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Searched refs:NINE_MAX_CONST_F_PS3 (Results 1 - 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/nine/
H A Dnine_state.h107 #define NINE_MAX_CONST_F_PS3 224 macro
H A Ddevice9.c453 max_const_ps = NINE_MAX_CONST_F_PS3 + (NINE_MAX_CONST_I + NINE_MAX_CONST_B / 4); in NineDevice9_ctor()
3932 user_assert(StartRegister < NINE_MAX_CONST_F_PS3, D3DERR_INVALIDCALL); in NineDevice9_SetPixelShaderConstantF()
3933 user_assert(StartRegister + Vector4fCount <= NINE_MAX_CONST_F_PS3, D3DERR_INVALIDCALL); in NineDevice9_SetPixelShaderConstantF()
3976 user_assert(StartRegister < NINE_MAX_CONST_F_PS3, D3DERR_INVALIDCALL); in NineDevice9_GetPixelShaderConstantF()
3977 user_assert(StartRegister + Vector4fCount <= NINE_MAX_CONST_F_PS3, D3DERR_INVALIDCALL); in NineDevice9_GetPixelShaderConstantF()
H A Dnine_shader.c3640 tx->num_constf_allowed = NINE_MAX_CONST_F_PS3; in tx_ctor()

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