Searched refs:MULTI_DRAW_BLOCK (Results 1 - 2 of 2) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
H A D | Context11.cpp | 520 #define MULTI_DRAW_BLOCK(drawType, instanced, bvbi, hasDrawID, hasBaseVertex, hasBaseInstance) \ macro 546 MULTI_DRAW_BLOCK(ARRAYS, _, _, 1, 0, 0) in multiDrawArrays() 550 MULTI_DRAW_BLOCK(ARRAYS, _, _, 0, 0, 0) in multiDrawArrays() 567 MULTI_DRAW_BLOCK(ARRAYS, _INSTANCED, _, 1, 0, 0) in multiDrawArraysInstanced() 571 MULTI_DRAW_BLOCK(ARRAYS, _INSTANCED, _, 0, 0, 0) in multiDrawArraysInstanced() 597 MULTI_DRAW_BLOCK(ELEMENTS, _, _, 1, 0, 0) in multiDrawElements() 601 MULTI_DRAW_BLOCK(ELEMENTS, _, _, 0, 0, 0) in multiDrawElements() 619 MULTI_DRAW_BLOCK(ELEMENTS, _INSTANCED, _, 1, 0, 0) in multiDrawElementsInstanced() 623 MULTI_DRAW_BLOCK(ELEMENTS, _INSTANCED, _, 0, 0, 0) in multiDrawElementsInstanced() 655 MULTI_DRAW_BLOCK(ARRAY in multiDrawArraysInstancedBaseInstance() [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
H A D | renderer_utils.cpp | 1025 #define MULTI_DRAW_BLOCK(drawType, instanced, bvbi, hasDrawID, hasBaseVertex, hasBaseInstance) \ macro 1052 MULTI_DRAW_BLOCK(ARRAYS, _, _, 1, 0, 0) 1056 MULTI_DRAW_BLOCK(ARRAYS, _, _, 0, 0, 0) 1100 MULTI_DRAW_BLOCK(ARRAYS, _INSTANCED, _, 1, 0, 0) in MultiDrawArraysInstancedGeneral() 1104 MULTI_DRAW_BLOCK(ARRAYS, _INSTANCED, _, 0, 0, 0) in MultiDrawArraysInstancedGeneral() 1122 MULTI_DRAW_BLOCK(ELEMENTS, _, _, 1, 0, 0) in MultiDrawElementsGeneral() 1126 MULTI_DRAW_BLOCK(ELEMENTS, _, _, 0, 0, 0) in MultiDrawElementsGeneral() 1173 MULTI_DRAW_BLOCK(ELEMENTS, _INSTANCED, _, 1, 0, 0) in MultiDrawElementsInstancedGeneral() 1177 MULTI_DRAW_BLOCK(ELEMENTS, _INSTANCED, _, 0, 0, 0) in MultiDrawElementsInstancedGeneral() 1199 MULTI_DRAW_BLOCK(ARRAY in MultiDrawArraysInstancedBaseInstanceGeneral() [all...] |
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