Searched refs:GR_GL_NEAREST (Results 1 - 2 of 2) sorted by relevance
/third_party/skia/src/gpu/gl/ |
H A D | GrGLDefines.h | 609 #define GR_GL_NEAREST 0x2600 macro
|
H A D | GrGLGpu.cpp | 180 case GrSamplerState::Filter::kNearest: return GR_GL_NEAREST; in filter_to_gl_mag_filter() 1339 state.fMinFilter = GR_GL_NEAREST; in set_initial_texture_params() 1340 state.fMagFilter = GR_GL_NEAREST; in set_initial_texture_params() 2409 GL_CALL(BlitFramebuffer(l, b, r, t, l, b, r, t, GR_GL_COLOR_BUFFER_BIT, GR_GL_NEAREST)); in resolveRenderFBOs() 3462 GR_GL_COLOR_BUFFER_BIT, GR_GL_NEAREST)); in copySurfaceAsBlitFramebuffer()
|
Completed in 14 milliseconds