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Searched refs:GL_SAMPLE_COVERAGE (Results 1 - 25 of 58) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/gles1/
H A DBasicDrawTest.cpp139 glEnable(GL_SAMPLE_COVERAGE); in TEST_P()
142 glGetFixedv(GL_SAMPLE_COVERAGE, &isSampleCoverage); in TEST_P()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DMultisampleTest.cpp435 glEnable(GL_SAMPLE_COVERAGE); in TEST_P()
440 glDisable(GL_SAMPLE_COVERAGE); in TEST_P()
H A DMultisampleCompatibilityTest.cpp367 // Test that enabling GL_SAMPLE_COVERAGE affects rendering.
384 glEnable(GL_SAMPLE_COVERAGE); in TEST_P()
392 glDisable(GL_SAMPLE_COVERAGE); in TEST_P()
/third_party/vk-gl-cts/modules/gles2/performance/
H A Des2pStateChangeCallTests.cpp195 GL_SAMPLE_COVERAGE, in init()
211 GL_SAMPLE_COVERAGE, in init()
/third_party/vk-gl-cts/modules/gles3/performance/
H A Des3pStateChangeCallTests.cpp226 GL_SAMPLE_COVERAGE, in init()
244 GL_SAMPLE_COVERAGE, in init()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fMultisampleTests.cpp1223 * GL_SAMPLE_ALPHA_TO_COVERAGE or GL_SAMPLE_COVERAGE is, on average,
1280 GLU_CHECK_CALL(glEnable(GL_SAMPLE_COVERAGE)); in init()
1281 log << TestLog::Message << "GL_SAMPLE_COVERAGE is enabled" << TestLog::EndMessage; in init()
1398 * GL_SAMPLE_COVERAGE is constant at given pixel coordinates, with a given
1459 GLU_CHECK_CALL(glEnable(GL_SAMPLE_COVERAGE)); in iterate()
1460 log << TestLog::Message << "GL_SAMPLE_COVERAGE is enabled" << TestLog::EndMessage; in iterate()
1588 log << TestLog::Message << "Drawing the pattern with GL_SAMPLE_COVERAGE disabled" << TestLog::EndMessage; in iterate()
1592 log << TestLog::Image("RenderedImageNoSampleCoverage", "Rendered image with GL_SAMPLE_COVERAGE disabled", renderedImgNoSampleCoverage, QP_IMAGE_COMPRESSION_MODE_PNG); in iterate()
1596 GLU_CHECK_CALL(glEnable(GL_SAMPLE_COVERAGE)); in iterate()
1597 log << TestLog::Message << "Drawing the pattern with GL_SAMPLE_COVERAGE enable in iterate()
[all...]
H A Des3fBooleanStateQueryTests.cpp775 { "sample_coverage", "SAMPLE_COVERAGE", GL_SAMPLE_COVERAGE, false}, in init()
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fMultisampleTests.cpp1064 * GL_SAMPLE_ALPHA_TO_COVERAGE or GL_SAMPLE_COVERAGE is, on average,
1124 GLU_CHECK_CALL(glEnable(GL_SAMPLE_COVERAGE)); in init()
1125 log << TestLog::Message << "GL_SAMPLE_COVERAGE is enabled" << TestLog::EndMessage; in init()
1242 * GL_SAMPLE_COVERAGE is constant at given pixel coordinates, with a given
1306 GLU_CHECK_CALL(glEnable(GL_SAMPLE_COVERAGE)); in iterate()
1307 log << TestLog::Message << "GL_SAMPLE_COVERAGE is enabled" << TestLog::EndMessage; in iterate()
1438 log << TestLog::Message << "Drawing the pattern with GL_SAMPLE_COVERAGE disabled" << TestLog::EndMessage; in iterate()
1442 log << TestLog::Image("RenderedImageNoSampleCoverage", "Rendered image with GL_SAMPLE_COVERAGE disabled", renderedImgNoSampleCoverage, QP_IMAGE_COMPRESSION_MODE_PNG); in iterate()
1446 GLU_CHECK_CALL(glEnable(GL_SAMPLE_COVERAGE)); in iterate()
1447 log << TestLog::Message << "Drawing the pattern with GL_SAMPLE_COVERAGE enable in iterate()
[all...]
H A Des2fBooleanStateQueryTests.cpp580 { "sample_coverage", "SAMPLE_COVERAGE", GL_SAMPLE_COVERAGE, false}, in init()
/third_party/openGLES/api/GLES/1.0/
H A Dgl.h189 #define GL_SAMPLE_COVERAGE 0x80A0 macro
/third_party/openGLES/api/GLSC2/
H A Dglsc2.h113 #define GL_SAMPLE_COVERAGE 0x80A0 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES/1.0/
H A Dgl.h189 #define GL_SAMPLE_COVERAGE 0x80A0 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLSC2/
H A Dglsc2.h134 #define GL_SAMPLE_COVERAGE 0x80A0 macro
/third_party/vk-gl-cts/framework/opengl/
H A DgluStateReset.cpp127 gl.disable (GL_SAMPLE_COVERAGE); in resetStateES()
735 gl.disable (GL_SAMPLE_COVERAGE); in resetStateGLCore()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DState.cpp1279 case GL_SAMPLE_COVERAGE:
1430 case GL_SAMPLE_COVERAGE: in getEnableFeature()
2401 case GL_SAMPLE_COVERAGE:
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A DStateManagerGL.cpp1437 mFunctions->enable(GL_SAMPLE_COVERAGE); in setSampleCoverageEnabled()
1441 mFunctions->disable(GL_SAMPLE_COVERAGE); in setSampleCoverageEnabled()
2779 get(GL_SAMPLE_COVERAGE, &state->enableSampleCoverage);
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fTextureMultisampleTests.cpp911 gl.enable(GL_SAMPLE_COVERAGE); in updateTexture()
943 gl.disable (GL_SAMPLE_COVERAGE); in updateTexture()
H A Des31fMultisampleTests.cpp765 gl.enable(GL_SAMPLE_COVERAGE); in iterate()
766 GLU_EXPECT_NO_ERROR(gl.getError(), "enable GL_SAMPLE_COVERAGE"); in iterate()
768 log << TestLog::Message << "GL_SAMPLE_COVERAGE is enabled" << TestLog::EndMessage; in iterate()
1025 "Test that coverage mask is constant at given coordinates with a given alpha or coverage value, using GL_SAMPLE_COVERAGE and GL_SAMPLE_MASK", in init()
1028 "Test that coverage mask is constant at given coordinates with a given alpha or coverage value, using GL_SAMPLE_ALPHA_TO_COVERAGE, GL_SAMPLE_COVERAGE and GL_SAMPLE_MASK", in init()
/third_party/mesa3d/include/GLES/
H A Dgl.h137 #define GL_SAMPLE_COVERAGE 0x80A0 macro
/third_party/openGLES/api/GLES/
H A Dgl.h118 #define GL_SAMPLE_COVERAGE 0x80A0 macro
/third_party/skia/third_party/externals/swiftshader/include/GLES/
H A Dgl.h137 #define GL_SAMPLE_COVERAGE 0x80A0 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES/
H A Dgl.h137 #define GL_SAMPLE_COVERAGE 0x80A0 macro
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DlibGLESv2.cpp1432 case GL_SAMPLE_COVERAGE: context->setSampleCoverageEnabled(false); break; in Disable()
1777 case GL_SAMPLE_COVERAGE: context->setSampleCoverageEnabled(true); break; in Enable()
3826 case GL_SAMPLE_COVERAGE: return context->isSampleCoverageEnabled(); in IsEnabled()
H A DContext.cpp1868 case GL_SAMPLE_COVERAGE: *params = mState.sampleCoverageEnabled; break; in getBooleanv()
2699 case GL_SAMPLE_COVERAGE: in getQueryParameterInfo()
/third_party/glfw/deps/glad/
H A Dgles2.h361 #define GL_SAMPLE_COVERAGE 0x80A0 macro

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