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Searched refs:NINE_SWIZZLE4 (Results 1 - 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/nine/
H A Dnine_shader.c91 #define NINE_SWIZZLE4(x,y,z,w) \ macro
95 ureg_swizzle(src, NINE_SWIZZLE4(s, s, s, s))
841 ureg_MOV(tx->ureg, dst, ureg_swizzle(ureg_src(tmp), NINE_SWIZZLE4(Z, X, Y, W))); in TEX_if_fetch4()
1193 ureg_MUL(ureg, tmp, src, ureg_swizzle(ureg_src(tmp), NINE_SWIZZLE4(W,W,W,W))); in tx_src_param()
1200 ureg_MUL(ureg, tmp, src, ureg_swizzle(ureg_src(tmp), NINE_SWIZZLE4(Z,Z,Z,Z))); in tx_src_param()
2531 reg = ureg_swizzle(reg, NINE_SWIZZLE4(X,Y,Z,Z)); in DECL_SPECIAL()
2628 ureg_TEX(ureg, dst, ps1x_sampler_type(tx->info, m), ureg_swizzle(src, NINE_SWIZZLE4(W,X,X,X)), sample); in DECL_SPECIAL()
2645 ureg_TEX(ureg, dst, ps1x_sampler_type(tx->info, m), ureg_swizzle(src, NINE_SWIZZLE4(Y,Z,Z,Z)), sample); in DECL_SPECIAL()

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