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Searched refs:GL_SMOOTH (Results 1 - 21 of 21) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/gles1/
H A DShadeModelTest.cpp40 EXPECT_GLENUM_EQ(GL_SMOOTH, shadeModel); in TEST_P()
62 glShadeModel(GL_SMOOTH); in TEST_P()
68 EXPECT_GLENUM_EQ(GL_SMOOTH, shadeModel); in TEST_P()
/third_party/skia/third_party/externals/angle2/samples/gles1/
H A DFlatShading.cpp74 glShadeModel(GL_SMOOTH); variable
/third_party/skia/third_party/externals/angle2/samples/torus_lighting/
H A DTorusLightingES1.cpp26 glShadeModel(GL_SMOOTH); variable
/third_party/glfw/examples/
H A Dwave.c178 glShadeModel(GL_SMOOTH); in init_opengl()
H A Dgears.c155 glShadeModel(GL_SMOOTH); in gear()
/third_party/skia/third_party/externals/imgui/backends/
H A Dimgui_impl_opengl2.cpp126 glShadeModel(GL_SMOOTH); in ImGui_ImplOpenGL2_SetupRenderState()
/third_party/mesa3d/src/mesa/main/
H A Dlight.c50 if (mode != GL_FLAT && mode != GL_SMOOTH) { in _mesa_ShadeModel()
1261 ctx->Light.ShadeModel = GL_SMOOTH; in _mesa_init_lighting()
/third_party/skia/third_party/externals/angle2/src/common/
H A DPackedGLEnums_autogen.cpp1468 case GL_SMOOTH: in FromGLenum()
1482 return GL_SMOOTH; in ToGLenum()
1497 os << "GL_SMOOTH"; in operator <<()
/third_party/openGLES/api/GLSC/1.0.1/
H A Dgl.h350 #define GL_SMOOTH 0x1D01 macro
/third_party/openGLES/api/GLSC/1.0/
H A Dgl.h346 #define GL_SMOOTH 0x1D01 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLSC/1.0/
H A Dgl.h346 #define GL_SMOOTH 0x1D01 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLSC/1.0.1/
H A Dgl.h350 #define GL_SMOOTH 0x1D01 macro
/third_party/openGLES/api/GLES/1.0/
H A Dgl.h337 #define GL_SMOOTH 0x1D01 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES/1.0/
H A Dgl.h337 #define GL_SMOOTH 0x1D01 macro
/third_party/mesa3d/include/GLES/
H A Dgl.h297 #define GL_SMOOTH 0x1D01 macro
/third_party/openGLES/api/GLES/
H A Dgl.h278 #define GL_SMOOTH 0x1D01 macro
/third_party/skia/third_party/externals/swiftshader/include/GLES/
H A Dgl.h297 #define GL_SMOOTH 0x1D01 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES/
H A Dgl.h297 #define GL_SMOOTH 0x1D01 macro
/third_party/skia/third_party/externals/angle2/include/GLES/
H A Dgl.h301 #define GL_SMOOTH 0x1D01 macro
/third_party/mesa3d/include/GL/
H A Dgl.h303 #define GL_SMOOTH 0x1D01 macro
/third_party/glfw/deps/glad/
H A Dgl.h1154 #define GL_SMOOTH 0x1D01 macro

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