/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fNegativeStateApiTests.cpp | 907 ctx.glGetActiveUniformBlockiv(-1, 0, GL_UNIFORM_BLOCK_BINDING, ¶ms); in get_active_uniform_blockiv() 912 ctx.glGetActiveUniformBlockiv(shader, 0, GL_UNIFORM_BLOCK_BINDING, ¶ms); in get_active_uniform_blockiv() 919 ctx.glGetActiveUniformBlockiv(program.getProgram(), numActiveBlocks, GL_UNIFORM_BLOCK_BINDING, ¶ms); in get_active_uniform_blockiv() 946 ctx.glGetActiveUniformBlockName(shader, numActiveBlocks, GL_UNIFORM_BLOCK_BINDING, &length, &uniformBlockName[0]); in get_active_uniform_block_name() 951 ctx.glGetActiveUniformBlockName(-1, numActiveBlocks, GL_UNIFORM_BLOCK_BINDING, &length, &uniformBlockName[0]); in get_active_uniform_block_name()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fNegativeStateApiTests.cpp | 586 glGetActiveUniformBlockiv(program.getProgram(), numActiveBlocks, GL_UNIFORM_BLOCK_BINDING, ¶ms); in init()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | functionsgl_enums.h | 736 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F macro
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cShadingLanguage420PackTests.cpp | 8849 gl.getActiveUniformBlockiv(program.m_program_object_id, uniform_index, GL_UNIFORM_BLOCK_BINDING, &binding); in checkBinding() 8886 gl.getActiveUniformBlockiv(program.m_program_object_id, index, GL_UNIFORM_BLOCK_BINDING, &binding); in checkResults() 9339 gl.getActiveUniformBlockiv(program.m_program_object_id, index, GL_UNIFORM_BLOCK_BINDING, &binding); in prepareUniforms()
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/third_party/mesa3d/src/mesa/main/ |
H A D | uniforms.c | 1250 case GL_UNIFORM_BLOCK_BINDING: in mesa_bufferiv()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | libGLESv3.cpp | 2621 case GL_UNIFORM_BLOCK_BINDING: in GetActiveUniformBlockiv()
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/third_party/mesa3d/include/GLES3/ |
H A D | gl31.h | 936 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F macro
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H A D | gl3.h | 936 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F macro
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H A D | gl32.h | 936 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F macro
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/third_party/openGLES/api/GLES3/ |
H A D | gl3.h | 917 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F macro
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H A D | gl31.h | 917 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F macro
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H A D | gl32.h | 917 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F macro
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | queryutils.cpp | 965 case GL_UNIFORM_BLOCK_BINDING: in GetUniformBlockPropertyEnum()
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H A D | validationES.cpp | 7632 case GL_UNIFORM_BLOCK_BINDING: in ValidateGetActiveUniformBlockivBase()
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/third_party/skia/third_party/externals/swiftshader/include/GLES3/ |
H A D | gl3.h | 936 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLES3/ |
H A D | gl3.h | 936 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F macro
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H A D | gl31.h | 938 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F macro
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H A D | gl32.h | 938 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F macro
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/third_party/skia/third_party/externals/angle2/include/GLES3/ |
H A D | gl3.h | 917 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F macro
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H A D | gl31.h | 917 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F macro
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H A D | gl32.h | 917 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F macro
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/third_party/glfw/deps/glad/ |
H A D | gl.h | 1386 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F macro
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/third_party/mesa3d/include/GL/ |
H A D | glcorearb.h | 1459 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F macro
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/third_party/openGLES/api/GL/ |
H A D | glcorearb.h | 1440 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F macro
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/third_party/skia/third_party/externals/swiftshader/include/GL/ |
H A D | glcorearb.h | 1459 #define GL_UNIFORM_BLOCK_BINDING 0x8A3F macro
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