/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | Context_gl_1_autogen.h | 32 void color3s(GLshort red, GLshort green, GLshort blue); \ 33 void color3sv(const GLshort *v); \ 47 void color4s(GLshort red, GLshort green, GLshort blue, GLshort alpha); \ 48 void color4sv(const GLshort *v); \ 102 void indexs(GLshort [all...] |
H A D | Context_gl_2_autogen.h | 17 void vertexAttrib1s(GLuint index, GLshort x); \ 18 void vertexAttrib1sv(GLuint index, const GLshort *v); \ 21 void vertexAttrib2s(GLuint index, GLshort x, GLshort y); \ 22 void vertexAttrib2sv(GLuint index, const GLshort *v); \ 25 void vertexAttrib3s(GLuint index, GLshort x, GLshort y, GLshort z); \ 26 void vertexAttrib3sv(GLuint index, const GLshort *v); \ 29 void vertexAttrib4Nsv(GLuint index, const GLshort * [all...] |
H A D | validationGL2.cpp | 42 GLshort x) in ValidateVertexAttrib1s() 50 const GLshort *v) in ValidateVertexAttrib1sv() 75 GLshort x, in ValidateVertexAttrib2s() 76 GLshort y) in ValidateVertexAttrib2s() 84 const GLshort *v) in ValidateVertexAttrib2sv() 110 GLshort x, in ValidateVertexAttrib3s() 111 GLshort y, in ValidateVertexAttrib3s() 112 GLshort z) in ValidateVertexAttrib3s() 120 const GLshort *v) in ValidateVertexAttrib3sv() 144 const GLshort * in ValidateVertexAttrib4Nsv() [all...] |
H A D | validationGL2_autogen.h | 38 GLshort x); 42 const GLshort *v); 55 GLshort x, 56 GLshort y); 60 const GLshort *v); 74 GLshort x, 75 GLshort y, 76 GLshort z); 80 const GLshort *v); 92 const GLshort * [all...] |
H A D | validationGL13_autogen.h | 50 bool ValidateMultiTexCoord1s(const Context *context, GLenum target, GLshort s); 51 bool ValidateMultiTexCoord1sv(const Context *context, GLenum target, const GLshort *v); 58 bool ValidateMultiTexCoord2s(const Context *context, GLenum target, GLshort s, GLshort t); 59 bool ValidateMultiTexCoord2sv(const Context *context, GLenum target, const GLshort *v); 76 GLshort s, 77 GLshort t, 78 GLshort r); 79 bool ValidateMultiTexCoord3sv(const Context *context, GLenum target, const GLshort *v); 97 GLshort [all...] |
H A D | validationGL1.cpp | 137 GLshort red, in ValidateColor3s() 138 GLshort green, in ValidateColor3s() 139 GLshort blue) in ValidateColor3s() 144 bool ValidateColor3sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) in ValidateColor3sv() 243 GLshort red, in ValidateColor4s() 244 GLshort green, in ValidateColor4s() 245 GLshort blue, in ValidateColor4s() 246 GLshort alpha) in ValidateColor4s() 251 bool ValidateColor4sv(const Context *, angle::EntryPoint entryPoint, const GLshort *v) in ValidateColor4sv() 622 bool ValidateIndexs(const Context *, angle::EntryPoint entryPoint, GLshort [all...] |
H A D | validationGL1_autogen.h | 77 GLshort red, 78 GLshort green, 79 GLshort blue); 80 bool ValidateColor3sv(const Context *context, angle::EntryPoint entryPoint, const GLshort *v); 123 GLshort red, 124 GLshort green, 125 GLshort blue, 126 GLshort alpha); 127 bool ValidateColor4sv(const Context *context, angle::EntryPoint entryPoint, const GLshort *v); 298 bool ValidateIndexs(const Context *context, angle::EntryPoint entryPoint, GLshort [all...] |
H A D | validationGL14_autogen.h | 49 bool ValidateSecondaryColor3s(const Context *context, GLshort red, GLshort green, GLshort blue); 50 bool ValidateSecondaryColor3sv(const Context *context, const GLshort *v); 68 bool ValidateWindowPos2s(const Context *context, GLshort x, GLshort y); 69 bool ValidateWindowPos2sv(const Context *context, const GLshort *v); 76 bool ValidateWindowPos3s(const Context *context, GLshort x, GLshort y, GLshort [all...] |
H A D | Context_gl.cpp | 88 void Context::multiTexCoord1s(GLenum target, GLshort s) in multiTexCoord1s() 93 void Context::multiTexCoord1sv(GLenum target, const GLshort *v) in multiTexCoord1sv() 128 void Context::multiTexCoord2s(GLenum target, GLshort s, GLshort t) in multiTexCoord2s() 133 void Context::multiTexCoord2sv(GLenum target, const GLshort *v) in multiTexCoord2sv() 168 void Context::multiTexCoord3s(GLenum target, GLshort s, GLshort t, GLshort r) in multiTexCoord3s() 173 void Context::multiTexCoord3sv(GLenum target, const GLshort *v) in multiTexCoord3sv() 203 void Context::multiTexCoord4s(GLenum target, GLshort [all...] |
/third_party/skia/third_party/externals/angle2/src/libGL/ |
H A D | entry_points_gl_1_autogen.h | 54 ANGLE_EXPORT void GL_APIENTRY GL_Color3s(GLshort red, GLshort green, GLshort blue); 55 ANGLE_EXPORT void GL_APIENTRY GL_Color3sv(const GLshort *v); 73 ANGLE_EXPORT void GL_APIENTRY GL_Color4s(GLshort red, GLshort green, GLshort blue, GLshort alpha); 74 ANGLE_EXPORT void GL_APIENTRY GL_Color4sv(const GLshort *v); 175 ANGLE_EXPORT void GL_APIENTRY GL_Indexs(GLshort [all...] |
H A D | entry_points_gl_2_autogen.h | 127 ANGLE_EXPORT void GL_APIENTRY GL_VertexAttrib1s(GLuint index, GLshort x); 128 ANGLE_EXPORT void GL_APIENTRY GL_VertexAttrib1sv(GLuint index, const GLshort *v); 133 ANGLE_EXPORT void GL_APIENTRY GL_VertexAttrib2s(GLuint index, GLshort x, GLshort y); 134 ANGLE_EXPORT void GL_APIENTRY GL_VertexAttrib2sv(GLuint index, const GLshort *v); 139 ANGLE_EXPORT void GL_APIENTRY GL_VertexAttrib3s(GLuint index, GLshort x, GLshort y, GLshort z); 140 ANGLE_EXPORT void GL_APIENTRY GL_VertexAttrib3sv(GLuint index, const GLshort *v); 143 ANGLE_EXPORT void GL_APIENTRY GL_VertexAttrib4Nsv(GLuint index, const GLshort * [all...] |
H A D | libGL_autogen.cpp | 138 void GL_APIENTRY glColor3s(GLshort red, GLshort green, GLshort blue) in glColor3s() 143 void GL_APIENTRY glColor3sv(const GLshort *v) in glColor3sv() 218 void GL_APIENTRY glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha) in glColor4s() 223 void GL_APIENTRY glColor4sv(const GLshort *v) in glColor4sv() 634 void GL_APIENTRY glIndexs(GLshort [all...] |
/third_party/mesa3d/src/mesa/main/ |
H A D | accum.c | 95 const GLshort clearR = FLOAT_TO_SHORT(ctx->Accum.ClearColor[0]); in _mesa_clear_accum_buffer() 96 const GLshort clearG = FLOAT_TO_SHORT(ctx->Accum.ClearColor[1]); in _mesa_clear_accum_buffer() 97 const GLshort clearB = FLOAT_TO_SHORT(ctx->Accum.ClearColor[2]); in _mesa_clear_accum_buffer() 98 const GLshort clearA = FLOAT_TO_SHORT(ctx->Accum.ClearColor[3]); in _mesa_clear_accum_buffer() 102 GLshort *row = (GLshort *) accMap; in _mesa_clear_accum_buffer() 151 const GLshort incr = (GLshort) (value * 32767.0f); in accum_scale_or_bias() 155 GLshort *acc = (GLshort *) accMa in accum_scale_or_bias() [all...] |
H A D | rastpos.c | 572 _mesa_RasterPos2s(GLshort x, GLshort y) in _mesa_RasterPos2s() 596 _mesa_RasterPos3s(GLshort x, GLshort y, GLshort z) in _mesa_RasterPos3s() 620 _mesa_RasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w) in _mesa_RasterPos4s() 644 _mesa_RasterPos2sv(const GLshort * [all...] |
H A D | drawtex.c | 92 _mesa_DrawTexsOES(GLshort x, GLshort y, GLshort z, GLshort width, GLshort height) in _mesa_DrawTexsOES() 101 _mesa_DrawTexsvOES(const GLshort *coords) in _mesa_DrawTexsvOES()
|
H A D | api_arrayelt.c | 210 VertexAttrib1NsvNV(GLuint index, const GLshort *v) in VertexAttrib1NsvNV() 216 VertexAttrib1svNV(GLuint index, const GLshort *v) in VertexAttrib1svNV() 222 VertexAttrib2NsvNV(GLuint index, const GLshort *v) in VertexAttrib2NsvNV() 229 VertexAttrib2svNV(GLuint index, const GLshort *v) in VertexAttrib2svNV() 235 VertexAttrib3NsvNV(GLuint index, const GLshort *v) in VertexAttrib3NsvNV() 243 VertexAttrib3svNV(GLuint index, const GLshort *v) in VertexAttrib3svNV() 250 VertexAttrib4NsvNV(GLuint index, const GLshort *v) in VertexAttrib4NsvNV() 259 VertexAttrib4svNV(GLuint index, const GLshort *v) in VertexAttrib4svNV() 723 VertexAttrib1NsvARB(GLuint index, const GLshort *v) in VertexAttrib1NsvARB() 729 VertexAttrib1svARB(GLuint index, const GLshort * [all...] |
/third_party/mesa3d/src/glx/ |
H A D | indirect_window_pos.c | 49 __indirect_glWindowPos2s(GLshort x, GLshort y) in __indirect_glWindowPos2s() 73 __indirect_glWindowPos2sv(const GLshort * p) in __indirect_glWindowPos2sv() 91 __indirect_glWindowPos3s(GLshort x, GLshort y, GLshort z) in __indirect_glWindowPos3s() 109 __indirect_glWindowPos3sv(const GLshort * p) in __indirect_glWindowPos3sv()
|
/third_party/mesa3d/include/GL/ |
H A D | gl.h | 119 typedef short GLshort; /* 2-byte signed */ typedef 930 GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y ); 935 GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z ); 940 GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort [all...] |
/third_party/mesa3d/src/gallium/frontends/wgl/ |
H A D | gldrv.h | 51 void (APIENTRY *glColor3s )( GLshort red, GLshort green, GLshort blue ); 52 void (APIENTRY *glColor3sv )( const GLshort *v ); 67 void (APIENTRY *glColor4s )( GLshort red, GLshort green, GLshort blue, GLshort alpha ); 68 void (APIENTRY *glColor4sv )( const GLshort *v ); 84 void (APIENTRY *glIndexs )( GLshort [all...] |
/third_party/mesa3d/src/glx/tests/ |
H A D | indirect_api.cpp | 99 void __indirect_glColor3s(GLshort red, GLshort green, GLshort blue) { } in __indirect_glColor3s() 100 void __indirect_glColor3sv(const GLshort *v) { } in __indirect_glColor3sv() 115 void __indirect_glColor4s(GLshort red, GLshort green, GLshort blue, GLshort alpha) { } in __indirect_glColor4s() 116 void __indirect_glColor4sv(const GLshort *v) { } in __indirect_glColor4sv() 197 void __indirect_glIndexs(GLshort in __indirect_glIndexiv() [all...] |
/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cDirectStateAccessTests.cpp | 174 addChild(new Textures::BufferTest<glw::GLshort, 1, false>(m_context, "textures_buffer_r16i")); in init() 175 addChild(new Textures::BufferTest<glw::GLshort, 2, false>(m_context, "textures_buffer_rg16i")); in init() 176 addChild(new Textures::BufferTest<glw::GLshort, 4, false>(m_context, "textures_buffer_rgba16i")); in init() 230 addChild(new Textures::StorageAndSubImageTest<glw::GLshort, 1, false, 1, false>(m_context, "textures_storage_1d_r16i")); in init() 231 addChild(new Textures::StorageAndSubImageTest<glw::GLshort, 2, false, 1, false>(m_context, "textures_storage_1d_rg16i")); in init() 232 addChild(new Textures::StorageAndSubImageTest<glw::GLshort, 4, false, 1, false>(m_context, "textures_storage_1d_rgba16i")); in init() 233 addChild(new Textures::StorageAndSubImageTest<glw::GLshort, 1, false, 2, false>(m_context, "textures_storage_2d_r16i")); in init() 234 addChild(new Textures::StorageAndSubImageTest<glw::GLshort, 2, false, 2, false>(m_context, "textures_storage_2d_rg16i")); in init() 235 addChild(new Textures::StorageAndSubImageTest<glw::GLshort, 4, false, 2, false>(m_context, "textures_storage_2d_rgba16i")); in init() 236 addChild(new Textures::StorageAndSubImageTest<glw::GLshort, in init() [all...] |
/third_party/mesa3d/src/mesa/vbo/ |
H A D | vbo_attrib_tmp.h | 1030 TAG(Vertex2s)(GLshort x, GLshort y) in Vertex2s() 1051 TAG(Vertex3s)(GLshort x, GLshort y, GLshort z) in Vertex3s() 1072 TAG(Vertex4s)(GLshort x, GLshort y, GLshort z, GLshort w) in Vertex4s() 1093 TAG(Vertex2sv)(const GLshort * [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/ |
H A D | copyvertex.inc.h | 74 GLshort *offsetOutput = reinterpret_cast<GLshort *>(output) + i * outputComponentCount; in Copy8SintTo16SintVertexData() 78 offsetOutput[j] = static_cast<GLshort>(offsetInput[j]); in Copy8SintTo16SintVertexData() 104 GLshort *offsetOutput = reinterpret_cast<GLshort *>(output) + i * outputComponentCount; in Copy8SnormTo16SnormVertexData() 109 // When converted to GLshort, the value must be scaled to between -32768 and +32767 in Copy8SnormTo16SnormVertexData() 359 GLshort *intOutput = reinterpret_cast<GLshort *>(output); in CopyPackedRGB() 363 *intOutput = static_cast<GLshort>(data | negativeMask); in CopyPackedRGB() 367 *intOutput = static_cast<GLshort>(dat in CopyPackedRGB() [all...] |
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
H A D | formatutils11.cpp | 309 &CopyNativeVertexData<GLshort, 1, 2, 0>); in GetVertexFormatInfo_FL_9_3() 318 &CopyNativeVertexData<GLshort, 1, 2, 0>); in GetVertexFormatInfo_FL_9_3() 529 &CopyNativeVertexData<GLshort, 1, 1, 0>); in GetVertexFormatInfo() 535 &CopyNativeVertexData<GLshort, 2, 2, 0>); in GetVertexFormatInfo() 541 &CopyNativeVertexData<GLshort, 3, 4, 1>); in GetVertexFormatInfo() 547 &CopyNativeVertexData<GLshort, 4, 4, 0>); in GetVertexFormatInfo() 555 &CopyNativeVertexData<GLshort, 1, 1, 0>); in GetVertexFormatInfo() 561 &CopyNativeVertexData<GLshort, 2, 2, 0>); in GetVertexFormatInfo() 567 &CopyNativeVertexData<GLshort, 3, 4, INT16_MAX>); in GetVertexFormatInfo() 573 &CopyNativeVertexData<GLshort, in GetVertexFormatInfo() [all...] |
/third_party/glfw/deps/glad/ |
H A D | gl.h | 1785 typedef khronos_int16_t GLshort; typedef 1966 typedef void (GLAD_API_PTR *PFNGLCOLOR3SPROC)(GLshort red, GLshort green, GLshort blue); 1967 typedef void (GLAD_API_PTR *PFNGLCOLOR3SVPROC)(const GLshort * v); 1982 typedef void (GLAD_API_PTR *PFNGLCOLOR4SPROC)(GLshort red, GLshort green, GLshort blue, GLshort alpha); 1983 typedef void (GLAD_API_PTR *PFNGLCOLOR4SVPROC)(const GLshort * [all...] |