCreateInfo::VertexInputState(1, in initialize()
159 const PipelineCreateInfo::ColorBlendState::Attachment vkCbAttachmentState; in initPipeline()
164 PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, 0); in initPipeline()
165 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_STAGE_VERTEX_BIT)); in initPipeline()
166 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_STAGE_FRAGMENT_BIT)); in initPipeline()
167 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(m_vertexInputState)); in initPipeline()
168 pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(m_topology)); in initPipeline()
169 pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1, &vkCbAttachmentState)); in initPipeline()
170 pipelineCreateInfo.addState(PipelineCreateInfo::ViewportState(1, std::vector<vk::VkViewport>(1, viewport), std::vector<vk::VkRect2D>(1, scissor))); in initPipeline()
171 pipelineCreateInfo.addState(PipelineCreateInfo in initPipeline()
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H A DvktDrawDifferingInterpolationTests.cpp275 const PipelineCreateInfo::ColorBlendState::Attachment vkCbAttachmentState; in iterate()
288 PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputState(1, &vertexInputBindingDescription, 2, vertexInputAttributeDescriptions); in iterate()
290 PipelineCreateInfo pipelineCreateInfo(*pipelineLayout, *renderPass, 0, 0); in iterate()
291 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", VK_SHADER_STAGE_VERTEX_BIT)); in iterate()
292 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", VK_SHADER_STAGE_FRAGMENT_BIT)); in iterate()
293 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(vertexInputState)); in iterate()
294 pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST)); in iterate()
295 pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1, &vkCbAttachmentState)); in iterate()
296 pipelineCreateInfo.addState(PipelineCreateInfo in iterate()
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H A DvktDrawNegativeViewportHeightTests.cpp200 const PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputState(1, &vertexInputBindingDescription, in NegativeViewportHeightTestInstance()
216 const PipelineCreateInfo::ColorBlendState::Attachment colorBlendAttachmentState; in NegativeViewportHeightTestInstance()
218 PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, (VkPipelineCreateFlags)0); in NegativeViewportHeightTestInstance()
219 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vertexModule, "main", VK_SHADER_STAGE_VERTEX_BIT)); in NegativeViewportHeightTestInstance()
220 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fragmentModule, "main", VK_SHADER_STAGE_FRAGMENT_BIT)); in NegativeViewportHeightTestInstance()
221 pipelineCreateInfo.addState (PipelineCreateInfo::VertexInputState (vertexInputState)); in NegativeViewportHeightTestInstance()
222 pipelineCreateInfo.addState (PipelineCreateInfo::InputAssemblerState(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST)); in NegativeViewportHeightTestInstance()
223 pipelineCreateInfo.addState (PipelineCreateInfo::ColorBlendState (1, &colorBlendAttachmentState)); in NegativeViewportHeightTestInstance()
224 pipelineCreateInfo.addState (PipelineCreateInfo in NegativeViewportHeightTestInstance()
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H A DvktDrawAhbTests.cpp459 PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputState(1, &vertexInputBindingDescription, 2, vertexInputAttributeDescriptions); in iterate()
477 PipelineCreateInfo pipelineCreateInfo(*pipelineLayout, *renderPass, 0, 0); in iterate()
478 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", VK_SHADER_STAGE_VERTEX_BIT)); in iterate()
479 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", VK_SHADER_STAGE_FRAGMENT_BIT)); in iterate()
480 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(vertexInputState)); in iterate()
481 pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST)); in iterate()
482 PipelineCreateInfo::ColorBlendState::Attachment attachment; in iterate()
483 pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1u, &attachment)); in iterate()
484 pipelineCreateInfo.addState(PipelineCreateInfo in iterate()
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H A DvktDrawExplicitVertexParameterTests.cpp499 const PipelineCreateInfo::ColorBlendState::Attachment vkCbAttachmentState; in iterate()
512 PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputState(1, &vertexInputBindingDescription, 2, vertexInputAttributeDescriptions); in iterate()
516 PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, 0); in iterate()
517 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", VK_SHADER_STAGE_VERTEX_BIT)); in iterate()
518 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", VK_SHADER_STAGE_FRAGMENT_BIT)); in iterate()
519 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(vertexInputState)); in iterate()
520 pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP)); in iterate()
521 pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1, &vkCbAttachmentState)); in iterate()
522 pipelineCreateInfo.addState(PipelineCreateInfo in iterate()
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H A DvktDrawMultisampleLinearInterpolationTests.cpp284 const PipelineCreateInfo::ColorBlendState::Attachment vkCbAttachmentState; in iterate()
292 PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputState(1, &vertexInputBindingDescription, 2, vertInAttrDescs); in iterate()
294 PipelineCreateInfo pipelineCreateInfo(*pipelineLayout, *renderPass, 0, 0); in iterate()
296 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", VK_SHADER_STAGE_VERTEX_BIT)); in iterate()
297 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", VK_SHADER_STAGE_FRAGMENT_BIT)); in iterate()
298 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(vertexInputState)); in iterate()
299 pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST)); in iterate()
300 pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1, &vkCbAttachmentState)); in iterate()
301 pipelineCreateInfo.addState(PipelineCreateInfo in iterate()
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H A DvktDrawCreateInfoUtil.hpp301 class PipelineCreateInfo : public vk::VkGraphicsPipelineCreateInfo class
455 PipelineCreateInfo (vk::VkPipelineLayout layout,
460 PipelineCreateInfo& addShader (const vk::VkPipelineShaderStageCreateInfo& shader);
462 PipelineCreateInfo& addState (const vk::VkPipelineVertexInputStateCreateInfo& state);
463 PipelineCreateInfo& addState (const vk::VkPipelineInputAssemblyStateCreateInfo& state);
464 PipelineCreateInfo& addState (const vk::VkPipelineColorBlendStateCreateInfo& state);
465 PipelineCreateInfo& addState (const vk::VkPipelineViewportStateCreateInfo& state);
466 PipelineCreateInfo& addState (const vk::VkPipelineDepthStencilStateCreateInfo& state);
467 PipelineCreateInfo& addState (const vk::VkPipelineTessellationStateCreateInfo& state);
468 PipelineCreateInfo
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H A DvktDrawInvertedDepthRangesTests.cpp266 const PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputState(1, &vertexInputBindingDescription, in InvertedDepthRangesTestInstance()
282 const PipelineCreateInfo::ColorBlendState::Attachment colorBlendAttachmentState; in InvertedDepthRangesTestInstance()
284 PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, (VkPipelineCreateFlags)0); in InvertedDepthRangesTestInstance()
285 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vertexModule, "main", VK_SHADER_STAGE_VERTEX_BIT)); in InvertedDepthRangesTestInstance()
286 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fragmentModule, "main", VK_SHADER_STAGE_FRAGMENT_BIT)); in InvertedDepthRangesTestInstance()
287 pipelineCreateInfo.addState (PipelineCreateInfo::VertexInputState (vertexInputState)); in InvertedDepthRangesTestInstance()
288 pipelineCreateInfo.addState (PipelineCreateInfo::InputAssemblerState(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST)); in InvertedDepthRangesTestInstance()
289 pipelineCreateInfo.addState (PipelineCreateInfo::ColorBlendState (1, &colorBlendAttachmentState)); in InvertedDepthRangesTestInstance()
290 pipelineCreateInfo.addState (PipelineCreateInfo in InvertedDepthRangesTestInstance()
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H A DvktDrawDepthClampTests.cpp416 const PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputState(1, &vertexInputBindingDescription, in DepthClampTestInstance()
431 PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, (VkPipelineCreateFlags)0); in DepthClampTestInstance()
432 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vertexModule, "main", VK_SHADER_STAGE_VERTEX_BIT)); in DepthClampTestInstance()
434 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*geometryModule, "main", VK_SHADER_STAGE_GEOMETRY_BIT)); in DepthClampTestInstance()
435 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fragmentModule, "main", VK_SHADER_STAGE_FRAGMENT_BIT)); in DepthClampTestInstance()
436 pipelineCreateInfo.addState (PipelineCreateInfo::VertexInputState (vertexInputState)); in DepthClampTestInstance()
437 pipelineCreateInfo.addState (PipelineCreateInfo::InputAssemblerState(verticesTopology)); in DepthClampTestInstance()
438 pipelineCreateInfo.addState (PipelineCreateInfo::ViewportState (viewportCount, m_viewportVect, m_scissorVect)); in DepthClampTestInstance()
439 pipelineCreateInfo.addState (PipelineCreateInfo in DepthClampTestInstance()
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H A DvktDrawScissorTests.cpp470 const PipelineCreateInfo::ColorBlendState::Attachment colorBlendState; in iterate()
486 PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputState(1, &vertexInputBindingDescription, 2, vertexInputAttributeDescriptions); in iterate()
488 PipelineCreateInfo pipelineCreateInfo(*pipelineLayout, *renderPass, 0, 0); in iterate()
489 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", VK_SHADER_STAGE_VERTEX_BIT)); in iterate()
491 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*gs, "main", VK_SHADER_STAGE_GEOMETRY_BIT)); in iterate()
492 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", VK_SHADER_STAGE_FRAGMENT_BIT)); in iterate()
493 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(vertexInputState)); in iterate()
494 pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST)); in iterate()
495 pipelineCreateInfo.addState(PipelineCreateInfo in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/dynamic_state/
H A DvktDynamicStateDSTests.cpp112 PipelineCreateInfo::VertexInputState m_vertexInputState;
126 PipelineCreateInfo::DepthStencilState m_depthStencilState_1;
127 PipelineCreateInfo::DepthStencilState m_depthStencilState_2;
266 m_vertexInputState = PipelineCreateInfo::VertexInputState( in initialize()
281 const PipelineCreateInfo::ColorBlendState::Attachment attachmentState; in initialize()
282 const PipelineCreateInfo::ColorBlendState colorBlendState(1u, static_cast<const vk::VkPipelineColorBlendAttachmentState*>(&attachmentState)); in initialize()
283 const PipelineCreateInfo::RasterizerState rasterizerState; in initialize()
284 PipelineCreateInfo::DynamicState dynamicState; in initialize()
547 m_depthStencilState_1 = PipelineCreateInfo::DepthStencilState( in DepthBoundsParamTestInstance()
551 m_depthStencilState_2 = PipelineCreateInfo in DepthBoundsParamTestInstance()
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H A DvktDynamicStateCBTests.cpp74 const PipelineCreateInfo::ColorBlendState::Attachment attachmentState(VK_TRUE, in initPipeline()
77 const PipelineCreateInfo::ColorBlendState colorBlendState(1, static_cast<const vk::VkPipelineColorBlendAttachmentState*>(&attachmentState)); in initPipeline()
78 const PipelineCreateInfo::RasterizerState rasterizerState; in initPipeline()
79 const PipelineCreateInfo::DepthStencilState depthStencilState; in initPipeline()
80 const PipelineCreateInfo::DynamicState dynamicState; in initPipeline()
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/dynamic_state/
H A DvktDynamicStateDSTests.cpp108 PipelineCreateInfo::VertexInputState m_vertexInputState;
123 PipelineCreateInfo::DepthStencilState m_depthStencilState_1;
124 PipelineCreateInfo::DepthStencilState m_depthStencilState_2;
263 m_vertexInputState = PipelineCreateInfo::VertexInputState( in initialize()
278 const PipelineCreateInfo::ColorBlendState::Attachment attachmentState; in initialize()
279 const PipelineCreateInfo::ColorBlendState colorBlendState(1u, static_cast<const vk::VkPipelineColorBlendAttachmentState*>(&attachmentState)); in initialize()
280 const PipelineCreateInfo::RasterizerState rasterizerState; in initialize()
281 PipelineCreateInfo::DynamicState dynamicState; in initialize()
519 m_depthStencilState_1 = PipelineCreateInfo::DepthStencilState( in DepthBoundsParamTestInstance()
523 m_depthStencilState_2 = PipelineCreateInfo in DepthBoundsParamTestInstance()
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