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Searched refs:IDirect3DDevice9 (Results 1 - 25 of 28) sorted by relevance

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/third_party/mesa3d/include/D3D9/
H A Dd3d9.h38 typedef struct IDirect3DDevice9 IDirect3DDevice9, *PDIRECT3DDEVICE9, *LPDIRECT3DDEVICE9; typedef
98 virtual HRESULT WINAPI CreateDevice(UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3DDevice9 **ppReturnedDeviceInterface) = 0;
117 virtual HRESULT WINAPI GetDevice(IDirect3DDevice9 **ppDevice) = 0;
159 struct IDirect3DDevice9 : public IUnknown struct
279 struct IDirect3DDevice9Ex : public IDirect3DDevice9
314 virtual HRESULT WINAPI GetDevice(IDirect3DDevice9 **ppDevice) = 0;
320 virtual HRESULT WINAPI GetDevice(IDirect3DDevice9 **ppDevice) = 0;
329 virtual HRESULT WINAPI GetDevice(IDirect3DDevice9 **ppDevice) = 0;
351 virtual HRESULT WINAPI GetDevice(IDirect3DDevice9 **ppDevic
866 struct IDirect3DDevice9 global() struct
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
H A DBlit9.cpp93 IDirect3DDevice9 *device = mRenderer->getDevice(); in initialize()
127 HRESULT (WINAPI IDirect3DDevice9::*setShader)(D3DShaderType *)) in setShader()
129 IDirect3DDevice9 *device = mRenderer->getDevice(); in setShader()
155 &IDirect3DDevice9::SetVertexShader); in setVertexShader()
162 &IDirect3DDevice9::SetPixelShader); in setPixelShader()
196 IDirect3DDevice9 *device = mRenderer->getDevice(); in boxFilter()
340 IDirect3DDevice9 *device = mRenderer->getDevice(); in copy()
397 IDirect3DDevice9 *device = mRenderer->getDevice(); in formatConvert()
589 IDirect3DDevice9 *device = mRenderer->getDevice(); in copySurfaceToTexture()
618 IDirect3DDevice9 *devic in setViewportAndShaderConstants()
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H A DStateManager9.cpp516 IDirect3DDevice9 *device = mRenderer9->getDevice(); in setShaderConstants()
567 IDirect3DDevice9 *device = mRenderer9->getDevice(); in setDepthFunc()
587 IDirect3DDevice9 *device = mRenderer9->getDevice(); in setStencilOpsFront()
605 IDirect3DDevice9 *device = mRenderer9->getDevice(); in setStencilOpsBack()
632 IDirect3DDevice9 *device = mRenderer9->getDevice(); in setStencilFuncsBack()
658 IDirect3DDevice9 *device = mRenderer9->getDevice(); in setStencilFuncsFront()
728 IDirect3DDevice9 *device = mRenderer9->getDevice(); in setBlendFuncsEquations()
792 IDirect3DDevice9 *device = mRenderer9->getDevice(); in setColorMask()
828 IDirect3DDevice9 *device = mRenderer9->getDevice(); in setSampleMask()
861 IDirect3DDevice9 *devic in setDepthBias()
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H A DShaderCache.h37 void initialize(IDirect3DDevice9 *device) { mDevice = device; } in initialize()
102 IDirect3DDevice9 *mDevice;
H A DVertexDeclarationCache.h30 IDirect3DDevice9 *device,
H A DSwapChain9.cpp99 IDirect3DDevice9 *device = mRenderer->getDevice(); in reset()
285 IDirect3DDevice9 *device = mRenderer->getDevice(); in swapRect()
438 IDirect3DDevice9 *device = mRenderer->getDevice(); in recreate()
H A Drenderer9_utils.h66 IDirect3DDevice9 *device,
H A DBlit9.h152 HRESULT (WINAPI IDirect3DDevice9::*setShader)(D3DShaderType *));
H A DFramebuffer9.cpp112 IDirect3DDevice9 *device = mRenderer->getDevice(); in readPixelsImpl()
228 IDirect3DDevice9 *device = mRenderer->getDevice(); in blitImpl()
H A DImage9.cpp275 IDirect3DDevice9 *device = mRenderer->getDevice(); in createSurface()
445 IDirect3DDevice9 *device = mRenderer->getDevice(); in copyToSurface()
570 IDirect3DDevice9 *device = mRenderer->getDevice(); in copyFromRTInternal()
H A DVertexDeclarationCache.cpp49 IDirect3DDevice9 *device, in applyDeclaration()
H A DTextureStorage9.cpp255 IDirect3DDevice9 *device = mRenderer->getDevice(); in getBaseTexture()
539 IDirect3DDevice9 *device = mRenderer->getDevice(); in getBaseTexture()
H A DRenderer9.h162 IDirect3DDevice9 *getDevice() { return mDevice; } in getDevice()
492 IDirect3DDevice9 *mDevice;
H A Drenderer9_utils.cpp498 IDirect3DDevice9 *device, in GenerateCaps()
/third_party/mesa3d/include/d3dadapter/
H A Dd3dadapter9.h47 HRESULT (WINAPI *CreateDevice)(ID3DAdapter9 *This, UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3D9 *pD3D9, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9 **ppReturnedDeviceInterface);
82 HRESULT WINAPI CreateDevice(UINT RealAdapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS *pPresentationParameters, IDirect3D9 *pD3D9, ID3DPresentGroup *pPresentationFactory, IDirect3DDevice9 **ppReturnedDeviceInterface);
/third_party/mesa3d/src/gallium/frontends/nine/
H A Diunknown.c184 IDirect3DDevice9 **ppDevice ) in NineUnknown_GetDevice()
188 *ppDevice = (IDirect3DDevice9 *)This->device; in NineUnknown_GetDevice()
H A Dadapter9.h132 IDirect3DDevice9 **ppReturnedDeviceInterface );
H A Diunknown.h109 IDirect3DDevice9 **ppDevice );
H A Dnine_lock.c179 IDirect3DDevice9 **ppDevice )
2526 IDirect3DDevice9 **ppDevice )
2559 IDirect3DDevice9 **ppDevice )
2631 IDirect3DDevice9 **ppDevice )
2824 IDirect3DDevice9 **ppDevice )
3054 IDirect3DDevice9 **ppDevice )
3087 IDirect3DDevice9 **ppDevice )
3120 IDirect3DDevice9 **ppDevice )
H A Dadapter9.c1021 IDirect3DDevice9 **ppReturnedDeviceInterface ) in NineAdapter9_CreateDevice()
/third_party/skia/third_party/externals/angle2/src/tests/egl_tests/
H A DEGLDeviceTest.cpp395 IDirect3DDevice9 *d3d9Device = reinterpret_cast<IDirect3DDevice9 *>(device); in TEST_P()
/third_party/ffmpeg/libavutil/
H A Dhwcontext_dxva2.c76 IDirect3DDevice9 *d3d9device;
504 priv->d3d9device = (IDirect3DDevice9 *)exdev; in dxva2_device_create9ex()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/wgl/
H A DD3DTextureSurfaceWGL.cpp150 IDirect3DDevice9 *d3d9Device = nullptr; in GetD3D9TextureInfo()
/third_party/skia/third_party/externals/imgui/backends/
H A Dimgui_impl_dx9.cpp279 bool ImGui_ImplDX9_Init(IDirect3DDevice9* device) in ImGui_ImplDX9_Init()
/third_party/ffmpeg/libavcodec/
H A Damfenc.c175 IDirect3DDevice9 *device; in amf_init_from_dxva2_device()

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