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Searched refs:IsCompressed (Results 1 - 9 of 9) sorted by relevance

/third_party/lzma/CPP/Windows/
H A DFileFind.h48 inline bool IsCompressed(DWORD attrib) { return (attrib & FILE_ATTRIBUTE_COMPRESSED) != 0; } in IsCompressed() function
110 bool IsCompressed() const { return MatchesMask(FILE_ATTRIBUTE_COMPRESSED); } in IsCompressed() function in NWindows::NFile::NFind::CFileInfoBase
/third_party/mesa3d/src/amd/addrlib/src/core/
H A Daddrelemlib.h245 static BOOL_32 IsCompressed(AddrFormat format);
H A Daddrelemlib.cpp1750 * ElemLib::IsCompressed
1761 BOOL_32 ElemLib::IsCompressed( in IsCompressed() function in Addr::ElemLib
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A Dutilities.h47 bool IsCompressed(GLint intenalformat);
H A Dutilities.cpp326 bool IsCompressed(GLint internalformat) in IsCompressed() function
1330 if(IsCompressed(internalformat)) in IsColorRenderable()
1406 if(IsCompressed(internalformat)) in IsDepthRenderable()
1476 if(IsCompressed(internalformat)) in IsStencilRenderable()
H A DlibGLESv3.cpp534 if(!IsCompressed(internalformat)) in CompressedTexImage3D()
591 if(!IsCompressed(format)) in CompressedTexSubImage3D()
3634 bool isCompressed = IsCompressed(internalformat); in TexStorage2D()
3717 if(!IsSizedInternalFormat(internalformat) && !IsCompressed(internalformat)) in TexStorage3D()
H A DTexture.cpp788 return IsCompressed(getFormat(target, level)); in isCompressed()
1273 return IsCompressed(getFormat(target, level)); in isCompressed()
1825 return IsCompressed(getFormat(target, level));
H A DlibGLESv2.cpp702 if(!IsCompressed(internalformat)) in CompressedTexImage2D()
812 if(!IsCompressed(format)) in CompressedTexSubImage2D()
5889 if(!IsCompressed(internalformat)) in CompressedTexImage3DOES()
5946 if(!IsCompressed(format)) in CompressedTexSubImage3DOES()
/third_party/node/deps/v8/src/codegen/
H A Dmachine-type.h145 constexpr bool IsCompressed() const { in IsCompressed() function in v8::internal::MachineRepresentation::MachineType

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