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Searched refs:NINE_DECLUSAGE_i (Results 1 - 3 of 3) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/nine/
H A Dnine_defines.h53 #define NINE_DECLUSAGE_i(declusage, n) NINE_DECLUSAGE_##declusage + n * NINE_DECLUSAGE_COUNT macro
H A Dnine_ff.c386 vs->aCol[0] = build_vs_add_input(vs, NINE_DECLUSAGE_i(COLOR, 0)); in nine_ff_build_vs()
388 vs->aCol[1] = build_vs_add_input(vs, NINE_DECLUSAGE_i(COLOR, 1)); in nine_ff_build_vs()
403 if (!key->color0in_one) vs->aCol[0] = build_vs_add_input(vs, NINE_DECLUSAGE_i(COLOR, 0)); in nine_ff_build_vs()
404 if (!key->color1in_zero) vs->aCol[1] = build_vs_add_input(vs, NINE_DECLUSAGE_i(COLOR, 1)); in nine_ff_build_vs()
415 vs->aVtx1 = build_vs_add_input(vs, NINE_DECLUSAGE_i(POSITION,1)); in nine_ff_build_vs()
416 vs->aNrm1 = build_vs_add_input(vs, NINE_DECLUSAGE_i(NORMAL,1)); in nine_ff_build_vs()
648 vs->aTex[idx] = build_vs_add_input(vs, NINE_DECLUSAGE_i(TEXCOORD,idx)); in nine_ff_build_vs()
1598 else if (usage == NINE_DECLUSAGE_i(COLOR, 0)) in nine_ff_get_vs()
1600 else if (usage == NINE_DECLUSAGE_i(COLOR, 1)) in nine_ff_get_vs()
1602 else if (usage == NINE_DECLUSAGE_i(BLENDINDICE in nine_ff_get_vs()
[all...]
H A Dvertexdeclaration9.c120 #define NINE_DECLUSAGE_CASEi(n) case D3DDECLUSAGE_##n: return NINE_DECLUSAGE_i(n, usage_idx)

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