/third_party/skia/src/gpu/gl/ |
H A D | GrGLRenderTarget.cpp | 8 #include "src/gpu/gl/GrGLRenderTarget.h" 25 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, in GrGLRenderTarget() function in GrGLRenderTarget 38 GrGLRenderTarget::GrGLRenderTarget(GrGLGpu* gpu, in GrGLRenderTarget() function in GrGLRenderTarget 49 inline void GrGLRenderTarget::setFlags(const GrGLCaps& glCaps, const IDs& idDesc) { in setFlags() 55 void GrGLRenderTarget::init(GrGLFormat format, const IDs& idDesc) { in init() 80 sk_sp<GrGLRenderTarget> GrGLRenderTarget::MakeWrapped(GrGLGpu* gpu, in MakeWrapped() 105 return sk_sp<GrGLRenderTarget>( in MakeWrapped() [all...] |
H A D | GrGLTextureRenderTarget.h | 12 #include "src/gpu/gl/GrGLRenderTarget.h" 23 class GrGLTextureRenderTarget : public GrGLTexture, public GrGLRenderTarget { 25 // We're virtually derived from GrSurface (via both GrGLTexture and GrGLRenderTarget) so its 31 const GrGLRenderTarget::IDs&, 42 const GrGLRenderTarget::IDs&, 53 GrGLRenderTarget::onAbandon(); 58 GrGLRenderTarget::onRelease(); 68 const GrGLRenderTarget::IDs& ids,
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H A D | GrGLTextureRenderTarget.cpp | 20 const GrGLRenderTarget::IDs& rtIDs, in GrGLTextureRenderTarget() 24 , GrGLRenderTarget(gpu, texDesc.fSize, texDesc.fFormat, sampleCount, rtIDs) { in GrGLTextureRenderTarget() 32 const GrGLRenderTarget::IDs& rtIDs, in GrGLTextureRenderTarget() 37 , GrGLRenderTarget(gpu, texDesc.fSize, texDesc.fFormat, sampleCount, in GrGLTextureRenderTarget() 46 GrGLRenderTarget::dumpMemoryStatistics(traceMemoryDump); in dumpMemoryStatistics() 68 const GrGLRenderTarget::IDs& rtIDs, in MakeWrapped()
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H A D | GrGLRenderTarget.h | 21 class GrGLRenderTarget : public GrRenderTarget { class 38 static sk_sp<GrGLRenderTarget> MakeWrapped(GrGLGpu*, 59 // GrGLRenderTarget overrides dumpMemoryStatistics so it can log its texture and renderbuffer 92 GrGLRenderTarget(GrGLGpu*, 110 GrGLRenderTarget(
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H A D | GrGLGpu.h | 24 #include "src/gpu/gl/GrGLRenderTarget.h" 106 using ResolveDirection = GrGLRenderTarget::ResolveDirection; 112 void resolveRenderFBOs(GrGLRenderTarget*, const SkIRect& resolveRect, ResolveDirection, 119 void drawSingleIntoMSAAFBO(GrGLRenderTarget* rt, const SkIRect& drawBounds) { in drawSingleIntoMSAAFBO() 136 void beginCommandBuffer(GrGLRenderTarget*, bool useMultisampleFBO, 141 void endCommandBuffer(GrGLRenderTarget*, bool useMultisampleFBO, 442 void flushWindowRectangles(const GrWindowRectsState&, const GrGLRenderTarget*, GrSurfaceOrigin); 455 void flushRenderTarget(GrGLRenderTarget*, bool useMultisampleFBO, GrSurfaceOrigin, 458 void flushRenderTarget(GrGLRenderTarget*, bool useMultisampleFBO); 460 void flushRenderTargetNoColorWrites(GrGLRenderTarget*, boo [all...] |
H A D | GrGLGpu.cpp | 762 GrGLRenderTarget::IDs rtIDs; in onWrapRenderableBackendTexture() 795 GrGLRenderTarget::IDs rtIDs; in onWrapBackendRenderTarget() 798 rtIDs.fMultisampleFBOID = GrGLRenderTarget::kUnresolvableFBOID; in onWrapBackendRenderTarget() 800 rtIDs.fSingleSampleFBOID = GrGLRenderTarget::kUnresolvableFBOID; in onWrapBackendRenderTarget() 807 return GrGLRenderTarget::MakeWrapped(this, backendRT.dimensions(), format, sampleCount, rtIDs, in onWrapBackendRenderTarget() 1193 GrGLRenderTarget::IDs* rtIDs) { in createRenderTargetObjects() 1232 rtIDs->fMultisampleFBOID = GrGLRenderTarget::kUnresolvableFBOID; in createRenderTargetObjects() 1234 // GrGLRenderTarget target will configure the FBO as multisample or not base on need. in createRenderTargetObjects() 1400 GrGLRenderTarget::IDs rtIDDesc; in onCreateTexture() 1836 const GrGLRenderTarget* r in flushWindowRectangles() [all...] |
H A D | GrGLOpsRenderPass.h | 15 #include "src/gpu/gl/GrGLRenderTarget.h" 18 class GrGLRenderTarget;
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H A D | GrGLOpsRenderPass.cpp | 48 auto glRT = static_cast<GrGLRenderTarget*>(fRenderTarget); in onBegin() 66 auto glRT = static_cast<GrGLRenderTarget*>(fRenderTarget); in onEnd()
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H A D | GrGLCaps.h | 23 class GrGLRenderTarget;
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H A D | GrGLCaps.cpp | 23 #include "src/gpu/gl/GrGLRenderTarget.h" 1897 // have GrBackendFormat that is shared by the GrGLRenderTarget. We always set the 4419 } else if (auto rt = static_cast<const GrGLRenderTarget*>(surface->asRenderTarget())) { in surfaceSupportsReadPixels()
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/third_party/skia/tests/ |
H A D | TraceMemoryDumpTest.cpp | 132 GrGLRenderTarget::IDs rtIDs; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 139 sk_sp<GrGLRenderTarget> rt = in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 140 GrGLRenderTarget::MakeWrapped(gpu, kSize, GrGLFormat::kRGBA8, 1, rtIDs, 0); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 151 GrGLRenderTarget::IDs rtIDs; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 158 sk_sp<GrGLRenderTarget> rt = in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 159 GrGLRenderTarget::MakeWrapped(gpu, kSize, GrGLFormat::kRGBA8, 4, rtIDs, 0); in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS() 178 GrGLRenderTarget::IDs rtIDs; in DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS()
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