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Searched
refs:GetMinTimeToApply
(Results
1 - 2
of
2
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/third_party/benchmark/src/
H
A
D
benchmark_runner.cc
317
double multiplier =
GetMinTimeToApply
() * 1.4 / std::max(i.seconds, 1e-9);
in PredictNumItersNeeded()
323
const bool is_significant = (i.seconds /
GetMinTimeToApply
()) > 0.1;
in PredictNumItersNeeded()
345
GetMinTimeToApply
() || // The elapsed time is large enough.
in ShouldReportIterationResults()
349
((i.results.real_time_used >= 5 *
GetMinTimeToApply
()) &&
in ShouldReportIterationResults()
353
double BenchmarkRunner::
GetMinTimeToApply
() const {
in GetMinTimeToApply()
function in benchmark::internal::BenchmarkRunner
H
A
D
benchmark_runner.h
120
double
GetMinTimeToApply
() const;
Completed in 3 milliseconds