Home
Sort by
last modified time
|
relevance
|
path
Repository(s)
applications
arkcompiler
base
build
commonlibrary
developtools
device
docs
domains
drivers
foundation
ide
interface
kernel
napi_generator
productdefine
test
third_party
vendor
select all
invert selection
clear
Full Search
Search through all text tokens(words,strings,identifiers,numbers) in index.
Definition
Only finds symbol definitions(where e.g a variable(function,...) is defined).
Symbol
Only finds symbol(e.g. methods classes,function,variables).
File Path
Path of the source file(use "/").If you want just exact path,enclose it in "".Source files end with: .jar/.bz2/.a/.h/.java...
History
History log comments.
Type
Any
Bzip(2)
C
Clojure
C#
C++
ELF
Erlang
Image file
Fortran
Golang
GZIP
Haskell
Jar
Java
Java class
JavaScript
Lisp
Lua
Pascal
Perl
PHP
Plain Text
PL/SQL
Python
Rust
Scala
Shell script
SQL
Tar
Tcl
Troff
UUEncoded
Visual Basic
XML
Zip
Type of analyzer used to filter file types include with selected(e.g. just C sources).
Help
Searched
refs:IsD3D12
(Results
1 - 22
of
22
) sorted by relevance
/third_party/skia/third_party/externals/dawn/src/tests/end2end/
H
A
D
ComputeDispatchTests.cpp
219
DAWN_SUPPRESS_TEST_IF(
IsD3D12
() && IsNvidia());
in TEST_P()
249
DAWN_SUPPRESS_TEST_IF(
IsD3D12
() && IsNvidia());
in TEST_P()
264
DAWN_SUPPRESS_TEST_IF(
IsD3D12
() && IsNvidia());
in TEST_P()
H
A
D
MemoryAllocationStressTests.cpp
25
DAWN_TEST_UNSUPPORTED_IF(
IsD3D12
());
in TEST_P()
H
A
D
ShaderFloat16Tests.cpp
42
DAWN_SUPPRESS_TEST_IF(
IsD3D12
() && IsIntel()); // Flaky crashes. crbug.com/dawn/586
in TEST_P()
H
A
D
MultisampledRenderingTests.cpp
27
DAWN_SUPPRESS_TEST_IF(
IsD3D12
() && IsWARP());
422
DAWN_SUPPRESS_TEST_IF(
IsD3D12
() && IsNvidia() && IsBackendValidationEnabled());
in TEST_P()
500
DAWN_SUPPRESS_TEST_IF(
IsD3D12
() && IsBackendValidationEnabled());
in TEST_P()
538
DAWN_SUPPRESS_TEST_IF(
IsD3D12
() && IsBackendValidationEnabled());
in TEST_P()
767
DAWN_SUPPRESS_TEST_IF(
IsD3D12
() || IsMetal());
in TEST_P()
829
DAWN_SUPPRESS_TEST_IF(
IsD3D12
() || IsMetal());
in TEST_P()
H
A
D
SamplerFilterAnisotropicTests.cpp
279
DAWN_SUPPRESS_TEST_IF(
IsD3D12
() && IsWARP());
in TEST_P()
H
A
D
RenderPassLoadOpTests.cpp
245
DAWN_SUPPRESS_TEST_IF(
IsD3D12
());
in TEST_P()
H
A
D
FirstIndexOffsetTests.cpp
227
if (
IsD3D12
() && (mode == DrawMode::NonIndexedIndirect || mode == DrawMode::IndexedIndirect)) {
in TestImpl()
H
A
D
D3D12ResourceWrappingTests.cpp
510
DAWN_SUPPRESS_TEST_IF(
IsD3D12
() && IsWARP() && IsBackendValidationEnabled());
in TEST_P()
540
DAWN_SUPPRESS_TEST_IF(
IsD3D12
() && IsWARP() && IsBackendValidationEnabled());
in TEST_P()
H
A
D
CopyTests.cpp
975
DAWN_SUPPRESS_TEST_IF(
IsD3D12
());
in TEST_P()
2252
DAWN_SUPPRESS_TEST_IF(
IsD3D12
() && IsNvidia());
in TEST_P()
2311
DAWN_SUPPRESS_TEST_IF(
IsD3D12
() && IsNvidia());
in TEST_P()
2355
DAWN_SUPPRESS_TEST_IF(
IsD3D12
() && IsNvidia());
in TEST_P()
H
A
D
QueryTests.cpp
313
DAWN_SUPPRESS_TEST_IF(
IsD3D12
() && IsNvidia());
in TEST_P()
373
DAWN_SUPPRESS_TEST_IF(
IsD3D12
() && IsNvidia());
in TEST_P()
H
A
D
CopyTextureForBrowserTests.cpp
655
DAWN_SUPPRESS_TEST_IF(
IsD3D12
() && IsBackendValidationEnabled());
in TEST_P()
H
A
D
TextureZeroInitTests.cpp
669
if (IsMetal() || IsVulkan() ||
IsD3D12
()) {
in TEST_P()
743
if (IsMetal() || IsVulkan() ||
IsD3D12
()) {
in TEST_P()
757
DAWN_SUPPRESS_TEST_IF(!(IsMetal() || IsVulkan() ||
IsD3D12
()));
in TEST_P()
H
A
D
DepthStencilStateTests.cpp
29
DAWN_SUPPRESS_TEST_IF(
IsD3D12
() && IsWARP());
H
A
D
BindGroupTests.cpp
1231
DAWN_SUPPRESS_TEST_IF(
IsD3D12
() && IsWARP());
in TEST_P()
H
A
D
ColorStateTests.cpp
39
DAWN_SUPPRESS_TEST_IF(
IsD3D12
() && IsWARP());
/third_party/skia/third_party/externals/dawn/src/tests/white_box/
H
A
D
BufferAllocatedSizeTests.cpp
44
if (
IsD3D12
()) {
in TEST_P()
H
A
D
QueryInternalShaderTests.cpp
184
DAWN_SUPPRESS_TEST_IF(
IsD3D12
() && IsWARP());
in TEST_P()
H
A
D
D3D12ResidencyTests.cpp
337
DAWN_SUPPRESS_TEST_IF(
IsD3D12
() && IsWARP() && IsBackendValidationEnabled());
in TEST_P()
H
A
D
D3D12DescriptorHeapTests.cpp
515
DAWN_SUPPRESS_TEST_IF(
IsD3D12
() && IsWARP());
in TEST_P()
/third_party/skia/third_party/externals/dawn/src/tests/perf_tests/
H
A
D
ShaderRobustnessPerf.cpp
409
DAWN_SUPPRESS_TEST_IF(
IsD3D12
() && IsWARP());
in SetUp()
/third_party/skia/third_party/externals/dawn/src/tests/
H
A
D
DawnTest.h
278
bool
IsD3D12
() const;
H
A
D
DawnTest.cpp
707
if (
IsD3D12
() && IsBackendValidationEnabled()) {
in ~DawnTestBase()
713
bool DawnTestBase::
IsD3D12
() const {
in IsD3D12()
function in DawnTestBase
Completed in 30 milliseconds