Searched refs:Mi (Results 1 - 3 of 3) sorted by relevance
/third_party/vk-gl-cts/modules/gles3/stress/ |
H A D | es3sLongRunningTests.cpp | 51 static const int Mi = 1<<20; in init() local 68 MemCase("_low_memory", "; use a low buffer memory usage limit", 8*Mi, 2), in init() 69 MemCase("_high_memory", "; use a high buffer memory usage limit", 256*Mi, 64) in init() 142 MemCase("_low_memory", "; use a low texture memory usage limit", 8*Mi, 6), in init() 143 MemCase("_high_memory", "; use a high texture memory usage limit", 256*Mi, 192) in init() 189 memoryLimitCases[memoryLimitNdx].limit, 1*Mi /* buf memory */, in init() 239 1*Mi /* tex memory */, 2*Mi /* buf memory */, in init() 276 3*Mi /* tex memory */, 1*Mi /* bu in init() [all...] |
/third_party/vk-gl-cts/modules/gles2/stress/ |
H A D | es2sLongRunningTests.cpp | 51 static const int Mi = 1<<20; in init() local 68 MemCase("_low_memory", "; use a low buffer memory usage limit", 8*Mi, 2), in init() 69 MemCase("_high_memory", "; use a high buffer memory usage limit", 256*Mi, 64) in init() 142 MemCase("_low_memory", "; use a low texture memory usage limit", 8*Mi, 6), in init() 143 MemCase("_high_memory", "; use a high texture memory usage limit", 256*Mi, 192) in init() 189 memoryLimitCases[memoryLimitNdx].limit, 1*Mi /* buf memory */, in init() 239 1*Mi /* tex memory */, 2*Mi /* buf memory */, in init() 276 3*Mi /* tex memory */, 1*Mi /* bu in init() [all...] |
/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsLongStressCase.cpp | 82 static const float Mi = (float)(1<<20); member 319 text << std::fixed << std::setprecision(2) << (float)texMem/Mi << "/" << (float)maxTexMem/Mi; in drawInfo() local 323 text << std::fixed << std::setprecision(2) << (float)bufMem/Mi << "/" << (float)maxBufMem/Mi; in drawInfo() local 1195 << TestLog::Message << "Approximate texture memory usage limit: " << de::floatToString((float)m_maxTexMemoryUsageBytes / Mi, 2) << " MiB" << TestLog::EndMessage in init() 1196 << TestLog::Message << "Approximate buffer memory usage limit: " << de::floatToString((float)m_maxBufMemoryUsageBytes / Mi, 2) << " MiB" << TestLog::EndMessage in init() 1499 << de::floatToString((float)m_textures->computeApproxMemUsage() / Mi, 2) << " MiB / " in iterate() 1500 << de::floatToString((float)m_maxTexMemoryUsageBytes / Mi, 2) << " MiB" in iterate() 1503 << de::floatToString((float)m_buffers->computeApproxMemUsage() / Mi, in iterate() [all...] |
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