/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/draw/ |
H A D | vktDrawCreateInfoUtil.cpp | 691 PipelineCreateInfo::PipelineShaderStage::PipelineShaderStage (vk::VkShaderModule _module, const char* _pName, vk::VkShaderStageFlagBits _stage) in PipelineShaderStage() 702 PipelineCreateInfo::VertexInputState::VertexInputState (deUint32 _vertexBindingDescriptionCount, in VertexInputState() 716 PipelineCreateInfo::VertexInputState& PipelineCreateInfo::VertexInputState::addDivisors (deUint32 _vertexBindingDivisorCount, in addDivisors() 730 PipelineCreateInfo::InputAssemblerState::InputAssemblerState (vk::VkPrimitiveTopology _topology, in InputAssemblerState() 740 PipelineCreateInfo::TessellationState::TessellationState (deUint32 _patchControlPoints) in TessellationState() 748 PipelineCreateInfo::ViewportState::ViewportState (deUint32 _viewportCount, in ViewportState() 782 PipelineCreateInfo::ViewportState::ViewportState (const ViewportState& other) in ViewportState() 797 PipelineCreateInfo::ViewportState& PipelineCreateInfo 1067 PipelineCreateInfo::PipelineCreateInfo (vk::VkPipelineLayout _layout, PipelineCreateInfo() function in vkt::Draw::PipelineCreateInfo [all...] |
H A D | vktDrawBaseClass.cpp | 157 m_vertexInputState = PipelineCreateInfo::VertexInputState(1, in initialize() 186 const PipelineCreateInfo::ColorBlendState::Attachment vkCbAttachmentState; in initPipeline() 191 PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, 0); in initPipeline() 192 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_STAGE_VERTEX_BIT)); in initPipeline() 193 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_STAGE_FRAGMENT_BIT)); in initPipeline() 194 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(m_vertexInputState)); in initPipeline() 195 pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(m_topology)); in initPipeline() 196 pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1, &vkCbAttachmentState)); in initPipeline() 197 pipelineCreateInfo.addState(PipelineCreateInfo::ViewportState(1, std::vector<vk::VkViewport>(1, viewport), std::vector<vk::VkRect2D>(1, scissor))); in initPipeline() 198 pipelineCreateInfo.addState(PipelineCreateInfo in initPipeline() [all...] |
H A D | vktDrawDifferingInterpolationTests.cpp | 275 const PipelineCreateInfo::ColorBlendState::Attachment vkCbAttachmentState; in iterate() 288 PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputState(1, &vertexInputBindingDescription, 2, vertexInputAttributeDescriptions); in iterate() 290 PipelineCreateInfo pipelineCreateInfo(*pipelineLayout, *renderPass, 0, 0); in iterate() 291 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", VK_SHADER_STAGE_VERTEX_BIT)); in iterate() 292 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", VK_SHADER_STAGE_FRAGMENT_BIT)); in iterate() 293 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(vertexInputState)); in iterate() 294 pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST)); in iterate() 295 pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1, &vkCbAttachmentState)); in iterate() 296 pipelineCreateInfo.addState(PipelineCreateInfo in iterate() [all...] |
H A D | vktDrawAhbTests.cpp | 459 PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputState(1, &vertexInputBindingDescription, 2, vertexInputAttributeDescriptions); in iterate() 477 PipelineCreateInfo pipelineCreateInfo(*pipelineLayout, *renderPass, 0, 0); in iterate() 478 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", VK_SHADER_STAGE_VERTEX_BIT)); in iterate() 479 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", VK_SHADER_STAGE_FRAGMENT_BIT)); in iterate() 480 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(vertexInputState)); in iterate() 481 pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST)); in iterate() 482 PipelineCreateInfo::ColorBlendState::Attachment attachment; in iterate() 483 pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1u, &attachment)); in iterate() 484 pipelineCreateInfo.addState(PipelineCreateInfo in iterate() [all...] |
H A D | vktDrawExplicitVertexParameterTests.cpp | 499 const PipelineCreateInfo::ColorBlendState::Attachment vkCbAttachmentState; in iterate() 512 PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputState(1, &vertexInputBindingDescription, 2, vertexInputAttributeDescriptions); in iterate() 516 PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, 0); in iterate() 517 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", VK_SHADER_STAGE_VERTEX_BIT)); in iterate() 518 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", VK_SHADER_STAGE_FRAGMENT_BIT)); in iterate() 519 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(vertexInputState)); in iterate() 520 pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP)); in iterate() 521 pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1, &vkCbAttachmentState)); in iterate() 522 pipelineCreateInfo.addState(PipelineCreateInfo in iterate() [all...] |
H A D | vktDrawMultisampleLinearInterpolationTests.cpp | 284 const PipelineCreateInfo::ColorBlendState::Attachment vkCbAttachmentState; in iterate() 292 PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputState(1, &vertexInputBindingDescription, 2, vertInAttrDescs); in iterate() 294 PipelineCreateInfo pipelineCreateInfo(*pipelineLayout, *renderPass, 0, 0); in iterate() 296 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", VK_SHADER_STAGE_VERTEX_BIT)); in iterate() 297 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", VK_SHADER_STAGE_FRAGMENT_BIT)); in iterate() 298 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(vertexInputState)); in iterate() 299 pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST)); in iterate() 300 pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1, &vkCbAttachmentState)); in iterate() 301 pipelineCreateInfo.addState(PipelineCreateInfo in iterate() [all...] |
H A D | vktDrawOHOSNativeBufferTests.cpp | 472 PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputState(1, in iterate() 500 PipelineCreateInfo pipelineCreateInfo(*pipelineLayout, *renderPass, 0, 0); in iterate() 501 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", VK_SHADER_STAGE_VERTEX_BIT)); in iterate() 502 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", VK_SHADER_STAGE_FRAGMENT_BIT)); in iterate() 503 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(vertexInputState)); in iterate() 504 pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST)); in iterate() 505 PipelineCreateInfo::ColorBlendState::Attachment attachment; in iterate() 506 pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1u, &attachment)); in iterate() 507 pipelineCreateInfo.addState(PipelineCreateInfo in iterate() [all...] |
H A D | vktDrawCreateInfoUtil.hpp | 301 class PipelineCreateInfo : public vk::VkGraphicsPipelineCreateInfo class 455 PipelineCreateInfo (vk::VkPipelineLayout layout, 460 PipelineCreateInfo& addShader (const vk::VkPipelineShaderStageCreateInfo& shader); 462 PipelineCreateInfo& addState (const vk::VkPipelineVertexInputStateCreateInfo& state); 463 PipelineCreateInfo& addState (const vk::VkPipelineInputAssemblyStateCreateInfo& state); 464 PipelineCreateInfo& addState (const vk::VkPipelineColorBlendStateCreateInfo& state); 465 PipelineCreateInfo& addState (const vk::VkPipelineViewportStateCreateInfo& state); 466 PipelineCreateInfo& addState (const vk::VkPipelineDepthStencilStateCreateInfo& state); 467 PipelineCreateInfo& addState (const vk::VkPipelineTessellationStateCreateInfo& state); 468 PipelineCreateInfo [all...] |
H A D | vktDrawInvertedDepthRangesTests.cpp | 266 const PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputState(1, &vertexInputBindingDescription, in InvertedDepthRangesTestInstance() 282 const PipelineCreateInfo::ColorBlendState::Attachment colorBlendAttachmentState; in InvertedDepthRangesTestInstance() 284 PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, (VkPipelineCreateFlags)0); in InvertedDepthRangesTestInstance() 285 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vertexModule, "main", VK_SHADER_STAGE_VERTEX_BIT)); in InvertedDepthRangesTestInstance() 286 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fragmentModule, "main", VK_SHADER_STAGE_FRAGMENT_BIT)); in InvertedDepthRangesTestInstance() 287 pipelineCreateInfo.addState (PipelineCreateInfo::VertexInputState (vertexInputState)); in InvertedDepthRangesTestInstance() 288 pipelineCreateInfo.addState (PipelineCreateInfo::InputAssemblerState(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST)); in InvertedDepthRangesTestInstance() 289 pipelineCreateInfo.addState (PipelineCreateInfo::ColorBlendState (1, &colorBlendAttachmentState)); in InvertedDepthRangesTestInstance() 290 pipelineCreateInfo.addState (PipelineCreateInfo in InvertedDepthRangesTestInstance() [all...] |
H A D | vktDrawDepthClampTests.cpp | 416 const PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputState(1, &vertexInputBindingDescription, in DepthClampTestInstance() 431 PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, (VkPipelineCreateFlags)0); in DepthClampTestInstance() 432 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vertexModule, "main", VK_SHADER_STAGE_VERTEX_BIT)); in DepthClampTestInstance() 434 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*geometryModule, "main", VK_SHADER_STAGE_GEOMETRY_BIT)); in DepthClampTestInstance() 435 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fragmentModule, "main", VK_SHADER_STAGE_FRAGMENT_BIT)); in DepthClampTestInstance() 436 pipelineCreateInfo.addState (PipelineCreateInfo::VertexInputState (vertexInputState)); in DepthClampTestInstance() 437 pipelineCreateInfo.addState (PipelineCreateInfo::InputAssemblerState(verticesTopology)); in DepthClampTestInstance() 438 pipelineCreateInfo.addState (PipelineCreateInfo::ViewportState (viewportCount, m_viewportVect, m_scissorVect)); in DepthClampTestInstance() 439 pipelineCreateInfo.addState (PipelineCreateInfo in DepthClampTestInstance() [all...] |
H A D | vktDrawScissorTests.cpp | 470 const PipelineCreateInfo::ColorBlendState::Attachment colorBlendState; in iterate() 486 PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputState(1, &vertexInputBindingDescription, 2, vertexInputAttributeDescriptions); in iterate() 488 PipelineCreateInfo pipelineCreateInfo(*pipelineLayout, *renderPass, 0, 0); in iterate() 489 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", VK_SHADER_STAGE_VERTEX_BIT)); in iterate() 491 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*gs, "main", VK_SHADER_STAGE_GEOMETRY_BIT)); in iterate() 492 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", VK_SHADER_STAGE_FRAGMENT_BIT)); in iterate() 493 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(vertexInputState)); in iterate() 494 pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST)); in iterate() 495 pipelineCreateInfo.addState(PipelineCreateInfo in iterate() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/draw/ |
H A D | vktDrawCreateInfoUtil.cpp | 691 PipelineCreateInfo::PipelineShaderStage::PipelineShaderStage (vk::VkShaderModule _module, const char* _pName, vk::VkShaderStageFlagBits _stage) in PipelineShaderStage() 702 PipelineCreateInfo::VertexInputState::VertexInputState (deUint32 _vertexBindingDescriptionCount, in VertexInputState() 716 PipelineCreateInfo::VertexInputState& PipelineCreateInfo::VertexInputState::addDivisors (deUint32 _vertexBindingDivisorCount, in addDivisors() 730 PipelineCreateInfo::InputAssemblerState::InputAssemblerState (vk::VkPrimitiveTopology _topology, in InputAssemblerState() 740 PipelineCreateInfo::TessellationState::TessellationState (deUint32 _patchControlPoints) in TessellationState() 748 PipelineCreateInfo::ViewportState::ViewportState (deUint32 _viewportCount, in ViewportState() 782 PipelineCreateInfo::ViewportState::ViewportState (const ViewportState& other) in ViewportState() 797 PipelineCreateInfo::ViewportState& PipelineCreateInfo 1067 PipelineCreateInfo::PipelineCreateInfo (vk::VkPipelineLayout _layout, PipelineCreateInfo() function in vkt::Draw::PipelineCreateInfo [all...] |
H A D | vktDrawBaseClass.cpp | 130 m_vertexInputState = PipelineCreateInfo::VertexInputState(1, in initialize() 159 const PipelineCreateInfo::ColorBlendState::Attachment vkCbAttachmentState; in initPipeline() 164 PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, 0); in initPipeline() 165 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", vk::VK_SHADER_STAGE_VERTEX_BIT)); in initPipeline() 166 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", vk::VK_SHADER_STAGE_FRAGMENT_BIT)); in initPipeline() 167 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(m_vertexInputState)); in initPipeline() 168 pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(m_topology)); in initPipeline() 169 pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1, &vkCbAttachmentState)); in initPipeline() 170 pipelineCreateInfo.addState(PipelineCreateInfo::ViewportState(1, std::vector<vk::VkViewport>(1, viewport), std::vector<vk::VkRect2D>(1, scissor))); in initPipeline() 171 pipelineCreateInfo.addState(PipelineCreateInfo in initPipeline() [all...] |
H A D | vktDrawDifferingInterpolationTests.cpp | 275 const PipelineCreateInfo::ColorBlendState::Attachment vkCbAttachmentState; in iterate() 288 PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputState(1, &vertexInputBindingDescription, 2, vertexInputAttributeDescriptions); in iterate() 290 PipelineCreateInfo pipelineCreateInfo(*pipelineLayout, *renderPass, 0, 0); in iterate() 291 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", VK_SHADER_STAGE_VERTEX_BIT)); in iterate() 292 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", VK_SHADER_STAGE_FRAGMENT_BIT)); in iterate() 293 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(vertexInputState)); in iterate() 294 pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST)); in iterate() 295 pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1, &vkCbAttachmentState)); in iterate() 296 pipelineCreateInfo.addState(PipelineCreateInfo in iterate() [all...] |
H A D | vktDrawNegativeViewportHeightTests.cpp | 200 const PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputState(1, &vertexInputBindingDescription, in NegativeViewportHeightTestInstance() 216 const PipelineCreateInfo::ColorBlendState::Attachment colorBlendAttachmentState; in NegativeViewportHeightTestInstance() 218 PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, (VkPipelineCreateFlags)0); in NegativeViewportHeightTestInstance() 219 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vertexModule, "main", VK_SHADER_STAGE_VERTEX_BIT)); in NegativeViewportHeightTestInstance() 220 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fragmentModule, "main", VK_SHADER_STAGE_FRAGMENT_BIT)); in NegativeViewportHeightTestInstance() 221 pipelineCreateInfo.addState (PipelineCreateInfo::VertexInputState (vertexInputState)); in NegativeViewportHeightTestInstance() 222 pipelineCreateInfo.addState (PipelineCreateInfo::InputAssemblerState(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST)); in NegativeViewportHeightTestInstance() 223 pipelineCreateInfo.addState (PipelineCreateInfo::ColorBlendState (1, &colorBlendAttachmentState)); in NegativeViewportHeightTestInstance() 224 pipelineCreateInfo.addState (PipelineCreateInfo in NegativeViewportHeightTestInstance() [all...] |
H A D | vktDrawAhbTests.cpp | 459 PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputState(1, &vertexInputBindingDescription, 2, vertexInputAttributeDescriptions); in iterate() 477 PipelineCreateInfo pipelineCreateInfo(*pipelineLayout, *renderPass, 0, 0); in iterate() 478 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", VK_SHADER_STAGE_VERTEX_BIT)); in iterate() 479 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", VK_SHADER_STAGE_FRAGMENT_BIT)); in iterate() 480 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(vertexInputState)); in iterate() 481 pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST)); in iterate() 482 PipelineCreateInfo::ColorBlendState::Attachment attachment; in iterate() 483 pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1u, &attachment)); in iterate() 484 pipelineCreateInfo.addState(PipelineCreateInfo in iterate() [all...] |
H A D | vktDrawExplicitVertexParameterTests.cpp | 499 const PipelineCreateInfo::ColorBlendState::Attachment vkCbAttachmentState; in iterate() 512 PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputState(1, &vertexInputBindingDescription, 2, vertexInputAttributeDescriptions); in iterate() 516 PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, 0); in iterate() 517 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", VK_SHADER_STAGE_VERTEX_BIT)); in iterate() 518 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", VK_SHADER_STAGE_FRAGMENT_BIT)); in iterate() 519 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(vertexInputState)); in iterate() 520 pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP)); in iterate() 521 pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1, &vkCbAttachmentState)); in iterate() 522 pipelineCreateInfo.addState(PipelineCreateInfo in iterate() [all...] |
H A D | vktDrawMultisampleLinearInterpolationTests.cpp | 284 const PipelineCreateInfo::ColorBlendState::Attachment vkCbAttachmentState; in iterate() 292 PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputState(1, &vertexInputBindingDescription, 2, vertInAttrDescs); in iterate() 294 PipelineCreateInfo pipelineCreateInfo(*pipelineLayout, *renderPass, 0, 0); in iterate() 296 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", VK_SHADER_STAGE_VERTEX_BIT)); in iterate() 297 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", VK_SHADER_STAGE_FRAGMENT_BIT)); in iterate() 298 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(vertexInputState)); in iterate() 299 pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST)); in iterate() 300 pipelineCreateInfo.addState(PipelineCreateInfo::ColorBlendState(1, &vkCbAttachmentState)); in iterate() 301 pipelineCreateInfo.addState(PipelineCreateInfo in iterate() [all...] |
H A D | vktDrawCreateInfoUtil.hpp | 301 class PipelineCreateInfo : public vk::VkGraphicsPipelineCreateInfo class 455 PipelineCreateInfo (vk::VkPipelineLayout layout, 460 PipelineCreateInfo& addShader (const vk::VkPipelineShaderStageCreateInfo& shader); 462 PipelineCreateInfo& addState (const vk::VkPipelineVertexInputStateCreateInfo& state); 463 PipelineCreateInfo& addState (const vk::VkPipelineInputAssemblyStateCreateInfo& state); 464 PipelineCreateInfo& addState (const vk::VkPipelineColorBlendStateCreateInfo& state); 465 PipelineCreateInfo& addState (const vk::VkPipelineViewportStateCreateInfo& state); 466 PipelineCreateInfo& addState (const vk::VkPipelineDepthStencilStateCreateInfo& state); 467 PipelineCreateInfo& addState (const vk::VkPipelineTessellationStateCreateInfo& state); 468 PipelineCreateInfo [all...] |
H A D | vktDrawInvertedDepthRangesTests.cpp | 266 const PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputState(1, &vertexInputBindingDescription, in InvertedDepthRangesTestInstance() 282 const PipelineCreateInfo::ColorBlendState::Attachment colorBlendAttachmentState; in InvertedDepthRangesTestInstance() 284 PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, (VkPipelineCreateFlags)0); in InvertedDepthRangesTestInstance() 285 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vertexModule, "main", VK_SHADER_STAGE_VERTEX_BIT)); in InvertedDepthRangesTestInstance() 286 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fragmentModule, "main", VK_SHADER_STAGE_FRAGMENT_BIT)); in InvertedDepthRangesTestInstance() 287 pipelineCreateInfo.addState (PipelineCreateInfo::VertexInputState (vertexInputState)); in InvertedDepthRangesTestInstance() 288 pipelineCreateInfo.addState (PipelineCreateInfo::InputAssemblerState(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST)); in InvertedDepthRangesTestInstance() 289 pipelineCreateInfo.addState (PipelineCreateInfo::ColorBlendState (1, &colorBlendAttachmentState)); in InvertedDepthRangesTestInstance() 290 pipelineCreateInfo.addState (PipelineCreateInfo in InvertedDepthRangesTestInstance() [all...] |
H A D | vktDrawDepthClampTests.cpp | 416 const PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputState(1, &vertexInputBindingDescription, in DepthClampTestInstance() 431 PipelineCreateInfo pipelineCreateInfo(*m_pipelineLayout, *m_renderPass, 0, (VkPipelineCreateFlags)0); in DepthClampTestInstance() 432 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vertexModule, "main", VK_SHADER_STAGE_VERTEX_BIT)); in DepthClampTestInstance() 434 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*geometryModule, "main", VK_SHADER_STAGE_GEOMETRY_BIT)); in DepthClampTestInstance() 435 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fragmentModule, "main", VK_SHADER_STAGE_FRAGMENT_BIT)); in DepthClampTestInstance() 436 pipelineCreateInfo.addState (PipelineCreateInfo::VertexInputState (vertexInputState)); in DepthClampTestInstance() 437 pipelineCreateInfo.addState (PipelineCreateInfo::InputAssemblerState(verticesTopology)); in DepthClampTestInstance() 438 pipelineCreateInfo.addState (PipelineCreateInfo::ViewportState (viewportCount, m_viewportVect, m_scissorVect)); in DepthClampTestInstance() 439 pipelineCreateInfo.addState (PipelineCreateInfo in DepthClampTestInstance() [all...] |
H A D | vktDrawScissorTests.cpp | 470 const PipelineCreateInfo::ColorBlendState::Attachment colorBlendState; in iterate() 486 PipelineCreateInfo::VertexInputState vertexInputState = PipelineCreateInfo::VertexInputState(1, &vertexInputBindingDescription, 2, vertexInputAttributeDescriptions); in iterate() 488 PipelineCreateInfo pipelineCreateInfo(*pipelineLayout, *renderPass, 0, 0); in iterate() 489 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*vs, "main", VK_SHADER_STAGE_VERTEX_BIT)); in iterate() 491 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*gs, "main", VK_SHADER_STAGE_GEOMETRY_BIT)); in iterate() 492 pipelineCreateInfo.addShader(PipelineCreateInfo::PipelineShaderStage(*fs, "main", VK_SHADER_STAGE_FRAGMENT_BIT)); in iterate() 493 pipelineCreateInfo.addState(PipelineCreateInfo::VertexInputState(vertexInputState)); in iterate() 494 pipelineCreateInfo.addState(PipelineCreateInfo::InputAssemblerState(VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST)); in iterate() 495 pipelineCreateInfo.addState(PipelineCreateInfo in iterate() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/dynamic_state/ |
H A D | vktDynamicStateDSTests.cpp | 112 PipelineCreateInfo::VertexInputState m_vertexInputState; 126 PipelineCreateInfo::DepthStencilState m_depthStencilState_1; 127 PipelineCreateInfo::DepthStencilState m_depthStencilState_2; 266 m_vertexInputState = PipelineCreateInfo::VertexInputState( in initialize() 281 const PipelineCreateInfo::ColorBlendState::Attachment attachmentState; in initialize() 282 const PipelineCreateInfo::ColorBlendState colorBlendState(1u, static_cast<const vk::VkPipelineColorBlendAttachmentState*>(&attachmentState)); in initialize() 283 const PipelineCreateInfo::RasterizerState rasterizerState; in initialize() 284 PipelineCreateInfo::DynamicState dynamicState; in initialize() 547 m_depthStencilState_1 = PipelineCreateInfo::DepthStencilState( in DepthBoundsParamTestInstance() 551 m_depthStencilState_2 = PipelineCreateInfo in DepthBoundsParamTestInstance() [all...] |
H A D | vktDynamicStateCBTests.cpp | 74 const PipelineCreateInfo::ColorBlendState::Attachment attachmentState(VK_TRUE, in initPipeline() 77 const PipelineCreateInfo::ColorBlendState colorBlendState(1, static_cast<const vk::VkPipelineColorBlendAttachmentState*>(&attachmentState)); in initPipeline() 78 const PipelineCreateInfo::RasterizerState rasterizerState; in initPipeline() 79 const PipelineCreateInfo::DepthStencilState depthStencilState; in initPipeline() 80 const PipelineCreateInfo::DynamicState dynamicState; in initPipeline()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/dynamic_state/ |
H A D | vktDynamicStateDSTests.cpp | 108 PipelineCreateInfo::VertexInputState m_vertexInputState; 123 PipelineCreateInfo::DepthStencilState m_depthStencilState_1; 124 PipelineCreateInfo::DepthStencilState m_depthStencilState_2; 263 m_vertexInputState = PipelineCreateInfo::VertexInputState( in initialize() 278 const PipelineCreateInfo::ColorBlendState::Attachment attachmentState; in initialize() 279 const PipelineCreateInfo::ColorBlendState colorBlendState(1u, static_cast<const vk::VkPipelineColorBlendAttachmentState*>(&attachmentState)); in initialize() 280 const PipelineCreateInfo::RasterizerState rasterizerState; in initialize() 281 PipelineCreateInfo::DynamicState dynamicState; in initialize() 519 m_depthStencilState_1 = PipelineCreateInfo::DepthStencilState( in DepthBoundsParamTestInstance() 523 m_depthStencilState_2 = PipelineCreateInfo in DepthBoundsParamTestInstance() [all...] |