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Searched refs:I915_TEX_UNITS (Results 1 - 5 of 5) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/i915/
H A Di915_context.h48 #define I915_TEX_UNITS 8 macro
132 } texcoords[I915_TEX_UNITS];
150 unsigned sampler[I915_TEX_UNITS][3];
155 unsigned texbuffer[I915_TEX_UNITS][3];
297 struct i915_winsys_buffer *validation_buffers[2 + 1 + I915_TEX_UNITS];
H A Di915_state_emit.c252 for (unit = 0; unit < I915_TEX_UNITS; unit++) { in validate_map()
270 for (unit = 0; unit < I915_TEX_UNITS; unit++) { in emit_map()
308 for (i = 0; i < I915_TEX_UNITS; i++) { in emit_sampler()
H A Di915_state_derived.c127 for (i = 0; i < I915_TEX_UNITS; i++) { in calculate_vertex_layout()
H A Di915_screen.c365 return I915_TEX_UNITS; in i915_get_shader_param()
H A Di915_fpc_translate.c115 for (i = 0; i < I915_TEX_UNITS; i++) { in get_mapping()
966 for (i = 0; i < I915_TEX_UNITS; i++) in i915_init_compile()

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