Searched refs:NVFX_FP_MASK_Z (Results 1 - 2 of 2) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/nouveau/nv30/ |
H A D | nvfx_fragprog.c | 440 if (tgsi & TGSI_WRITEMASK_Z) mask |= NVFX_FP_MASK_Z; in tgsi_mask() 562 if (mask & (NVFX_FP_MASK_Z | NVFX_FP_MASK_W)) { in nvfx_fragprog_parse_instruction() 565 nvfx_fp_emit(fpc, arith(0, MOV, tmp.reg, NVFX_FP_MASK_Z | NVFX_FP_MASK_W, swz(tmp, X, Y, X, Y), none, none)); in nvfx_fragprog_parse_instruction() 573 if (mask & (NVFX_FP_MASK_Z | NVFX_FP_MASK_W)) { in nvfx_fragprog_parse_instruction() 576 nvfx_fp_emit(fpc, arith(0, MOV, tmp.reg, NVFX_FP_MASK_Z | NVFX_FP_MASK_W, swz(tmp, X, Y, X, Y), none, none)); in nvfx_fragprog_parse_instruction()
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H A D | nvfx_shader.h | 402 #define NVFX_FP_MASK_Z 4 macro
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