/third_party/vk-gl-cts/modules/gles2/accuracy/ |
H A D | es2aVaryingInterpolationTests.cpp | 128 if (precision == glu::PRECISION_MEDIUMP) in isValidFloat() 288 DE_STATIC_ASSERT(glu::PRECISION_LOWP+1 == glu::PRECISION_MEDIUMP); in init() 289 DE_STATIC_ASSERT(glu::PRECISION_MEDIUMP+1 == glu::PRECISION_HIGHP); in init() 308 { "minus_ten_to_ten", Vec3(-10.0f, -10.0f, -10.0f), Vec3( 10.0f, 10.0f, 10.0f), glu::PRECISION_MEDIUMP }, in init() 309 { "thousands", Vec3( -5e3f, 1e3f, 1e3f), Vec3( 3e3f, -1e3f, 7e3f), glu::PRECISION_MEDIUMP }, in init() 310 { "full_mediump", Vec3(minF16, minF16, minF16), Vec3(maxF16, maxF16, maxF16), glu::PRECISION_MEDIUMP }, in init()
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H A D | es2aTextureFilteringTests.cpp | 102 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in Texture2DFilteringCase() 119 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in Texture2DFilteringCase() 363 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in TextureCubeFilteringCase() 380 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in TextureCubeFilteringCase()
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/third_party/vk-gl-cts/modules/gles3/accuracy/ |
H A D | es3aVaryingInterpolationTests.cpp | 130 if (precision == glu::PRECISION_MEDIUMP) in isValidFloat() 294 DE_STATIC_ASSERT(glu::PRECISION_LOWP+1 == glu::PRECISION_MEDIUMP); in init() 295 DE_STATIC_ASSERT(glu::PRECISION_MEDIUMP+1 == glu::PRECISION_HIGHP); in init() 314 { "minus_ten_to_ten", Vec3(-10.0f, -10.0f, -10.0f), Vec3( 10.0f, 10.0f, 10.0f), glu::PRECISION_MEDIUMP }, in init() 315 { "thousands", Vec3( -5e3f, 1e3f, 1e3f), Vec3( 3e3f, -1e3f, 7e3f), glu::PRECISION_MEDIUMP }, in init() 316 { "full_mediump", Vec3(minF16, minF16, minF16), Vec3(maxF16, maxF16, maxF16), glu::PRECISION_MEDIUMP }, in init()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fShaderPrecisionTests.cpp | 869 { "mediump_add", "in0 + in1", add<double>, glu::PRECISION_MEDIUMP, fullRange16F, fullRange16F }, in init() 870 { "mediump_sub", "in0 - in1", sub<double>, glu::PRECISION_MEDIUMP, fullRange16F, fullRange16F }, in init() 871 { "mediump_mul", "in0 * in1", mul<double>, glu::PRECISION_MEDIUMP, Vec2(-1e2f, 1e2f), Vec2(-1e2f, 1e2f) }, in init() 872 { "mediump_div", "in0 / in1", div<double>, glu::PRECISION_MEDIUMP, Vec2(-1e2f, 1e2f), Vec2(-1e2f, 1e2f) } in init() 891 { "mediump_add", "in0 + in1", add<deInt64>, glu::PRECISION_MEDIUMP, 16, fullRange16I, fullRange16I }, in init() 892 { "mediump_sub", "in0 - in1", sub<deInt64>, glu::PRECISION_MEDIUMP, 16, fullRange16I, fullRange16I }, in init() 893 { "mediump_mul", "in0 * in1", mul<deInt64>, glu::PRECISION_MEDIUMP, 16, fullRange16I, fullRange16I }, in init() 894 { "mediump_div", "in0 / in1", div<deInt64>, glu::PRECISION_MEDIUMP, 16, fullRange16I, IVec2(1, 1000) }, in init() 917 { "mediump_add", "in0 + in1", add<deUint32>, glu::PRECISION_MEDIUMP, 16, fullRange16U, fullRange16U }, in init() 918 { "mediump_sub", "in0 - in1", sub<deUint32>, glu::PRECISION_MEDIUMP, 1 in init() [all...] |
H A D | es3fShaderPackingFunctionTests.cpp | 139 m_precision == glu::PRECISION_MEDIUMP ? 33 : // (2^-10) * (2^15) + 1 in iterate() 330 m_precision == glu::PRECISION_MEDIUMP ? 65 : // (2^-10) * (2^16) + 1 in iterate() 615 m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_MEDIUMP))); in UnpackHalf2x16Case() 731 addChild(new PackSnorm2x16Case (m_context, glu::SHADERTYPE_VERTEX, glu::PRECISION_MEDIUMP)); in init() 732 addChild(new PackSnorm2x16Case (m_context, glu::SHADERTYPE_FRAGMENT, glu::PRECISION_MEDIUMP)); in init() 741 addChild(new PackUnorm2x16Case (m_context, glu::SHADERTYPE_VERTEX, glu::PRECISION_MEDIUMP)); in init() 742 addChild(new PackUnorm2x16Case (m_context, glu::SHADERTYPE_FRAGMENT, glu::PRECISION_MEDIUMP)); in init()
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H A D | es3fShaderCommonFunctionTests.cpp | 612 if (precision == glu::PRECISION_MEDIUMP) in getInputValues() 626 if (precision == glu::PRECISION_HIGHP || precision == glu::PRECISION_MEDIUMP) in compare() 1065 if (precision == glu::PRECISION_MEDIUMP) in getInputValues() 1078 if (precision == glu::PRECISION_HIGHP || precision == glu::PRECISION_MEDIUMP) in compare() 1171 if (precision == glu::PRECISION_MEDIUMP) in getInputValues() 1184 if (precision == glu::PRECISION_HIGHP || precision == glu::PRECISION_MEDIUMP) in compare() 1283 if (precision == glu::PRECISION_MEDIUMP) in getInputValues() 1297 if (precision == glu::PRECISION_HIGHP || precision == glu::PRECISION_MEDIUMP) in compare() 1398 if (precision == glu::PRECISION_MEDIUMP) in getInputValues() 1412 if (precision == glu::PRECISION_HIGHP || precision == glu::PRECISION_MEDIUMP) in compare() [all...] |
H A D | es3fTextureSizeTests.cpp | 87 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) in Texture2DSizeCase() 212 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) in TextureCubeSizeCase()
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H A D | es3fTextureWrapTests.cpp | 147 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) in TextureWrapCase() 168 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) in TextureWrapCase() 188 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_300_ES, glu::PRECISION_MEDIUMP) in TextureWrapCase()
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H A D | es3fTransformFeedbackTests.cpp | 554 case glu::PRECISION_MEDIUMP: *comp = rnd.getFloat(-1e3f, 1e3f); break; in genAttributeData() 566 case glu::PRECISION_MEDIUMP: *comp = (int)signExtend(rnd.getUint32()&0xffff, 16); break; in genAttributeData() 578 case glu::PRECISION_MEDIUMP: *comp = rnd.getUint32()&0xffff; break; in genAttributeData() 749 case glu::PRECISION_MEDIUMP: isEqual = de::abs((int)inVal - (int)outVal) < 2+(1<<13); break; in compareTransformFeedbackOutput() 1432 glu::PRECISION_MEDIUMP, 1603 glu::PRECISION_MEDIUMP,
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H A D | es3fShaderDerivateTests.cpp | 227 case glu::PRECISION_MEDIUMP: return 10; in getNumMantissaBits() 240 case glu::PRECISION_MEDIUMP: return -14; in getMinExponent() 332 case glu::PRECISION_MEDIUMP: return 3; in getInterpolationLostBitsWarning() 1055 case glu::PRECISION_MEDIUMP: in init() 1324 case glu::PRECISION_MEDIUMP: in init()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fSSBOLayoutTests.cpp | 302 static const glu::Precision precisionCandidates[] = { glu::PRECISION_LOWP, glu::PRECISION_MEDIUMP, glu::PRECISION_HIGHP }; in generateType() 369 typeS.addMember("b", VarType(VarType(glu::TYPE_FLOAT_MAT3, glu::PRECISION_MEDIUMP), 4)); in init() 402 typeS.addMember("b", VarType(VarType(glu::TYPE_FLOAT_MAT3, glu::PRECISION_MEDIUMP), 4)); in init() 408 block.addMember(BufferVar("v", VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_MEDIUMP), ACCESS_WRITE)); in init() 437 typeS.addMember("b", VarType(VarType(glu::TYPE_FLOAT_MAT3, glu::PRECISION_MEDIUMP), 4)); in init() 441 typeT.addMember("a", VarType(glu::TYPE_FLOAT_MAT3, glu::PRECISION_MEDIUMP)); in init() 477 typeS.addMember("b", VarType(VarType(glu::TYPE_INT_VEC2, glu::PRECISION_MEDIUMP), 4)); in init() 481 typeT.addMember("a", VarType(glu::TYPE_FLOAT_MAT3, glu::PRECISION_MEDIUMP)); in init() 517 typeS.addMember("b", VarType(VarType(glu::TYPE_FLOAT_MAT2X4, glu::PRECISION_MEDIUMP), 4)); in init() 522 block.addMember(BufferVar("v", VarType(glu::TYPE_UINT, glu::PRECISION_MEDIUMP), ACCESS_WRIT in init() [all...] |
H A D | es31fShaderCommonFunctionTests.cpp | 687 if (precision == glu::PRECISION_MEDIUMP) in getInputValues() 701 if (precision == glu::PRECISION_HIGHP || precision == glu::PRECISION_MEDIUMP) in compare() 884 else if (precision == glu::PRECISION_MEDIUMP || precision == glu::PRECISION_LOWP) in compare() 967 else if (precision == glu::PRECISION_MEDIUMP) in compare() 1145 if (precision == glu::PRECISION_MEDIUMP) in getInputValues() 1158 if (precision == glu::PRECISION_HIGHP || precision == glu::PRECISION_MEDIUMP) in compare() 1251 if (precision == glu::PRECISION_MEDIUMP) in getInputValues() 1264 if (precision == glu::PRECISION_HIGHP || precision == glu::PRECISION_MEDIUMP) in compare() 1363 if (precision == glu::PRECISION_MEDIUMP) in getInputValues() 1377 if (precision == glu::PRECISION_HIGHP || precision == glu::PRECISION_MEDIUMP) in compare() [all...] |
H A D | es31fShaderAtomicOpTests.cpp | 352 case glu::PRECISION_MEDIUMP: return 16; in getPrecisionNumIntegerBits() 579 m_precision == PRECISION_MEDIUMP ? 16 : 8; 591 m_precision == PRECISION_MEDIUMP ? 16 : 8; 609 m_precision == PRECISION_MEDIUMP ? 16 : 8; 664 m_precision == PRECISION_MEDIUMP ? 16 : 8; 680 m_precision == PRECISION_MEDIUMP ? 16 : 8; 753 m_precision == PRECISION_MEDIUMP ? 16 : 8;
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H A D | es31fNegativeAtomicCounterTests.cpp | 102 shader << "layout (binding = 1, offset = 0) " << glu::getPrecisionName(glu::PRECISION_MEDIUMP) << " uniform atomic_uint counter0;\n"; in genShaderSource()
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H A D | es31fShaderPackingFunctionTests.cpp | 139 m_precision == glu::PRECISION_MEDIUMP ? 33 : // (2^-10) * (2^15) + 1 in iterate() 330 m_precision == glu::PRECISION_MEDIUMP ? 65 : // (2^-10) * (2^16) + 1 in iterate() 615 m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_MEDIUMP))); in UnpackHalf2x16Case() 737 m_precision == glu::PRECISION_MEDIUMP ? 1 : // (2^-10) * (2^7) + 1 in iterate() 946 m_precision == glu::PRECISION_MEDIUMP ? 1 : // (2^-10) * (2^8) + 1 in iterate()
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H A D | es31fProgramUniformTests.cpp | 378 const glu::Precision prec = glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; in basic() 386 const glu::Precision prec = glu::isDataTypeBoolOrBVec(type) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; in basicArray() 394 const glu::Precision prec0 = glu::isDataTypeBoolOrBVec(type0) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; in basicStruct() 395 const glu::Precision prec1 = glu::isDataTypeBoolOrBVec(type1) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; in basicStruct() 422 const glu::Precision prec0 = glu::isDataTypeBoolOrBVec(type0) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; in nestedArraysStructs() 423 const glu::Precision prec1 = glu::isDataTypeBoolOrBVec(type1) ? glu::PRECISION_LAST : glu::PRECISION_MEDIUMP; in nestedArraysStructs()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ssbo/ |
H A D | vktSSBOLayoutTests.cpp | 369 static const glu::Precision precisionCandidates[] = { glu::PRECISION_LOWP, glu::PRECISION_MEDIUMP, glu::PRECISION_HIGHP }; in generateType() 482 typeS.addMember("b", VarType(VarType(glu::TYPE_FLOAT_MAT3, glu::PRECISION_MEDIUMP), 4)); in BlockSingleStructCase() 513 typeS.addMember("b", VarType(VarType(glu::TYPE_FLOAT_MAT3, glu::PRECISION_MEDIUMP), 4)); in BlockSingleStructArrayCase() 519 block.addMember(BufferVar("v", VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_MEDIUMP), ACCESS_WRITE)); in BlockSingleStructArrayCase() 546 typeS.addMember("b", VarType(VarType(glu::TYPE_FLOAT_MAT3, glu::PRECISION_MEDIUMP), 4)); in BlockSingleNestedStructCase() 550 typeT.addMember("a", VarType(glu::TYPE_FLOAT_MAT3, glu::PRECISION_MEDIUMP)); in BlockSingleNestedStructCase() 584 typeS.addMember("b", VarType(VarType(glu::TYPE_INT_VEC2, glu::PRECISION_MEDIUMP), 4)); in BlockSingleNestedStructArrayCase() 588 typeT.addMember("a", VarType(glu::TYPE_FLOAT_MAT3, glu::PRECISION_MEDIUMP)); in BlockSingleNestedStructArrayCase() 622 typeS.addMember("b", VarType(VarType(glu::TYPE_FLOAT_MAT2X4, glu::PRECISION_MEDIUMP), 4)); in BlockUnsizedStructArrayCase() 627 block.addMember(BufferVar("v", VarType(glu::TYPE_UINT, glu::PRECISION_MEDIUMP), ACCESS_WRIT in BlockUnsizedStructArrayCase() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/ssbo/ |
H A D | vktSSBOLayoutTests.cpp | 369 static const glu::Precision precisionCandidates[] = { glu::PRECISION_LOWP, glu::PRECISION_MEDIUMP, glu::PRECISION_HIGHP }; in generateType() 482 typeS.addMember("b", VarType(VarType(glu::TYPE_FLOAT_MAT3, glu::PRECISION_MEDIUMP), 4)); in BlockSingleStructCase() 513 typeS.addMember("b", VarType(VarType(glu::TYPE_FLOAT_MAT3, glu::PRECISION_MEDIUMP), 4)); in BlockSingleStructArrayCase() 519 block.addMember(BufferVar("v", VarType(glu::TYPE_FLOAT_VEC4, glu::PRECISION_MEDIUMP), ACCESS_WRITE)); in BlockSingleStructArrayCase() 546 typeS.addMember("b", VarType(VarType(glu::TYPE_FLOAT_MAT3, glu::PRECISION_MEDIUMP), 4)); in BlockSingleNestedStructCase() 550 typeT.addMember("a", VarType(glu::TYPE_FLOAT_MAT3, glu::PRECISION_MEDIUMP)); in BlockSingleNestedStructCase() 584 typeS.addMember("b", VarType(VarType(glu::TYPE_INT_VEC2, glu::PRECISION_MEDIUMP), 4)); in BlockSingleNestedStructArrayCase() 588 typeT.addMember("a", VarType(glu::TYPE_FLOAT_MAT3, glu::PRECISION_MEDIUMP)); in BlockSingleNestedStructArrayCase() 622 typeS.addMember("b", VarType(VarType(glu::TYPE_FLOAT_MAT2X4, glu::PRECISION_MEDIUMP), 4)); in BlockUnsizedStructArrayCase() 627 block.addMember(BufferVar("v", VarType(glu::TYPE_UINT, glu::PRECISION_MEDIUMP), ACCESS_WRIT in BlockUnsizedStructArrayCase() [all...] |
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderexecutor/ |
H A D | vktShaderPackingFunctionTests.cpp | 148 m_precision == glu::PRECISION_MEDIUMP ? 33 : // (2^-10) * (2^15) + 1 in iterate() 367 m_precision == glu::PRECISION_MEDIUMP ? 65 : // (2^-10) * (2^16) + 1 in iterate() 883 m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_MEDIUMP))); in UnpackHalf2x16Case() 910 m_precision == glu::PRECISION_MEDIUMP ? 1 : // (2^-10) * (2^7) + 1 in iterate() 1145 m_precision == glu::PRECISION_MEDIUMP ? 1 : // (2^-10) * (2^8) + 1 in iterate() 1388 for (int prec = glu::PRECISION_MEDIUMP; prec < glu::PRECISION_LAST; prec++) in init() 1399 for (int prec = glu::PRECISION_MEDIUMP; prec < glu::PRECISION_LAST; prec++) in init() 1419 for (int prec = glu::PRECISION_MEDIUMP; prec < glu::PRECISION_LAST; prec++) in init() 1430 for (int prec = glu::PRECISION_MEDIUMP; prec < glu::PRECISION_LAST; prec++) in init()
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/third_party/vk-gl-cts/external/vulkancts/modules_no_buildgn/vulkan/shaderexecutor/ |
H A D | vktShaderPackingFunctionTests.cpp | 148 m_precision == glu::PRECISION_MEDIUMP ? 33 : // (2^-10) * (2^15) + 1 in iterate() 367 m_precision == glu::PRECISION_MEDIUMP ? 65 : // (2^-10) * (2^16) + 1 in iterate() 883 m_spec.outputs.push_back(Symbol("out0", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_MEDIUMP))); in UnpackHalf2x16Case() 910 m_precision == glu::PRECISION_MEDIUMP ? 1 : // (2^-10) * (2^7) + 1 in iterate() 1145 m_precision == glu::PRECISION_MEDIUMP ? 1 : // (2^-10) * (2^8) + 1 in iterate() 1388 for (int prec = glu::PRECISION_MEDIUMP; prec < glu::PRECISION_LAST; prec++) in init() 1399 for (int prec = glu::PRECISION_MEDIUMP; prec < glu::PRECISION_LAST; prec++) in init() 1419 for (int prec = glu::PRECISION_MEDIUMP; prec < glu::PRECISION_LAST; prec++) in init() 1430 for (int prec = glu::PRECISION_MEDIUMP; prec < glu::PRECISION_LAST; prec++) in init()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fTextureFormatTests.cpp | 101 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in Texture2DFormatCase() 245 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in TextureCubeFormatCase() 425 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in Compressed2DFormatCase() 530 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in CompressedCubeFormatCase()
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H A D | es2fTextureSizeTests.cpp | 86 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in Texture2DSizeCase() 211 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in TextureCubeSizeCase()
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H A D | es2fTextureWrapTests.cpp | 105 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in TextureWrapCase() 124 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in TextureWrapCase()
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H A D | es2fTextureFilteringTests.cpp | 130 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in Texture2DFilteringCase() 148 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in Texture2DFilteringCase() 393 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in TextureCubeFilteringCase() 411 , m_renderer (renderCtx, testCtx.getLog(), glu::GLSL_VERSION_100_ES, glu::PRECISION_MEDIUMP) in TextureCubeFilteringCase()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/texture/ |
H A D | vktTextureTestUtil.hpp | 119 void initializePrograms (vk::SourceCollections& programCollection, glu::Precision texCoordPrecision, const std::vector<Program>& programs, const char* texCoordSwizzle = DE_NULL, glu::Precision fragOutputPrecision = glu::Precision::PRECISION_MEDIUMP, bool unnormal = false); 374 initializePrograms(programCollection, m_testsParameters.texCoordPrecision, m_testsParameters.programs, DE_NULL, glu::PRECISION_MEDIUMP, m_testsParameters.unnormal); in initPrograms()
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