Searched refs:GR_GL_COLOR_ATTACHMENT0 (Results 1 - 3 of 3) sorted by relevance
/third_party/skia/src/gpu/gl/ |
H A D | GrGLRenderTarget.cpp | 179 GL_CALL(FramebufferRenderbuffer(GR_GL_FRAMEBUFFER, GR_GL_COLOR_ATTACHMENT0, GR_GL_RENDERBUFFER, in ensureDynamicMSAAAttachment() 194 GR_GL_COLOR_ATTACHMENT0, in bindInternal() 203 GR_GL_COLOR_ATTACHMENT0, in bindInternal() 210 GR_GL_COLOR_ATTACHMENT0, in bindInternal()
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H A D | GrGLGpu.cpp | 1265 GR_GL_COLOR_ATTACHMENT0, in createRenderTargetObjects() 1278 GR_GL_COLOR_ATTACHMENT0, in createRenderTargetObjects() 1282 GR_GL_COLOR_ATTACHMENT0, in createRenderTargetObjects() 1292 GR_GL_COLOR_ATTACHMENT0, in createRenderTargetObjects() 1306 GR_GL_COLOR_ATTACHMENT0, in createRenderTargetObjects() 1311 GR_GL_COLOR_ATTACHMENT0, in createRenderTargetObjects() 1624 GR_GL_COLOR_ATTACHMENT0, in getCompatibleStencilIndex() 2067 rt->isFBO0(useMultisampleFBO) ? GR_GL_COLOR : GR_GL_COLOR_ATTACHMENT0); in endCommandBuffer() 2418 : GR_GL_COLOR_ATTACHMENT0; in resolveRenderFBOs() 2965 FramebufferTexture2D(fboTarget, GR_GL_COLOR_ATTACHMENT0, targe in bindSurfaceFBOForPixelOps() [all...] |
H A D | GrGLDefines.h | 925 #define GR_GL_COLOR_ATTACHMENT0 0x8CE0 macro
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