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Searched refs:GetD3D12Device (Results 1 - 20 of 20) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/
H A DResourceAllocatorManagerD3D12.cpp32 device->GetD3D12Device()->GetCustomHeapProperties(0, heapType); in GetMemorySegment()
292 mDevice->GetD3D12Device()->GetResourceAllocationInfo(0, 1, &resourceDescriptor); in CreatePlacedResource()
300 mDevice->GetD3D12Device()->GetResourceAllocationInfo(0, 1, &resourceDescriptor); in CreatePlacedResource()
337 mDevice->GetD3D12Device()->CreatePlacedResource( in CreatePlacedResource()
367 mDevice->GetD3D12Device()->GetResourceAllocationInfo(0, 1, &resourceDescriptor); in CreateCommittedResource()
387 mDevice->GetD3D12Device()->CreateCommittedResource( in CreateCommittedResource()
H A DD3D12Backend.cpp31 ComPtr<ID3D12Device> GetD3D12Device(WGPUDevice device) { in GetD3D12Device() function
32 return ToBackend(FromAPI(device))->GetD3D12Device(); in GetD3D12Device()
125 if (FAILED(backendDevice->GetD3D12Device()->OpenSharedHandle( in Create()
H A DResidencyManagerD3D12.cpp227 mDevice->GetD3D12Device()->Evict(resourcesToEvict.size(), resourcesToEvict.data()), in EnsureCanMakeResident()
310 mDevice->GetD3D12Device()->MakeResident(numberOfObjectsToMakeResident, allocations); in MakeAllocationsResident()
331 mDevice->GetD3D12Device()->MakeResident(numberOfObjectsToMakeResident, allocations); in MakeAllocationsResident()
H A DStagingDescriptorAllocatorD3D12.cpp28 mSizeIncrement(device->GetD3D12Device()->GetDescriptorHandleIncrementSize(heapType)), in StagingDescriptorAllocator()
79 mDevice->GetD3D12Device()->CreateDescriptorHeap(&heapDescriptor, IID_PPV_ARGS(&heap)), in AllocateCPUHeap()
H A DSamplerHeapCacheD3D12.cpp80 device->GetD3D12Device()->CopyDescriptorsSimple(descriptorCount, baseCPUDescriptor, in Populate()
127 ID3D12Device* d3d12Device = mDevice->GetD3D12Device(); in GetOrCreate()
H A DBindGroupD3D12.cpp45 ID3D12Device* d3d12Device = device->GetD3D12Device(); in BindGroup()
252 device->GetD3D12Device()->CopyDescriptorsSimple(descriptorCount, baseCPUDescriptor, in PopulateViews()
H A DShaderVisibleDescriptorAllocatorD3D12.cpp90 mSizeIncrement(device->GetD3D12Device()->GetDescriptorHandleIncrementSize(heapType)), in ShaderVisibleDescriptorAllocator()
153 DAWN_TRY(CheckOutOfMemoryHRESULT(mDevice->GetD3D12Device()->CreateDescriptorHeap( in AllocateHeap()
H A DDeviceD3D12.cpp150 GetD3D12Device()->CreateCommandSignature(&programDesc, NULL, in Initialize()
156 GetD3D12Device()->CreateCommandSignature(&programDesc, NULL, in Initialize()
162 GetD3D12Device()->CreateCommandSignature(&programDesc, NULL, in Initialize()
183 ID3D12Device* Device::GetD3D12Device() const { in GetD3D12Device() function in dawn_native::d3d12::Device
H A DQuerySetD3D12.cpp49 ID3D12Device* d3d12Device = ToBackend(GetDevice())->GetD3D12Device(); in Initialize()
H A DHeapAllocatorD3D12.cpp55 mDevice->GetD3D12Device()->CreateHeap(&heapDesc, IID_PPV_ARGS(&d3d12Heap)), in AllocateResourceHeap()
H A DCommandAllocatorManager.cpp46 DAWN_TRY(CheckHRESULT(device->GetD3D12Device()->CreateCommandAllocator( in ReserveCommandAllocator()
H A DComputePipelineD3D12.cpp59 auto* d3d12Device = device->GetD3D12Device(); in Initialize()
H A DPipelineLayoutD3D12.cpp264 DAWN_TRY(CheckHRESULT(device->GetD3D12Device()->CreateRootSignature( in Initialize()
360 ->GetD3D12Device()
H A DDeviceD3D12.h56 ID3D12Device* GetD3D12Device() const;
H A DRenderPipelineD3D12.cpp416 DAWN_TRY(CheckHRESULT(device->GetD3D12Device()->CreateGraphicsPipelineState( in Initialize()
H A DTextureD3D12.cpp1041 device->GetD3D12Device()->CreateDepthStencilView(GetD3D12Resource(), &dsvDesc, in ClearTexture()
1079 device->GetD3D12Device()->CreateRenderTargetView(GetD3D12Resource(), &rtvDesc, in ClearTexture()
H A DCommandBufferD3D12.cpp1213 device->GetD3D12Device()->CreateRenderTargetView( in SetupRenderPass()
1254 device->GetD3D12Device()->CreateDepthStencilView( in SetupRenderPass()
/third_party/skia/third_party/externals/dawn/src/include/dawn_native/
H A DD3D12Backend.h35 DAWN_NATIVE_EXPORT Microsoft::WRL::ComPtr<ID3D12Device> GetD3D12Device(WGPUDevice device);
/third_party/skia/third_party/externals/dawn/src/tests/end2end/
H A DD3D12VideoViewsTests.cpp37 ComPtr<ID3D12Device> d3d12Device = dawn_native::d3d12::GetD3D12Device(device.Get());
H A DD3D12ResourceWrappingTests.cpp44 ComPtr<ID3D12Device> d3d12Device = dawn_native::d3d12::GetD3D12Device(device.Get());

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