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Searched refs:GL_TESS_EVALUATION_SHADER (Results 1 - 25 of 60) sorted by relevance

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/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fNegativeShaderStorageTests.cpp64 case GL_TESS_EVALUATION_SHADER: return "#extension GL_EXT_tessellation_shader : require\n"; in getShaderExtensionDeclaration()
78 case GL_TESS_EVALUATION_SHADER: return glu::SHADERTYPE_TESSELLATION_EVALUATION; in getGLUShaderType()
94 case GL_TESS_EVALUATION_SHADER: return GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS; in getMaxSSBlockSizeEnum()
139 case GL_TESS_EVALUATION_SHADER: in genBlockSource()
173 case GL_TESS_EVALUATION_SHADER: in genCommonSource()
203 GL_TESS_EVALUATION_SHADER, in block_number_limits()
211 const std::string tessEvalSource = genCommonSource(ctx, GL_TESS_EVALUATION_SHADER); in block_number_limits()
253 case GL_TESS_EVALUATION_SHADER: in block_number_limits()
295 combinedSSBlocks += genMaxSSBlocksSource(ctx, GL_TESS_EVALUATION_SHADER, sources); in max_combined_block_number_limit()
H A Des31fNegativeSSBOBlockTests.cpp309 case GL_TESS_EVALUATION_SHADER: in generateVaryingSSBOShader()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcMultipleContextsTests.cpp323 gl.getUniformSubroutineuiv(GL_TESS_EVALUATION_SHADER, in captureCurrentSubroutineSet()
641 GL_TESS_EVALUATION_SHADER); in prepareProgram()
660 GL_TESS_EVALUATION_SHADER); in prepareProgram()
848 gl.uniformSubroutinesuiv(GL_TESS_EVALUATION_SHADER, 1 /* count */, &set.m_tesselation_evaluation_shader_stage); in updateCurrentSubroutineSet()
H A DglcExtTokens.cpp73 TESS_EVALUATION_SHADER = GL_TESS_EVALUATION_SHADER; in init()
/third_party/mesa3d/src/compiler/glsl/
H A Dstandalone_scaffolding.h93 case GL_TESS_EVALUATION_SHADER: in _mesa_shader_enum_to_shader_stage()
H A Dstandalone.cpp480 shader->Type = GL_TESS_EVALUATION_SHADER; in standalone_compile_shader()
/third_party/mesa3d/src/mesa/main/
H A Dshaderobj.h137 case GL_TESS_EVALUATION_SHADER: in _mesa_shader_enum_to_shader_stage()
H A Dpipelineobj.c252 use_program_stage(ctx, GL_TESS_EVALUATION_SHADER, shProg, pipe); in use_program_stages()
748 case GL_TESS_EVALUATION_SHADER: in _mesa_GetProgramPipelineiv()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl3cCullDistanceTests.cpp84 { GL_TESS_EVALUATION_SHADER, te_body, 0 }, { GL_VERTEX_SHADER, vs_body, 0 } }; in buildProgram()
817 { &te_body, GL_TESS_EVALUATION_SHADER }, { &vs_body, GL_VERTEX_SHADER } }; in iterate()
835 ((current_body.gl_type == GL_TESS_EVALUATION_SHADER) && (!current_stage.use_te)) || in iterate()
885 case GL_TESS_EVALUATION_SHADER: in iterate()
1311 GL_TESS_EVALUATION_SHADER, te_template, std::string(), use_ts, in buildPO()
1483 case GL_TESS_EVALUATION_SHADER: in buildPO()
H A Dgl4cShaderImageSizeTests.cpp261 case GL_TESS_EVALUATION_SHADER: in CheckProgram()
551 case GL_TESS_EVALUATION_SHADER: in CheckProgram()
641 m_program[2] = glCreateShaderProgramv(GL_TESS_EVALUATION_SHADER, 1, &glsl_tes); in Run()
653 m_program[1] = glCreateShaderProgramv(GL_TESS_EVALUATION_SHADER, 1, &glsl_tes); in Run()
H A Dgl3cCommonBugsTests.cpp890 m_te_id = gl.createShader(GL_TESS_EVALUATION_SHADER); in iterate()
2591 GL_TESS_EVALUATION_SHADER }, in runPipelineObjectValidationTestMode()
2776 GL_TESS_EVALUATION_SHADER }, in runSeparateShaderTestMode()
5577 m_so_ids[SHADER_TYPE_TESS_EVALUATION] = gl.createShader(GL_TESS_EVALUATION_SHADER); in iterate()
H A Dgl4cDirectStateAccessProgramPipelinesTests.cpp222 is_ok &= testProgramPipelineParameter(GL_TESS_EVALUATION_SHADER, 0); in iterate()
279 * GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER,
H A Dgl4cShaderSubroutineTests.cpp289 m_tesselation_evaluation_shader_id = gl.createShader(GL_TESS_EVALUATION_SHADER); in build()
878 *out_te_id = gl.createShader(GL_TESS_EVALUATION_SHADER); in buildProgram()
1108 result = GL_TESS_EVALUATION_SHADER; in getGLenumForShaderStage()
1286 case GL_TESS_EVALUATION_SHADER: in getShaderStageStringFromGLEnum()
7053 m_te_po_ids[n_id] = gl.createShaderProgramv(GL_TESS_EVALUATION_SHADER, 1 /* count */, &te_body_raw_ptr); in initTest()
7223 gl.getSubroutineIndex(te_po_id, GL_TESS_EVALUATION_SHADER, te_subroutine_name_sstream.str().c_str()); in iterate()
7251 te_subroutine_uniform_index = gl.getSubroutineUniformLocation(te_po_id, GL_TESS_EVALUATION_SHADER, "function"); in iterate()
7287 { GL_TESS_EVALUATION_SHADER, te_po_id, te_subroutine_indices + n_te_subroutine }, in iterate()
8244 m_te_po_ids[n_id] = gl.createShaderProgramv(GL_TESS_EVALUATION_SHADER, 1 /* count */, &te_body_raw_ptr); in initTest()
8289 { m_po_ids[n_id], m_po_descriptors[n_id].tess_evaluation, m_te_ids[n_id], GL_TESS_EVALUATION_SHADER }, in initTest()
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H A Dgl4cProgramInterfaceQueryTests.cpp144 GLuint sh = glCreateShader(GL_TESS_EVALUATION_SHADER); in CreateProgram()
2330 glGetSubroutineUniformLocation(program, GL_TESS_EVALUATION_SHADER, "a"), in VerifyTES()
2340 GLint expectedU[] = { 2, 1, 1, glGetSubroutineUniformLocation(program, GL_TESS_EVALUATION_SHADER, "a"), in VerifyTES()
2585 case GL_TESS_EVALUATION_SHADER: in CheckProgram()
3922 const GLuint tcs = CreateShaderProgram(GL_TESS_EVALUATION_SHADER, 1, &srcTCS); in Run()
4628 case GL_TESS_EVALUATION_SHADER: in CheckProgram()
H A Dgl4cStencilTexturingTests.cpp91 GL_TESS_EVALUATION_SHADER, GL_VERTEX_SHADER }; in createAndBuildProgram()
H A Dgl4cTextureGatherTests.cpp123 GLuint sh = glCreateShader(GL_TESS_EVALUATION_SHADER); in CreateProgram()
196 case GL_TESS_EVALUATION_SHADER: in CheckProgram()
/third_party/mesa3d/src/gallium/drivers/radeonsi/glsl_tests/
H A Damdgcn_glslc.c247 type = GL_TESS_EVALUATION_SHADER; in main()
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
H A DValidateVaryingLocations.cpp125 case GL_TESS_EVALUATION_SHADER: in ShouldIgnoreVaryingArraySize()
H A DCollectVariables.cpp627 mShaderType == GL_TESS_EVALUATION_SHADER); in visitSymbol()
692 ASSERT(mShaderType == GL_TESS_EVALUATION_SHADER); in visitSymbol()
705 ASSERT(mShaderType == GL_TESS_EVALUATION_SHADER); in visitSymbol()
H A Dutil.cpp553 ((shaderType == GL_TESS_EVALUATION_SHADER) && IsInterpolationIn(qualifier));
H A DParseContext.cpp1218 if (mShaderType != GL_TESS_CONTROL_SHADER && mShaderType != GL_TESS_EVALUATION_SHADER && in checkCanBeDeclaredWithoutInitializer()
4294 mShaderType != GL_TESS_EVALUATION_SHADER) in addInterfaceBlock()
4319 mShaderType == GL_TESS_EVALUATION_SHADER && IsShaderIn(typeQualifier.qualifier); in addInterfaceBlock()
5542 case GL_TESS_EVALUATION_SHADER: in parseInQualifier()
/third_party/skia/third_party/externals/angle2/src/compiler/translator/tree_ops/vulkan/
H A DDeclarePerVertexBlocks.cpp190 if ((mShaderType == GL_TESS_CONTROL_SHADER || mShaderType == GL_TESS_EVALUATION_SHADER ||
/third_party/vk-gl-cts/external/openglcts/modules/glesext/
H A DesextcTestCaseBase.cpp375 case GL_TESS_EVALUATION_SHADER: in getShaderTypeName()
/third_party/vk-gl-cts/framework/opengl/
H A DgluShaderProgram.cpp545 GL_TESS_EVALUATION_SHADER, in getGLShaderType()
/third_party/mesa3d/src/mesa/state_tracker/
H A Dst_program.c1178 case GL_TESS_EVALUATION_SHADER: in destroy_shader_program_variants_cb()

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