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Searched refs:GL_SAMPLER_2D_ARRAY (Results 1 - 25 of 37) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/common/
H A Dutilities.cpp133 case GL_SAMPLER_2D_ARRAY: in VariableComponentType()
322 case GL_SAMPLER_2D_ARRAY: in VariableRowCount()
403 case GL_SAMPLER_2D_ARRAY: in VariableColumnCount()
490 case GL_SAMPLER_2D_ARRAY: in IsSamplerType()
851 case GL_SAMPLER_2D_ARRAY: in VariableSortOrder()
H A Duniform_type_info_autogen.cpp114 {GL_SAMPLER_2D_ARRAY, GL_INT, GL_TEXTURE_2D_ARRAY, GL_NONE, GL_NONE, SamplerFormat::Float, 1,
297 case GL_SAMPLER_2D_ARRAY: in GetTypeInfoIndex()
H A DPackedEnums.cpp150 case GL_SAMPLER_2D_ARRAY:
/third_party/mesa3d/src/compiler/
H A Dbuiltin_type_macros.h95 DECL_TYPE(sampler2DArray, GL_SAMPLER_2D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_FLOAT)
142 DECL_TYPE(texture2DArray, GL_SAMPLER_2D_ARRAY, GLSL_TYPE_TEXTURE, GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_FLOAT)
180 DECL_TYPE(vtexture2DArray, GL_SAMPLER_2D_ARRAY, GLSL_TYPE_TEXTURE, GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_VOID)
/third_party/glslang/glslang/MachineIndependent/
H A Dgl_types.h111 #define GL_SAMPLER_2D_ARRAY 0x8DC1 macro
H A Dreflection.cpp715 case false: return sampler.arrayed ? GL_SAMPLER_2D_ARRAY : GL_SAMPLER_2D; in mapSamplerToGlType()
/third_party/skia/third_party/externals/angle2/src/tests/compiler_tests/
H A DVariablePacker_test.cpp48 GL_SAMPLER_2D_ARRAY, // 30
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A Dutilities.cpp46 case GL_SAMPLER_2D_ARRAY: in UniformComponentCount()
124 case GL_SAMPLER_2D_ARRAY: in UniformComponentType()
174 case GL_SAMPLER_2D_ARRAY: in IsSamplerUniform()
219 case GL_SAMPLER_2D_ARRAY: in VariableRowCount()
H A DProgram.cpp1133 case GL_SAMPLER_2D_ARRAY: in applyUniforms()
1792 case GL_SAMPLER_2D_ARRAY: samplersVS[index].textureType = TEXTURE_2D_ARRAY; break; in defineUniform()
1828 case GL_SAMPLER_2D_ARRAY: samplersPS[index].textureType = TEXTURE_2D_ARRAY; break; in defineUniform()
/third_party/skia/third_party/externals/angle2/samples/shader_translator/
H A Dshader_translator.cpp588 case GL_SAMPLER_2D_ARRAY: in PrintVariable()
589 typeName = "GL_SAMPLER_2D_ARRAY"; in PrintVariable()
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
H A Dutil.cpp294 return GL_SAMPLER_2D_ARRAY;
/third_party/vk-gl-cts/framework/opengl/
H A DgluShaderUtil.cpp1239 case GL_SAMPLER_2D_ARRAY: return TYPE_SAMPLER_2D_ARRAY; in getDataTypeFromGLType()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A Dfunctionsgl_enums.h652 #define GL_SAMPLER_2D_ARRAY 0x8DC1 macro
/third_party/mesa3d/include/GLES3/
H A Dgl31.h801 #define GL_SAMPLER_2D_ARRAY 0x8DC1 macro
H A Dgl3.h801 #define GL_SAMPLER_2D_ARRAY 0x8DC1 macro
H A Dgl32.h801 #define GL_SAMPLER_2D_ARRAY 0x8DC1 macro
/third_party/openGLES/api/GLES3/
H A Dgl3.h782 #define GL_SAMPLER_2D_ARRAY 0x8DC1 macro
H A Dgl31.h782 #define GL_SAMPLER_2D_ARRAY 0x8DC1 macro
H A Dgl32.h782 #define GL_SAMPLER_2D_ARRAY 0x8DC1 macro
/third_party/skia/third_party/externals/swiftshader/include/GLES3/
H A Dgl3.h801 #define GL_SAMPLER_2D_ARRAY 0x8DC1 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES3/
H A Dgl3.h801 #define GL_SAMPLER_2D_ARRAY 0x8DC1 macro
H A Dgl31.h803 #define GL_SAMPLER_2D_ARRAY 0x8DC1 macro
/third_party/skia/third_party/externals/angle2/include/GLES3/
H A Dgl3.h782 #define GL_SAMPLER_2D_ARRAY 0x8DC1 macro
H A Dgl31.h782 #define GL_SAMPLER_2D_ARRAY 0x8DC1 macro
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fShaderStateQueryTests.cpp1653 { "sampler2DArray", "", "highp", "", "float(textureSize(uniformValue,0).r)", GL_SAMPLER_2D_ARRAY, 1, GL_FALSE }, in test()

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