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Searched refs:LUT (Results 1 - 18 of 18) sorted by relevance

/third_party/ffmpeg/libavfilter/
H A Dvf_histeq.c64 int LUT[256]; ///< lookup table derived from histogram[] member
169 histeq->LUT[0] = histeq->in_histogram[0]; in filter_frame()
172 histeq->LUT[x] = histeq->LUT[x-1] + histeq->in_histogram[x]; in filter_frame()
176 histeq->LUT[x] = (histeq->LUT[x] * intensity) / (inlink->h * inlink->w); in filter_frame()
178 /* Adjust the LUT based on the selected strength. This is an alpha in filter_frame()
179 mix of the calculated LUT and a linear LUT with gain 1. */ in filter_frame()
181 histeq->LUT[ in filter_frame()
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H A Dvf_morpho.c63 typedef struct LUT { struct
74 } LUT; typedef
105 LUT Ty[2][4];
261 static int alloc_lut(LUT *Ty, chord_set *SE, int type_size, int mode) in alloc_lut()
297 static void free_lut(LUT *table) in free_lut()
320 static int alloc_lut_if_necessary(LUT *Ty, IPlane *f, chord_set *SE, in alloc_lut_if_necessary()
343 static void circular_swap(LUT *Ty) in circular_swap()
359 static void compute_min_row(IPlane *f, LUT *Ty, chord_set *SE, int r, int y) in compute_min_row()
380 static void update_min_lut(IPlane *f, LUT *Ty, chord_set *SE, int y, int tid, int num) in update_min_lut()
388 static int compute_min_lut(LUT *T
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/third_party/node/deps/brotli/c/common/
H A Dcontext.h110 /* typeof(LUT) == ContextLut */
111 #define BROTLI_CONTEXT(P1, P2, LUT) ((LUT)[P1] | ((LUT) + 256)[P2])
/third_party/skia/third_party/externals/brotli/c/common/
H A Dcontext.h110 /* typeof(LUT) == ContextLut */
111 #define BROTLI_CONTEXT(P1, P2, LUT) ((LUT)[P1] | ((LUT) + 256)[P2])
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-subzero/include/llvm/ADT/
H A DStringExtras.h66 static const char *const LUT = "0123456789ABCDEF"; in toHex() local
73 Output.push_back(LUT[c >> 4]); in toHex()
74 Output.push_back(LUT[c & 15]); in toHex()
/third_party/skia/third_party/externals/tint/tools/src/cmd/intrinsic-gen/gen/
H A Dintrinsic_table.go120 matcherIndices lut.LUT
121 openTypes lut.LUT
122 openNumbers lut.LUT
123 parameters lut.LUT
124 overloads lut.LUT
/third_party/ffmpeg/libavcodec/
H A Dvble.c49 static const uint8_t LUT[256] = { in vble_unpack() local
67 val = LUT[val]; in vble_unpack()
H A Dnellymoserenc.c204 #define find_best(val, table, LUT, LUT_add, LUT_size) \
206 LUT[av_clip ((lrintf(val) >> 8) + LUT_add, 0, LUT_size - 1)]; \
/third_party/skia/third_party/externals/tint/tools/src/lut/
H A Dlut.go24 // LUT is a look up table.
26 type LUT interface { type
45 func New(storage list.List) LUT {
55 // lut implements LUT
57 storage list.List // The List that backs this LUT
58 sequences []sequence // The entries in the LUT
/third_party/skia/third_party/externals/swiftshader/src/Shader/
H A DPixelRoutine.cpp2668 Pointer<Byte> LUT = constants + OFFSET(Constants,sRGBtoLinear12_16); in sRGBtoLinear16_12_16() local
2674 c.x = Insert(c.x, *Pointer<Short>(LUT + 2 * Int(Extract(c.x, 0))), 0); in sRGBtoLinear16_12_16()
2675 c.x = Insert(c.x, *Pointer<Short>(LUT + 2 * Int(Extract(c.x, 1))), 1); in sRGBtoLinear16_12_16()
2676 c.x = Insert(c.x, *Pointer<Short>(LUT + 2 * Int(Extract(c.x, 2))), 2); in sRGBtoLinear16_12_16()
2677 c.x = Insert(c.x, *Pointer<Short>(LUT + 2 * Int(Extract(c.x, 3))), 3); in sRGBtoLinear16_12_16()
2679 c.y = Insert(c.y, *Pointer<Short>(LUT + 2 * Int(Extract(c.y, 0))), 0); in sRGBtoLinear16_12_16()
2680 c.y = Insert(c.y, *Pointer<Short>(LUT + 2 * Int(Extract(c.y, 1))), 1); in sRGBtoLinear16_12_16()
2681 c.y = Insert(c.y, *Pointer<Short>(LUT + 2 * Int(Extract(c.y, 2))), 2); in sRGBtoLinear16_12_16()
2682 c.y = Insert(c.y, *Pointer<Short>(LUT + 2 * Int(Extract(c.y, 3))), 3); in sRGBtoLinear16_12_16()
2684 c.z = Insert(c.z, *Pointer<Short>(LUT in sRGBtoLinear16_12_16()
2701 Pointer<Byte> LUT = constants + OFFSET(Constants,linearToSRGB12_16); linearToSRGB12_16() local
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H A DSamplerCore.cpp2536 Pointer<Byte> LUT = Pointer<Byte>(constants + OFFSET(Constants,sRGBtoLinear8_16)); in sRGBtoLinear16_8_16() local
2538 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 0))), 0); in sRGBtoLinear16_8_16()
2539 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 1))), 1); in sRGBtoLinear16_8_16()
2540 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 2))), 2); in sRGBtoLinear16_8_16()
2541 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 3))), 3); in sRGBtoLinear16_8_16()
2548 Pointer<Byte> LUT = Pointer<Byte>(constants + OFFSET(Constants,sRGBtoLinear6_16)); in sRGBtoLinear16_6_16() local
2550 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 0))), 0); in sRGBtoLinear16_6_16()
2551 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 1))), 1); in sRGBtoLinear16_6_16()
2552 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 2))), 2); in sRGBtoLinear16_6_16()
2553 c = Insert(c, *Pointer<Short>(LUT in sRGBtoLinear16_6_16()
2560 Pointer<Byte> LUT = Pointer<Byte>(constants + OFFSET(Constants,sRGBtoLinear5_16)); sRGBtoLinear16_5_16() local
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/include/llvm/ADT/
H A DStringExtras.h142 static const char *const LUT = "0123456789ABCDEF"; in toHex() local
150 Output.push_back(LUT[c >> 4] | Offset); in toHex()
151 Output.push_back(LUT[c & 15] | Offset); in toHex()
/third_party/skia/third_party/externals/swiftshader/src/Pipeline/
H A DPixelRoutine.cpp3217 Pointer<Byte> LUT = constants + OFFSET(Constants, sRGBtoLinear12_16); in sRGBtoLinear16_12_16() local
3223 c.x = Insert(c.x, *Pointer<Short>(LUT + 2 * Int(Extract(c.x, 0))), 0); in sRGBtoLinear16_12_16()
3224 c.x = Insert(c.x, *Pointer<Short>(LUT + 2 * Int(Extract(c.x, 1))), 1); in sRGBtoLinear16_12_16()
3225 c.x = Insert(c.x, *Pointer<Short>(LUT + 2 * Int(Extract(c.x, 2))), 2); in sRGBtoLinear16_12_16()
3226 c.x = Insert(c.x, *Pointer<Short>(LUT + 2 * Int(Extract(c.x, 3))), 3); in sRGBtoLinear16_12_16()
3228 c.y = Insert(c.y, *Pointer<Short>(LUT + 2 * Int(Extract(c.y, 0))), 0); in sRGBtoLinear16_12_16()
3229 c.y = Insert(c.y, *Pointer<Short>(LUT + 2 * Int(Extract(c.y, 1))), 1); in sRGBtoLinear16_12_16()
3230 c.y = Insert(c.y, *Pointer<Short>(LUT + 2 * Int(Extract(c.y, 2))), 2); in sRGBtoLinear16_12_16()
3231 c.y = Insert(c.y, *Pointer<Short>(LUT + 2 * Int(Extract(c.y, 3))), 3); in sRGBtoLinear16_12_16()
3233 c.z = Insert(c.z, *Pointer<Short>(LUT in sRGBtoLinear16_12_16()
3250 Pointer<Byte> LUT = constants + OFFSET(Constants, linearToSRGB12_16); linearToSRGB12_16() local
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H A DSamplerCore.cpp2497 Pointer<Byte> LUT = Pointer<Byte>(constants + OFFSET(Constants, sRGBtoLinearFF_FF00)); in sRGBtoLinearFF00() local
2499 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 0))), 0); in sRGBtoLinearFF00()
2500 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 1))), 1); in sRGBtoLinearFF00()
2501 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 2))), 2); in sRGBtoLinearFF00()
2502 c = Insert(c, *Pointer<Short>(LUT + 2 * Int(Extract(c, 3))), 3); in sRGBtoLinearFF00()
/third_party/backends/backend/
H A Dcoolscan.c664 /* FIXME: LUT-[RGB] */ in coolscan_set_window_param_LS20()
1132 send_one_LUT (Coolscan_t * s, SANE_Word * LUT, int reg) in send_one_LUT() argument
1140 DBG (10, "send LUT\n"); in send_one_LUT()
1162 if (LUT[i] > 255) in send_one_LUT()
1163 LUT[i] = 255; /* broken gtk */ in send_one_LUT()
1164 *gamma_p++ = (unsigned char) LUT[i]; in send_one_LUT()
1173 lutval=(unsigned short)(LUT[(s->lutlength-i)]); in send_one_LUT()
1177 lutval=(unsigned short)(LUT[i]); in send_one_LUT()
1179 if (LUT[i] >= s->max_lut_val) in send_one_LUT()
1180 LUT[ in send_one_LUT()
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H A Depsonds.c78 static unsigned char LUT[][256] = variable
3032 cmd[pos++] = LUT[s->hw->lut_id][count]; in sane_start()
3051 cmd[pos++] = LUT[0][count]; in sane_start()
/third_party/ffmpeg/libavutil/x86/
H A Dtx_float.asm96 ; %3 - GPR of LUT (int32_t indices) address
97 ; %4 - LUT offset
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/X86/
H A DX86ISelLowering.cpp25527 const int LUT[16] = {/* 0 */ 4, /* 1 */ 3, /* 2 */ 2, /* 3 */ 2,
25534 LUTVec.push_back(DAG.getConstant(LUT[i % 16], DL, MVT::i8));
25538 // into lo/hi nibbles and use the PSHUFB LUT to perform CLTZ on each of them.
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