Searched refs:OPCODE_DP3 (Results 1 - 10 of 10) sorted by relevance
/third_party/mesa3d/src/mesa/main/ |
H A D | ffvertex_prog.c | 692 emit_op2(p, OPCODE_DP3, dest, WRITEMASK_X, src, mat[0]); in emit_matrix_transform_vec3() 693 emit_op2(p, OPCODE_DP3, dest, WRITEMASK_Y, src, mat[1]); in emit_matrix_transform_vec3() 694 emit_op2(p, OPCODE_DP3, dest, WRITEMASK_Z, src, mat[2]); in emit_matrix_transform_vec3() 703 emit_op2(p, OPCODE_DP3, tmp, WRITEMASK_X, src, src); in emit_normalize_vec3() 967 emit_op2(p, OPCODE_DP3, spot, 0, negate(VPpli), spot_dir_norm); in calculate_light_attenuation() 993 emit_op2(p, OPCODE_DP3, dist, 0, attenuation, dist); in calculate_light_attenuation() 1198 emit_op2(p, OPCODE_DP3, dist, 0, VPpli, VPpli); in build_lighting() 1229 emit_op2(p, OPCODE_DP3, dots, 0, normal, VPpli); in build_lighting() 1232 emit_op2(p, OPCODE_DP3, dots, WRITEMASK_X, normal, VPpli); in build_lighting() 1233 emit_op2(p, OPCODE_DP3, dot in build_lighting() [all...] |
/third_party/mesa3d/src/mesa/program/ |
H A D | prog_instruction.h | 128 OPCODE_DP3, /* X X X X X */ enumerator
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H A D | prog_instruction.c | 109 { OPCODE_DP3, "DP3", 2, 1 },
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H A D | prog_to_nir.c | 637 [OPCODE_DP3] = 0, 761 case OPCODE_DP3: in ptn_emit_instruction()
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/third_party/skia/third_party/externals/swiftshader/src/Shader/ |
H A D | Shader.hpp | 47 OPCODE_DP3, enumerator
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H A D | Shader.cpp | 42 case 3: return OPCODE_DP3; in OPCODE_DP() 798 case OPCODE_DP3: return "dp3"; in operationString()
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H A D | PixelShader.cpp | 587 case Shader::OPCODE_DP3: in analyzeInterpolants()
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H A D | VertexProgram.cpp | 189 case Shader::OPCODE_DP3: dp3(d, s0, s1); break; in program()
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H A D | PixelPipeline.cpp | 125 case Shader::OPCODE_DP3: DP3(d, s0, s1); break; in applyShader()
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H A D | PixelProgram.cpp | 214 case Shader::OPCODE_DP3: dp3(d, s0, s1); break; in applyShader()
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