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Searched refs:GrVkRenderTarget (Results 1 - 18 of 18) sorted by relevance

/third_party/skia/src/gpu/vk/
H A DGrVkRenderTarget.cpp8 #include "src/gpu/vk/GrVkRenderTarget.h"
51 GrVkRenderTarget::GrVkRenderTarget(GrVkGpu* gpu, in GrVkRenderTarget() function in GrVkRenderTarget
83 GrVkRenderTarget::GrVkRenderTarget(GrVkGpu* gpu, in GrVkRenderTarget() function in GrVkRenderTarget
105 void GrVkRenderTarget::setFlags() { in setFlags()
115 sk_sp<GrVkRenderTarget> GrVkRenderTarget::MakeWrappedRenderTarget( in MakeWrappedRenderTarget()
149 GrVkRenderTarget* vkRT = new GrVkRenderTarget(gp in MakeWrappedRenderTarget()
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H A DGrVkRenderTarget.h25 class GrVkRenderTarget : public GrRenderTarget { class
27 static sk_sp<GrVkRenderTarget> MakeWrappedRenderTarget(GrVkGpu*,
33 static sk_sp<GrVkRenderTarget> MakeSecondaryCBRenderTarget(GrVkGpu*,
37 ~GrVkRenderTarget() override;
122 GrVkRenderTarget(GrVkGpu* gpu,
136 GrVkRenderTarget(GrVkGpu* gpu,
H A DGrVkTextureRenderTarget.h13 #include "src/gpu/vk/GrVkRenderTarget.h"
27 class GrVkTextureRenderTarget: public GrVkTexture, public GrVkRenderTarget {
56 GrVkRenderTarget::onAbandon();
62 GrVkRenderTarget::onRelease();
H A DGrVkGpu.cpp340 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(rt); in onGetOpsRenderPass()
651 if (GrVkRenderTarget* rt = static_cast<GrVkRenderTarget*>(surface->asRenderTarget())) { in onTransferPixelsFrom()
703 void GrVkGpu::resolveImage(GrSurface* dst, GrVkRenderTarget* src, const SkIRect& srcRect, in resolveImage()
726 dstImage = static_cast<GrVkRenderTarget*>(dstRT)->nonMSAAAttachment(); in resolveImage()
749 GrVkRenderTarget* rt = static_cast<GrVkRenderTarget*>(target); in onResolveRenderTarget()
1503 sk_sp<GrVkRenderTarget> tgt = GrVkRenderTarget in onWrapBackendRenderTarget()
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H A DGrVkResourceProvider.h35 class GrVkRenderTarget;
70 // compatible GrVkRenderPasses without the need inspecting a GrVkRenderTarget.
71 const GrVkRenderPass* findCompatibleRenderPass(GrVkRenderTarget* target,
90 // return a GrVkRenderPass without the need to inspect a GrVkRenderTarget.
92 const GrVkRenderPass* findRenderPass(GrVkRenderTarget* target,
H A DGrVkRenderPass.h20 class GrVkRenderTarget;
131 bool isCompatible(GrVkRenderTarget* target,
H A DGrVkTextureRenderTarget.cpp34 , GrVkRenderTarget(gpu, dimensions, std::move(colorAttachment), in GrVkTextureRenderTarget()
58 , GrVkRenderTarget(gpu, dimensions, std::move(colorAttachment), in GrVkTextureRenderTarget()
H A DGrVkPipelineState.h27 class GrVkRenderTarget;
H A DGrVkCaps.h17 class GrVkRenderTarget;
268 bool renderTargetSupportsDiscardableMSAA(const GrVkRenderTarget*) const;
H A DGrVkOpsRenderPass.h23 class GrVkRenderTarget;
H A DGrVkResourceProvider.cpp20 #include "src/gpu/vk/GrVkRenderTarget.h"
112 GrVkResourceProvider::findCompatibleRenderPass(GrVkRenderTarget* target, in findCompatibleRenderPass()
181 GrVkRenderTarget* target, in findRenderPass()
H A DGrVkCaps.cpp27 #include "src/gpu/vk/GrVkRenderTarget.h"
1689 bool GrVkCaps::renderTargetSupportsDiscardableMSAA(const GrVkRenderTarget* rt) const { in renderTargetSupportsDiscardableMSAA()
1913 GrVkRenderTarget* vkRT = (GrVkRenderTarget*) rt; in makeDesc()
1931 GrVkRenderTarget::ReconstructAttachmentsDescriptor(*this, programInfo, in makeDesc()
1941 GrVkRenderTarget::ReconstructAttachmentsDescriptor(*this, programInfo, in makeDesc()
H A DGrVkCommandBuffer.h24 class GrVkRenderTarget;
215 // Begins render pass on this command buffer. The framebuffer from GrVkRenderTarget will be used
H A DGrVkImage.h328 friend class GrVkRenderTarget;
H A DGrVkOpsRenderPass.cpp30 #include "src/gpu/vk/GrVkRenderTarget.h"
557 GrVkRenderTarget* vkRT = static_cast<GrVkRenderTarget*>(fRenderTarget); in addAdditionalRenderPass()
H A DGrVkRenderPass.cpp13 #include "src/gpu/vk/GrVkRenderTarget.h"
406 bool GrVkRenderPass::isCompatible(GrVkRenderTarget* target, in isCompatible()
H A DGrVkGpu.h402 void resolveImage(GrSurface* dst, GrVkRenderTarget* src, const SkIRect& srcRect,
/third_party/skia/include/gpu/
H A DGrBackendSurface.h589 friend class GrVkRenderTarget;

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