Home
last modified time | relevance | path

Searched refs:LoadToNative (Results 1 - 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
H A Dload_functions_table_autogen.cpp66 return LoadImageFunctionInfo(LoadToNative<GLushort, 1>, false); in A1RGB5_ANGLEX_to_A1R5G5B5_UNORM()
120 return LoadImageFunctionInfo(LoadToNative<GLhalf, 1>, false); in ALPHA16F_EXT_to_R16_FLOAT()
122 return LoadImageFunctionInfo(LoadToNative<GLhalf, 1>, false); in ALPHA16F_EXT_to_R16_FLOAT()
148 return LoadImageFunctionInfo(LoadToNative<GLfloat, 1>, false); in ALPHA32F_EXT_to_R32_FLOAT()
172 return LoadImageFunctionInfo(LoadToNative<GLubyte, 1>, false); in ALPHA8_EXT_to_A8_UNORM()
196 return LoadImageFunctionInfo(LoadToNative<GLubyte, 1>, false); in ALPHA8_EXT_to_R8_UNORM()
208 return LoadImageFunctionInfo(LoadToNative<GLuint, 1>, false); in BGR10_A2_ANGLEX_to_B10G10R10A2_UNORM()
236 return LoadImageFunctionInfo(LoadToNative<GLushort, 1>, false); in BGR5_A1_ANGLEX_to_default()
248 return LoadImageFunctionInfo(LoadToNative<GLubyte, 4>, false); in BGRA4_ANGLEX_to_default()
262 return LoadImageFunctionInfo(LoadToNative<GLubyt in BGRA8_EXT_to_default()
[all...]
H A Dload_texture_border_functions_table_autogen.cpp33 return LoadTextureBorderFunctionInfo(LoadToNative); in DefaultLoadFunction()
75 // Use LoadToNative for any format that doesn't reorder channels. in GetLoadTextureBorderFunctionsMap()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
H A Dformatutils9.cpp121 InsertD3D9FormatInfo(&map, GL_RGBA32F_EXT, D3DFMT_A32B32G32R32F, D3DFMT_A32B32G32R32F, LoadToNative<GLfloat, 4> ); in BuildD3D9FormatMap()
123 InsertD3D9FormatInfo(&map, GL_RG32F_EXT, D3DFMT_G32R32F, D3DFMT_G32R32F, LoadToNative<GLfloat, 2> ); in BuildD3D9FormatMap()
124 InsertD3D9FormatInfo(&map, GL_R32F_EXT, D3DFMT_R32F, D3DFMT_R32F, LoadToNative<GLfloat, 1> ); in BuildD3D9FormatMap()
129 InsertD3D9FormatInfo(&map, GL_RGBA16F_EXT, D3DFMT_A16B16G16R16F, D3DFMT_A16B16G16R16F, LoadToNative<GLhalf, 4> ); in BuildD3D9FormatMap()
131 InsertD3D9FormatInfo(&map, GL_RG16F_EXT, D3DFMT_G16R16F, D3DFMT_G16R16F, LoadToNative<GLhalf, 2> ); in BuildD3D9FormatMap()
132 InsertD3D9FormatInfo(&map, GL_R16F_EXT, D3DFMT_R16F, D3DFMT_R16F, LoadToNative<GLhalf, 1> ); in BuildD3D9FormatMap()
150 InsertD3D9FormatInfo(&map, GL_BGRA8_EXT, D3DFMT_A8R8G8B8, D3DFMT_A8R8G8B8, LoadToNative<GLubyte, 4> ); in BuildD3D9FormatMap()
166 InsertD3D9FormatInfo(&map, GL_LUMINANCE8_EXT, D3DFMT_L8, D3DFMT_UNKNOWN, LoadToNative<GLubyte, 1> ); in BuildD3D9FormatMap()
167 InsertD3D9FormatInfo(&map, GL_LUMINANCE8_ALPHA8_EXT, D3DFMT_A8L8, D3DFMT_UNKNOWN, LoadToNative<GLubyte, 2> ); in BuildD3D9FormatMap()
/third_party/skia/third_party/externals/angle2/src/image_util/
H A Dloadtextureborder.h22 void LoadToNative(angle::ColorF &mBorderColor);
H A Dloadtextureborder.cpp26 void LoadToNative(angle::ColorF &mBorderColor) {} in LoadToNative() function
H A Dloadimage.h559 inline void LoadToNative(size_t width,

Completed in 5 milliseconds