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Searched refs:GrDawnTexture (Results 1 - 6 of 6) sorted by relevance

/third_party/skia/src/gpu/dawn/
H A DGrDawnTexture.cpp8 #include "src/gpu/dawn/GrDawnTexture.h"
14 GrDawnTexture::GrDawnTexture(GrDawnGpu* gpu, in GrDawnTexture() function in GrDawnTexture
22 sk_sp<GrDawnTexture> GrDawnTexture::Make(GrDawnGpu* gpu, SkISize dimensions, in Make()
54 sk_sp<GrDawnTexture> result; in Make()
62 result = sk_sp<GrDawnTexture>( in Make()
63 new GrDawnTexture(gpu, dimensions, info, status)); in Make()
69 GrBackendFormat GrDawnTexture::backendFormat() const { in backendFormat()
73 sk_sp<GrDawnTexture> GrDawnTextur
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H A DGrDawnTexture.h16 class GrDawnTexture : public GrTexture { class
18 static sk_sp<GrDawnTexture> Make(GrDawnGpu*, SkISize dimensions,
22 static sk_sp<GrDawnTexture> MakeWrapped(GrDawnGpu*, SkISize dimensions, GrRenderable,
26 ~GrDawnTexture() override;
36 GrDawnTexture(GrDawnGpu*, SkISize dimensions, const GrDawnTextureInfo&, GrMipmapStatus);
H A DGrDawnTextureRenderTarget.h12 #include "src/gpu/dawn/GrDawnTexture.h"
22 class GrDawnTextureRenderTarget : public GrDawnTexture, public GrDawnRenderTarget {
32 GrBackendFormat backendFormat() const override { return GrDawnTexture::backendFormat(); }
37 GrDawnTexture::onAbandon();
42 GrDawnTexture::onRelease();
H A DGrDawnGpu.cpp31 #include "src/gpu/dawn/GrDawnTexture.h"
188 GrDawnTexture* texture = static_cast<GrDawnTexture*>(surface->asTexture()); in onWritePixels()
241 return GrDawnTexture::Make(this, dimensions, format, renderable, renderTargetSampleCnt, in onCreateTexture()
270 return GrDawnTexture::MakeWrapped(this, dimensions, GrRenderable::kNo, 1, cacheable, ioType, in onWrapBackendTexture()
295 sk_sp<GrTexture> result = GrDawnTexture::MakeWrapped(this, dimensions, GrRenderable::kYes, in onWrapRenderableBackendTexture()
586 if (auto t = static_cast<GrDawnTexture*>(src->asTexture())) { in get_dawn_texture_from_surface()
680 GrDawnTexture* src = static_cast<GrDawnTexture*>(tex); in onRegenerateMipMapLevels()
737 colorTargetState.format = static_cast<GrDawnTexture*>(te in onRegenerateMipMapLevels()
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H A DGrDawnTextureRenderTarget.cpp20 , GrDawnTexture(gpu, dimensions, textureInfo, mipmapStatus) in GrDawnTextureRenderTarget()
H A DGrDawnProgramBuilder.cpp15 #include "src/gpu/dawn/GrDawnTexture.h"
484 GrDawnTexture* tex = static_cast<GrDawnTexture*>(texture); in set_texture()

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