/third_party/skia/third_party/externals/swiftshader/third_party/subzero/unittest/AssemblerX8632/ |
H A D | ControlFlow.cpp | 18 #define TestJ(C, Near, Src0, Value0, Src1, Value1, Dest) \ in TEST_F() 20 const bool NearJmp = AssemblerX8632::k##Near##Jump; \ in TEST_F() 32 EXPECT_EQ(Value0, test.Src0()) << "Br_" #C ", " #Near; \ in TEST_F() 33 EXPECT_EQ(Value1, test.Src1()) << "Br_" #C ", " #Near; \ in TEST_F() 34 EXPECT_EQ(0xBEEFul, test.Dest()) << "Br_" #C ", " #Near; \ in TEST_F() 38 TestJ(o, Near, eax, 0x80000000ul, ebx, 0x1ul, ecx); in TEST_F() 40 TestJ(no, Near, ecx, 0x1ul, edx, 0x1ul, edi); in TEST_F() 42 TestJ(b, Near, edi, 0x1ul, esi, 0x80000000ul, eax); in TEST_F() 44 TestJ(ae, Near, eax, 0x80000000ul, ebx, 0x1ul, ecx); in TEST_F() 46 TestJ(e, Near, ec in TEST_F() [all...] |
/third_party/skia/third_party/externals/swiftshader/third_party/subzero/unittest/AssemblerX8664/ |
H A D | ControlFlow.cpp | 17 #define TestJ(C, Near, Dest, Src0, Value0, Src1, Value1) \ in TEST_F() 20 "(" #C ", " #Near ", " #Dest ", " #Src0 ", " #Value0 ", " #Src1 \ in TEST_F() 22 const bool NearJmp = AssemblerX8664::k##Near##Jump; \ in TEST_F() 41 TestJ(o, Near, Dst, Src0, 0x80000000ul, Src1, 0x1ul); \ in TEST_F() 43 TestJ(no, Near, Dst, Src0, 0x1ul, Src1, 0x1ul); \ in TEST_F() 45 TestJ(b, Near, Dst, Src0, 0x1ul, Src1, 0x80000000ul); \ in TEST_F() 47 TestJ(ae, Near, Dst, Src0, 0x80000000ul, Src1, 0x1ul); \ in TEST_F() 49 TestJ(e, Near, Dst, Src0, 0x80000000ul, Src1, 0x80000000ul); \ in TEST_F() 51 TestJ(ne, Near, Dst, Src0, 0x80000000ul, Src1, 0x1ul); \ in TEST_F() 53 TestJ(be, Near, Ds in TEST_F() [all...] |
/third_party/mesa3d/src/mesa/main/ |
H A D | viewport.c | 93 GLdouble Near, Far; /**< Depth buffer range */ member 294 if (ctx->ViewportArray[idx].Near == nearval && in set_depth_range_no_notify() 302 ctx->ViewportArray[idx].Near = SATURATE(nearval); in set_depth_range_no_notify() 364 set_depth_range_no_notify(ctx, i + first, inputs[i].Near, inputs[i].Far); in depth_range_arrayv() 480 ctx->ViewportArray[i].Near = 0.0; in _mesa_init_viewport() 570 double n = ctx->ViewportArray[i].Near; in _mesa_get_viewport_xform()
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H A D | rastpos.c | 459 ctx->ViewportArray[0].Near, in _mesa_RasterPos() 465 ctx->ViewportArray[0].Near); in _mesa_RasterPos() 719 * (ctx->ViewportArray[0].Far - ctx->ViewportArray[0].Near) in window_pos3f() 720 + ctx->ViewportArray[0].Near; in window_pos3f()
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H A D | get.c | 889 v->value_double_2[0] = ctx->ViewportArray[0].Near; in find_custom_value() 2606 v->value_double_2[0] = ctx->ViewportArray[index].Near; in find_value_indexed()
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H A D | mtypes.h | 1363 GLfloat Near, Far; /**< Depth buffer range */ member
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/third_party/skia/third_party/externals/abseil-cpp/absl/random/internal/ |
H A D | distribution_test_util.h | 80 bool Near(absl::string_view msg, double actual, double expected, double bound);
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H A D | distribution_test_util.cc | 86 bool Near(absl::string_view msg, double actual, double expected, double bound) { in Near() function
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/ExecutionEngine/ |
H A D | SectionMemoryManager.cpp | 101 // FIXME: Initialize the Near member for each memory group to avoid in allocateSection() 105 Purpose, RequiredSize, &MemGroup.Near, in allocateSection() 113 MemGroup.Near = MB; in allocateSection()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/ExecutionEngine/ |
H A D | SectionMemoryManager.h | 175 sys::MemoryBlock Near; member
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/DebugInfo/CodeView/ |
H A D | CodeView.h | 293 Near = 0x0, member in llvm::codeview::CallingConvention::ClassOptions::FrameProcedureOptions::FunctionOptions::HfaKind::MemberAccess::MethodKind::MethodOptions::LabelType 389 Near = 0x05, member in llvm::codeview::CallingConvention::ClassOptions::FrameProcedureOptions::FunctionOptions::HfaKind::MemberAccess::MethodKind::MethodOptions::ModifierOptions::PointerKind::PointerMode::PointerOptions::PointerToMemberRepresentation::VFTableSlotKind
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/third_party/skia/third_party/externals/abseil-cpp/absl/random/ |
H A D | beta_distribution_test.cc | 317 absl::random_internal::Near("z", z_mean, 0.0, max_err) && in SingleZTestOnMeanAndVariance() 318 absl::random_internal::Near("z_variance", z_variance, 0.0, max_err); in SingleZTestOnMeanAndVariance()
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H A D | gaussian_distribution_test.cc | 224 const bool pass = absl::random_internal::Near("z", z, 0.0, max_err);
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H A D | exponential_distribution_test.cc | 219 const bool pass = absl::random_internal::Near("z", z, 0.0, max_err);
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H A D | poisson_distribution_test.cc | 286 const bool pass = absl::random_internal::Near("z", z, 0.0, max_err); in SingleZTest()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/CodeGen/ |
H A D | SplitKit.cpp | 1058 MachineBasicBlock *Near = in hoistCopies() local 1060 if (Near == ValMBB) in hoistCopies() 1063 else if (Near != Dom.first) in hoistCopies() 1065 Dom = DomPair(Near, SlotIndex()); in hoistCopies()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/ObjectYAML/ |
H A D | CodeViewYAMLTypes.cpp | 227 IO.enumCase(Kind, "Near", VFTableSlotKind::Near); in enumeration() 323 IO.enumCase(Value, "Near", LabelType::Near); in enumeration()
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/DebugInfo/CodeView/ |
H A D | EnumTables.cpp | 421 CV_ENUM_CLASS_ENT(LabelType, Near),
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H A D | TypeDumpVisitor.cpp | 144 ENUM_ENTRY(LabelType, Near), ENUM_ENTRY(LabelType, Far),
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/third_party/mesa3d/src/mesa/program/ |
H A D | prog_statevars.c | 465 value[0] = ctx->ViewportArray[0].Near; /* near */ in fetch_state() 467 value[2] = ctx->ViewportArray[0].Far - ctx->ViewportArray[0].Near; /* far - near */ in fetch_state()
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/third_party/mesa3d/src/mesa/state_tracker/ |
H A D | st_draw_hw_select.c | 669 float n = ctx->ViewportArray[0].Near; in st_draw_hw_select_prepare_common()
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/third_party/skia/third_party/externals/swiftshader/third_party/subzero/src/ |
H A D | IceTargetLoweringX8632.h | 489 InstX86Br::Mode Kind = InstX86Br::Near) {
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H A D | IceTargetLoweringX8664.h | 485 InstX86Br::Mode Kind = InstX86Br::Near) {
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H A D | IceInstX8632.h | 471 enum Mode { Near, Far }; enumerator 510 bool isNear() const { return Kind == Near; } in isNear()
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H A D | IceInstX8664.h | 410 enum Mode { Near, Far }; enumerator 449 bool isNear() const { return Kind == Near; } in isNear()
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