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Searched refs:MAT_ATTRIB_BACK_DIFFUSE (Results 1 - 4 of 4) sorted by relevance

/third_party/mesa3d/src/compiler/
H A Dshader_enums.h1189 #define MAT_ATTRIB_BACK_DIFFUSE 3 macro
1210 #define MAT_BIT_BACK_DIFFUSE (1<<MAT_ATTRIB_BACK_DIFFUSE)
/third_party/mesa3d/src/mesa/main/
H A Dlight.c733 mat[MAT_ATTRIB_BACK_DIFFUSE] ); in _mesa_update_material()
1237 ASSIGN_4V( m->Attrib[MAT_ATTRIB_BACK_DIFFUSE], 0.8F, 0.8F, 0.8F, 1.0F ); in init_material()
/third_party/mesa3d/src/compiler/glsl/
H A Dbuiltin_variables.cpp88 {"diffuse", {STATE_MATERIAL, MAT_ATTRIB_BACK_DIFFUSE}, SWIZZLE_XYZW},
132 {"diffuse", {STATE_LIGHTPROD, 0, MAT_ATTRIB_BACK_DIFFUSE}, SWIZZLE_XYZW},
/third_party/mesa3d/src/mesa/program/
H A Dprog_statevars.c163 value[3] = ctx->Light.Material.Attrib[MAT_ATTRIB_BACK_DIFFUSE][3]; in fetch_state()

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