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Searched refs:LoadData (Results 1 - 5 of 5) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_native/
H A DPersistentCache.cpp27 ScopedCachedBlob PersistentCache::LoadData(const PersistentCacheKey& key) { in LoadData() function in dawn_native::PersistentCache
33 blob.bufferSize = mCache->LoadData(ToAPI(mDevice), key.data(), key.size(), nullptr, 0); in LoadData()
36 const size_t bufferSize = mCache->LoadData(ToAPI(mDevice), key.data(), key.size(), in LoadData()
H A DPersistentCache.h42 // The thread-safety of any access to mCache (the function LoadData() and StoreData()) is
65 ScopedCachedBlob blob = LoadData(key); in GetOrCreate()
80 ScopedCachedBlob LoadData(const PersistentCacheKey& key);
/third_party/protobuf/csharp/src/Google.Protobuf.Benchmarks/
H A DBenchmarkDatasetConfig.cs61 var data = LoadData(resource); in BenchmarkDatasetConfig()
73 private static byte[] LoadData(string resource) in LoadData() method in Google.Protobuf.Benchmarks.BenchmarkDatasetConfig
/third_party/skia/third_party/externals/dawn/src/include/dawn_platform/
H A DDawnPlatform.h40 // LoadData has two modes. The first mode is used to get a value which
46 virtual size_t LoadData(const WGPUDevice device,
/third_party/skia/third_party/externals/dawn/src/tests/end2end/
H A DD3D12CachingTests.cpp48 size_t LoadData(const WGPUDevice device,
175 // Cached HLSL shader calls LoadData twice (once to peek, again to get), so check 2 x in TEST_P()
202 // Cached HLSL shader calls LoadData twice (once to peek, again to get), so check 2 x in TEST_P()
245 // Cached HLSL shader calls LoadData twice (once to peek, again to get), so check 2 x in TEST_P()
252 // Cached HLSL shader calls LoadData twice, so check 2 x kNumOfShaders hits. in TEST_P()

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