/third_party/skia/third_party/externals/angle2/src/common/ |
H A D | utilities.cpp | 133 case GL_SAMPLER_2D_ARRAY: in VariableComponentType() 322 case GL_SAMPLER_2D_ARRAY: in VariableRowCount() 403 case GL_SAMPLER_2D_ARRAY: in VariableColumnCount() 490 case GL_SAMPLER_2D_ARRAY: in IsSamplerType() 851 case GL_SAMPLER_2D_ARRAY: in VariableSortOrder()
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H A D | uniform_type_info_autogen.cpp | 114 {GL_SAMPLER_2D_ARRAY, GL_INT, GL_TEXTURE_2D_ARRAY, GL_NONE, GL_NONE, SamplerFormat::Float, 1, 297 case GL_SAMPLER_2D_ARRAY: in GetTypeInfoIndex()
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H A D | PackedEnums.cpp | 150 case GL_SAMPLER_2D_ARRAY:
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/third_party/mesa3d/src/compiler/ |
H A D | builtin_type_macros.h | 95 DECL_TYPE(sampler2DArray, GL_SAMPLER_2D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_FLOAT) 142 DECL_TYPE(texture2DArray, GL_SAMPLER_2D_ARRAY, GLSL_TYPE_TEXTURE, GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_FLOAT) 180 DECL_TYPE(vtexture2DArray, GL_SAMPLER_2D_ARRAY, GLSL_TYPE_TEXTURE, GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_VOID)
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/third_party/glslang/glslang/MachineIndependent/ |
H A D | gl_types.h | 111 #define GL_SAMPLER_2D_ARRAY 0x8DC1 macro
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H A D | reflection.cpp | 715 case false: return sampler.arrayed ? GL_SAMPLER_2D_ARRAY : GL_SAMPLER_2D; in mapSamplerToGlType()
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/third_party/skia/third_party/externals/angle2/src/tests/compiler_tests/ |
H A D | VariablePacker_test.cpp | 48 GL_SAMPLER_2D_ARRAY, // 30
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | utilities.cpp | 46 case GL_SAMPLER_2D_ARRAY: in UniformComponentCount() 124 case GL_SAMPLER_2D_ARRAY: in UniformComponentType() 174 case GL_SAMPLER_2D_ARRAY: in IsSamplerUniform() 219 case GL_SAMPLER_2D_ARRAY: in VariableRowCount()
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H A D | Program.cpp | 1133 case GL_SAMPLER_2D_ARRAY: in applyUniforms() 1792 case GL_SAMPLER_2D_ARRAY: samplersVS[index].textureType = TEXTURE_2D_ARRAY; break; in defineUniform() 1828 case GL_SAMPLER_2D_ARRAY: samplersPS[index].textureType = TEXTURE_2D_ARRAY; break; in defineUniform()
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/third_party/skia/third_party/externals/angle2/samples/shader_translator/ |
H A D | shader_translator.cpp | 588 case GL_SAMPLER_2D_ARRAY: in PrintVariable() 589 typeName = "GL_SAMPLER_2D_ARRAY"; in PrintVariable()
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
H A D | util.cpp | 294 return GL_SAMPLER_2D_ARRAY;
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/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluShaderUtil.cpp | 1239 case GL_SAMPLER_2D_ARRAY: return TYPE_SAMPLER_2D_ARRAY; in getDataTypeFromGLType()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | functionsgl_enums.h | 652 #define GL_SAMPLER_2D_ARRAY 0x8DC1 macro
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/third_party/mesa3d/include/GLES3/ |
H A D | gl31.h | 801 #define GL_SAMPLER_2D_ARRAY 0x8DC1 macro
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H A D | gl3.h | 801 #define GL_SAMPLER_2D_ARRAY 0x8DC1 macro
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H A D | gl32.h | 801 #define GL_SAMPLER_2D_ARRAY 0x8DC1 macro
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/third_party/openGLES/api/GLES3/ |
H A D | gl3.h | 782 #define GL_SAMPLER_2D_ARRAY 0x8DC1 macro
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H A D | gl31.h | 782 #define GL_SAMPLER_2D_ARRAY 0x8DC1 macro
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H A D | gl32.h | 782 #define GL_SAMPLER_2D_ARRAY 0x8DC1 macro
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/third_party/skia/third_party/externals/swiftshader/include/GLES3/ |
H A D | gl3.h | 801 #define GL_SAMPLER_2D_ARRAY 0x8DC1 macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLES3/ |
H A D | gl3.h | 801 #define GL_SAMPLER_2D_ARRAY 0x8DC1 macro
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H A D | gl31.h | 803 #define GL_SAMPLER_2D_ARRAY 0x8DC1 macro
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/third_party/skia/third_party/externals/angle2/include/GLES3/ |
H A D | gl3.h | 782 #define GL_SAMPLER_2D_ARRAY 0x8DC1 macro
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H A D | gl31.h | 782 #define GL_SAMPLER_2D_ARRAY 0x8DC1 macro
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fShaderStateQueryTests.cpp | 1653 { "sampler2DArray", "", "highp", "", "float(textureSize(uniformValue,0).r)", GL_SAMPLER_2D_ARRAY, 1, GL_FALSE }, in test()
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