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Help
Searched
refs:Music
(Results
1 - 9
of
9
) sorted by relevance
/third_party/skia/modules/audioplayer/
H
A
D
SkAudioPlayer_sfml.cpp
59
sf::
Music
fMusic;
/third_party/skia/third_party/externals/oboe/include/oboe/
H
A
D
AudioStreamBase.h
184
ContentType mContentType = ContentType::
Music
;
H
A
D
Definitions.h
349
Music
= 2, // AAUDIO_CONTENT_TYPE_MUSIC
/third_party/skia/third_party/externals/oboe/src/common/
H
A
D
Utilities.cpp
227
case ContentType::
Music
: return "
Music
";
in convertToText()
/third_party/skia/third_party/externals/oboe/src/opensles/
H
A
D
AudioStreamOpenSLES.cpp
201
if (mContentType != ContentType::
Music
) {
in logUnsupportedAttributes()
/third_party/skia/src/sfnt/
H
A
D
SkPanose.h
443
Music
= 6,
member in SkPanose::Data::Pictoral::Kind
/third_party/skia/third_party/externals/oboe/src/aaudio/
H
A
D
AAudioLoader.cpp
333
static_assert((int32_t)ContentType::
Music
== AAUDIO_CONTENT_TYPE_MUSIC, ERRMSG);
H
A
D
AudioStreamAAudio.cpp
145
if (mContentType != ContentType::
Music
) {
in logUnsupportedAttributes()
/third_party/ffmpeg/
H
A
D
configure
239
--enable-libgme enable Game
Music
Emu via libgme [no]
Completed in 13 milliseconds