/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/gles1/ |
H A D | MaterialsTest.cpp | 50 GL_SPECULAR, in TEST_P() 101 GL_SPECULAR, in TEST_P()
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H A D | LightsTest.cpp | 100 glGetLightfv(GL_LIGHT0 + i, GL_SPECULAR, &actualColor.R); in TEST_P() 274 glLightfv(GL_LIGHT0 + i, GL_SPECULAR, &specular.R); in TEST_P() 276 glGetLightfv(GL_LIGHT0 + i, GL_SPECULAR, &actualColor.R); in TEST_P()
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/third_party/mesa3d/src/glx/tests/ |
H A D | enum_sizes.cpp | 122 EXPECT_EQ(4, __glLightfv_size(GL_SPECULAR)); in TEST() 138 case GL_SPECULAR: in TEST() 180 EXPECT_EQ(4, __glMaterialfv_size(GL_SPECULAR)); in TEST() 193 case GL_SPECULAR: in TEST()
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/third_party/mesa3d/src/mesa/main/ |
H A D | light.c | 120 case GL_SPECULAR: in do_light() 279 case GL_SPECULAR: in _mesa_Lightfv() 342 case GL_SPECULAR: in _mesa_Lightiv() 394 case GL_SPECULAR: in _mesa_GetLightfv() 449 case GL_SPECULAR: in _mesa_GetLightiv() 626 case GL_SPECULAR: in _mesa_material_bitmask() 849 case GL_SPECULAR: in _mesa_GetMaterialfv() 908 case GL_SPECULAR: in _mesa_GetMaterialiv()
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H A D | es1_conversion.c | 225 case GL_SPECULAR: in _mesa_GetLightxv() 273 case GL_SPECULAR: in _mesa_GetMaterialxv() 508 case GL_SPECULAR: in _mesa_Lightxv() 589 case GL_SPECULAR: in _mesa_Materialxv()
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H A D | glthread_marshal.h | 220 case GL_SPECULAR: in _mesa_light_enum_to_count() 307 case GL_SPECULAR: in _mesa_material_enum_to_count()
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/third_party/skia/third_party/externals/angle2/samples/gles1/ |
H A D | SimpleLighting.cpp | 73 glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, mat_specular);
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/third_party/glfw/examples/ |
H A D | particles.c | 619 glMaterialfv(GL_FRONT, GL_SPECULAR, fountain_specular); in draw_fountain() 722 glMaterialfv(GL_FRONT, GL_SPECULAR, floor_specular); in draw_floor() 769 glLightfv(GL_LIGHT1, GL_SPECULAR, l1spec); in setup_lights() 773 glLightfv(GL_LIGHT2, GL_SPECULAR, l2spec); in setup_lights() 776 glLightfv(GL_LIGHT3, GL_SPECULAR, glow_color); in setup_lights()
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H A D | splitview.c | 139 glMaterialfv(GL_FRONT, GL_SPECULAR, model_specular); in drawScene() 336 glLightfv(GL_LIGHT1, GL_SPECULAR, light_specular); in drawAllViews()
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/third_party/skia/third_party/externals/angle2/src/common/ |
H A D | PackedGLEnums_autogen.cpp | 847 case GL_SPECULAR: in FromGLenum() 879 return GL_SPECULAR; in ToGLenum() 918 os << "GL_SPECULAR"; in operator <<() 1094 case GL_SPECULAR: in FromGLenum() 1116 return GL_SPECULAR; in ToGLenum() 1143 os << "GL_SPECULAR"; in operator <<()
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/third_party/openGLES/api/GLSC/1.0.1/ |
H A D | gl.h | 228 /* #define GL_SPECULAR 0x1202 */ 235 /* #define GL_SPECULAR 0x1202 */ 294 #define GL_SPECULAR 0x1202 macro 318 /* #define GL_SPECULAR 0x1202 */
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/third_party/openGLES/api/GLSC/1.0/ |
H A D | gl.h | 232 /* #define GL_SPECULAR 0x1202 */ 239 /* #define GL_SPECULAR 0x1202 */ 298 #define GL_SPECULAR 0x1202 macro 314 /* #define GL_SPECULAR 0x1202 */
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/third_party/skia/third_party/externals/opengl-registry/api/GLSC/1.0/ |
H A D | gl.h | 232 /* #define GL_SPECULAR 0x1202 */ 239 /* #define GL_SPECULAR 0x1202 */ 298 #define GL_SPECULAR 0x1202 macro 314 /* #define GL_SPECULAR 0x1202 */
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/third_party/skia/third_party/externals/opengl-registry/api/GLSC/1.0.1/ |
H A D | gl.h | 228 /* #define GL_SPECULAR 0x1202 */ 235 /* #define GL_SPECULAR 0x1202 */ 294 #define GL_SPECULAR 0x1202 macro 318 /* #define GL_SPECULAR 0x1202 */
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/third_party/openGLES/api/GLES/1.0/ |
H A D | gl.h | 261 #define GL_SPECULAR 0x1202 macro 305 /* GL_SPECULAR */
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/third_party/skia/third_party/externals/opengl-registry/api/GLES/1.0/ |
H A D | gl.h | 261 #define GL_SPECULAR 0x1202 macro 305 /* GL_SPECULAR */
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/third_party/mesa3d/include/GLES/ |
H A D | gl.h | 250 #define GL_SPECULAR 0x1202 macro
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/third_party/openGLES/api/GLES/ |
H A D | gl.h | 231 #define GL_SPECULAR 0x1202 macro
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/third_party/mesa3d/src/mesa/vbo/ |
H A D | vbo_exec_api.c | 628 case GL_SPECULAR: in _mesa_Materialfv()
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H A D | vbo_save_api.c | 1390 case GL_SPECULAR: in _save_Materialfv()
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H A D | vbo_attrib_tmp.h | 3234 case GL_SPECULAR: in Materialiv()
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/third_party/skia/third_party/externals/swiftshader/include/GLES/ |
H A D | gl.h | 250 #define GL_SPECULAR 0x1202 macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLES/ |
H A D | gl.h | 250 #define GL_SPECULAR 0x1202 macro
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/third_party/skia/third_party/externals/angle2/include/GLES/ |
H A D | gl.h | 254 #define GL_SPECULAR 0x1202 macro
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/third_party/mesa3d/include/GL/ |
H A D | gl.h | 290 #define GL_SPECULAR 0x1202 macro
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