/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
H A D | ResourceAllocatorManagerD3D12.cpp | 32 device->GetD3D12Device()->GetCustomHeapProperties(0, heapType); in GetMemorySegment() 292 mDevice->GetD3D12Device()->GetResourceAllocationInfo(0, 1, &resourceDescriptor); in CreatePlacedResource() 300 mDevice->GetD3D12Device()->GetResourceAllocationInfo(0, 1, &resourceDescriptor); in CreatePlacedResource() 337 mDevice->GetD3D12Device()->CreatePlacedResource( in CreatePlacedResource() 367 mDevice->GetD3D12Device()->GetResourceAllocationInfo(0, 1, &resourceDescriptor); in CreateCommittedResource() 387 mDevice->GetD3D12Device()->CreateCommittedResource( in CreateCommittedResource()
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H A D | D3D12Backend.cpp | 31 ComPtr<ID3D12Device> GetD3D12Device(WGPUDevice device) { in GetD3D12Device() function 32 return ToBackend(FromAPI(device))->GetD3D12Device(); in GetD3D12Device() 125 if (FAILED(backendDevice->GetD3D12Device()->OpenSharedHandle( in Create()
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H A D | ResidencyManagerD3D12.cpp | 227 mDevice->GetD3D12Device()->Evict(resourcesToEvict.size(), resourcesToEvict.data()), in EnsureCanMakeResident() 310 mDevice->GetD3D12Device()->MakeResident(numberOfObjectsToMakeResident, allocations); in MakeAllocationsResident() 331 mDevice->GetD3D12Device()->MakeResident(numberOfObjectsToMakeResident, allocations); in MakeAllocationsResident()
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H A D | StagingDescriptorAllocatorD3D12.cpp | 28 mSizeIncrement(device->GetD3D12Device()->GetDescriptorHandleIncrementSize(heapType)), in StagingDescriptorAllocator() 79 mDevice->GetD3D12Device()->CreateDescriptorHeap(&heapDescriptor, IID_PPV_ARGS(&heap)), in AllocateCPUHeap()
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H A D | SamplerHeapCacheD3D12.cpp | 80 device->GetD3D12Device()->CopyDescriptorsSimple(descriptorCount, baseCPUDescriptor, in Populate() 127 ID3D12Device* d3d12Device = mDevice->GetD3D12Device(); in GetOrCreate()
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H A D | BindGroupD3D12.cpp | 45 ID3D12Device* d3d12Device = device->GetD3D12Device(); in BindGroup() 252 device->GetD3D12Device()->CopyDescriptorsSimple(descriptorCount, baseCPUDescriptor, in PopulateViews()
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H A D | ShaderVisibleDescriptorAllocatorD3D12.cpp | 90 mSizeIncrement(device->GetD3D12Device()->GetDescriptorHandleIncrementSize(heapType)), in ShaderVisibleDescriptorAllocator() 153 DAWN_TRY(CheckOutOfMemoryHRESULT(mDevice->GetD3D12Device()->CreateDescriptorHeap( in AllocateHeap()
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H A D | DeviceD3D12.cpp | 150 GetD3D12Device()->CreateCommandSignature(&programDesc, NULL, in Initialize() 156 GetD3D12Device()->CreateCommandSignature(&programDesc, NULL, in Initialize() 162 GetD3D12Device()->CreateCommandSignature(&programDesc, NULL, in Initialize() 183 ID3D12Device* Device::GetD3D12Device() const { in GetD3D12Device() function in dawn_native::d3d12::Device
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H A D | QuerySetD3D12.cpp | 49 ID3D12Device* d3d12Device = ToBackend(GetDevice())->GetD3D12Device(); in Initialize()
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H A D | HeapAllocatorD3D12.cpp | 55 mDevice->GetD3D12Device()->CreateHeap(&heapDesc, IID_PPV_ARGS(&d3d12Heap)), in AllocateResourceHeap()
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H A D | CommandAllocatorManager.cpp | 46 DAWN_TRY(CheckHRESULT(device->GetD3D12Device()->CreateCommandAllocator( in ReserveCommandAllocator()
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H A D | ComputePipelineD3D12.cpp | 59 auto* d3d12Device = device->GetD3D12Device(); in Initialize()
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H A D | PipelineLayoutD3D12.cpp | 264 DAWN_TRY(CheckHRESULT(device->GetD3D12Device()->CreateRootSignature( in Initialize() 360 ->GetD3D12Device()
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H A D | DeviceD3D12.h | 56 ID3D12Device* GetD3D12Device() const;
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H A D | RenderPipelineD3D12.cpp | 416 DAWN_TRY(CheckHRESULT(device->GetD3D12Device()->CreateGraphicsPipelineState( in Initialize()
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H A D | TextureD3D12.cpp | 1041 device->GetD3D12Device()->CreateDepthStencilView(GetD3D12Resource(), &dsvDesc, in ClearTexture() 1079 device->GetD3D12Device()->CreateRenderTargetView(GetD3D12Resource(), &rtvDesc, in ClearTexture()
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H A D | CommandBufferD3D12.cpp | 1213 device->GetD3D12Device()->CreateRenderTargetView( in SetupRenderPass() 1254 device->GetD3D12Device()->CreateDepthStencilView( in SetupRenderPass()
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/third_party/skia/third_party/externals/dawn/src/include/dawn_native/ |
H A D | D3D12Backend.h | 35 DAWN_NATIVE_EXPORT Microsoft::WRL::ComPtr<ID3D12Device> GetD3D12Device(WGPUDevice device);
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/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
H A D | D3D12VideoViewsTests.cpp | 37 ComPtr<ID3D12Device> d3d12Device = dawn_native::d3d12::GetD3D12Device(device.Get());
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H A D | D3D12ResourceWrappingTests.cpp | 44 ComPtr<ID3D12Device> d3d12Device = dawn_native::d3d12::GetD3D12Device(device.Get());
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