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Searched refs:GL_RGB_INTEGER (Results 1 - 25 of 58) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A Des3_copy_conversion_table_autogen.cpp87 case GL_RGB_INTEGER: in ValidES3CopyConversion()
141 case GL_RGB_INTEGER: in ValidES3CopyConversion()
145 case GL_RGB_INTEGER: in ValidES3CopyConversion()
156 case GL_RGB_INTEGER: in ValidES3CopyConversion()
H A Dformat_map_desktop.cpp38 case GL_RGB_INTEGER: in ValidDesktopFormat()
95 case GL_RGB_INTEGER: in ValidDesktopFormatCombination()
H A Dformat_map_autogen.cpp501 case GL_RGB_INTEGER: in GetSizedFormatInternal()
607 case GL_RGB_INTEGER: in ValidES3Format()
1566 case GL_RGB_INTEGER: in ValidES3FormatCombination()
H A Dformatutils.cpp1058 AddRGBAFormat(&map, GL_RGB8I, true, 8, 8, 8, 0, 0, GL_RGB_INTEGER, GL_BYTE, GL_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported, NeverSupported, NeverSupported); in BuildInternalFormatInfoMap()
1059 AddRGBAFormat(&map, GL_RGB8UI, true, 8, 8, 8, 0, 0, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported, NeverSupported, NeverSupported); in BuildInternalFormatInfoMap()
1060 AddRGBAFormat(&map, GL_RGB16I, true, 16, 16, 16, 0, 0, GL_RGB_INTEGER, GL_SHORT, GL_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported, NeverSupported, NeverSupported); in BuildInternalFormatInfoMap()
1061 AddRGBAFormat(&map, GL_RGB16UI, true, 16, 16, 16, 0, 0, GL_RGB_INTEGER, GL_UNSIGNED_SHORT, GL_UNSIGNED_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported, NeverSupported, NeverSupported); in BuildInternalFormatInfoMap()
1062 AddRGBAFormat(&map, GL_RGB32I, true, 32, 32, 32, 0, 0, GL_RGB_INTEGER, GL_INT, GL_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported, NeverSupported, NeverSupported); in BuildInternalFormatInfoMap()
1063 AddRGBAFormat(&map, GL_RGB32UI, true, 32, 32, 32, 0, 0, GL_RGB_INTEGER, GL_UNSIGNED_INT, GL_UNSIGNED_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported, NeverSupported, NeverSupported); in BuildInternalFormatInfoMap()
1332 AddRGBAFormat(&map, GL_RGB_INTEGER, false, 8, 8, 8, 0, 0, GL_RGB_INTEGER, GL_BYTE, GL_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported, NeverSupported, NeverSupported); in BuildInternalFormatInfoMap()
1333 AddRGBAFormat(&map, GL_RGB_INTEGER, false, 8, 8, 8, 0, 0, GL_RGB_INTEGER, GL_UNSIGNED_BYT in BuildInternalFormatInfoMap()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DTextureUploadFormatTest.cpp80 case GL_RGB_INTEGER: in bytesPerPixel()
257 case GL_RGB_INTEGER: in TEST_P()
481 fnTest({GL_RGB8I, GL_RGB_INTEGER, GL_BYTE}, {1, 1, 1, 1}); in TEST_P()
492 fnTest({GL_RGB16I, GL_RGB_INTEGER, GL_SHORT}, {1, 1, 1, 1}); in TEST_P()
503 fnTest({GL_RGB32I, GL_RGB_INTEGER, GL_INT}, {1, 1, 1, 1}); in TEST_P()
517 fnTest({GL_RGB8UI, GL_RGB_INTEGER, GL_UNSIGNED_BYTE}, {1, 1, 1, 1}); in TEST_P()
528 fnTest({GL_RGB16UI, GL_RGB_INTEGER, GL_UNSIGNED_SHORT}, {1, 1, 1, 1}); in TEST_P()
539 fnTest({GL_RGB32UI, GL_RGB_INTEGER, GL_UNSIGNED_INT}, {1, 1, 1, 1}); in TEST_P()
H A DSwizzleTest.cpp455 init2DTexture(GL_RGB8UI, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, data); in TEST_P()
H A DTextureTest.cpp5781 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB8UI, 1, 1, 0, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, nullptr); in TEST_P()
5800 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB8I, 1, 1, 0, GL_RGB_INTEGER, GL_BYTE, nullptr); in TEST_P()
5818 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB16UI, 1, 1, 0, GL_RGB_INTEGER, GL_UNSIGNED_SHORT, nullptr); in TEST_P()
5836 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB16I, 1, 1, 0, GL_RGB_INTEGER, GL_SHORT, nullptr); in TEST_P()
5854 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB32UI, 1, 1, 0, GL_RGB_INTEGER, GL_UNSIGNED_INT, nullptr); in TEST_P()
5872 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB32I, 1, 1, 0, GL_RGB_INTEGER, GL_INT, nullptr); in TEST_P()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DFramebuffer.cpp540 case GL_RGB8I: return GL_RGB_INTEGER; in getImplementationColorReadFormat()
544 case GL_RGB8UI: return GL_RGB_INTEGER; in getImplementationColorReadFormat()
548 case GL_RGB16I: return GL_RGB_INTEGER; in getImplementationColorReadFormat()
552 case GL_RGB16UI: return GL_RGB_INTEGER; in getImplementationColorReadFormat()
557 case GL_RGB32I: return GL_RGB_INTEGER; in getImplementationColorReadFormat()
561 case GL_RGB32UI: return GL_RGB_INTEGER; in getImplementationColorReadFormat()
H A Dutilities.cpp865 case GL_RGB_INTEGER: in ValidateTextureFormatType()
1020 case GL_RGB_INTEGER: in ValidateTextureFormatType()
1286 case GL_RGB_INTEGER: in ConvertReadFormatType()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcPackedPixelsTests.cpp210 { GL_RGB8I, GL_RGB, GL_RGB_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 8, 0, 0, 0, 0, 0, 0 } }, 0 },
211 { GL_RGB8UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, SAMPLER_UINT, { { 8, 8, 8, 0, 0, 0, 0, 0, 0 } }, 0 },
212 { GL_RGB16I, GL_RGB, GL_RGB_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16,16, 0, 0, 0, 0, 0, 0 } }, 0 },
213 { GL_RGB16UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_SHORT, SAMPLER_UINT, { {16,16,16, 0, 0, 0, 0, 0, 0 } }, 0 },
214 { GL_RGB32I, GL_RGB, GL_RGB_INTEGER, GL_INT, SAMPLER_INT, { {32,32,32, 0, 0, 0, 0, 0, 0 } }, 0 },
215 { GL_RGB32UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_INT, SAMPLER_UINT, { {32,32,32, 0, 0, 0, 0, 0, 0 } }, 0 },
284 { GL_RGB8I, GL_RGB, GL_RGB_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 8, 0, 0, 0, 0, 0, 0 } }, 0 },
285 { GL_RGB8UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, SAMPLER_UINT, { { 8, 8, 8, 0, 0, 0, 0, 0, 0 } }, 0 },
286 { GL_RGB16I, GL_RGB, GL_RGB_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16,16, 0, 0, 0, 0, 0, 0 } }, 0 },
287 { GL_RGB16UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_SHOR
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H A DglcTextureRepeatModeTests.cpp313 { GL_RGB8I, GL_RGB, GL_RGB_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 8, 0, 0, 0, 0, 0, NO_FLAG } }, 0 },
314 { GL_RGB8UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, SAMPLER_UINT, { { 8, 8, 8, 0, 0, 0, 0, 0, NO_FLAG } }, 0 },
315 { GL_RGB16I, GL_RGB, GL_RGB_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16,16, 0, 0, 0, 0, 0, NO_FLAG } }, 0 },
316 { GL_RGB16UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_SHORT, SAMPLER_UINT, { {16,16,16, 0, 0, 0, 0, 0, NO_FLAG } }, 0 },
317 { GL_RGB32I, GL_RGB, GL_RGB_INTEGER, GL_INT, SAMPLER_INT, { {32,32,32, 0, 0, 0, 0, 0, NO_FLAG } }, 0 },
318 { GL_RGB32UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_INT, SAMPLER_UINT, { {32,32,32, 0, 0, 0, 0, 0, NO_FLAG } }, 0 },
402 { GL_RGB8I, GL_RGB, GL_RGB_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 8, 0, 0, 0, 0, 0, NO_FLAG } }, 0 },
403 { GL_RGB8UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, SAMPLER_UINT, { { 8, 8, 8, 0, 0, 0, 0, 0, NO_FLAG } }, 0 },
404 { GL_RGB16I, GL_RGB, GL_RGB_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16,16, 0, 0, 0, 0, 0, NO_FLAG } }, 0 },
405 { GL_RGB16UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_SHOR
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H A DglcInternalformatTests.cpp301 if ((format == GL_RED_INTEGER) || (format == GL_RG_INTEGER) || (format == GL_RGB_INTEGER) || in prepareTexturingProgramSources()
344 else if (format == GL_RGB_INTEGER) in prepareTexturingProgramSources()
814 formatMap[GL_RGB_INTEGER] = TextureFormat(GL_RGB, GL_UNSIGNED_BYTE, GL_RGB); in iterate()
1634 TF(GL_RGB_INTEGER, GL_UNSIGNED_BYTE, GL_RGB8UI), in getESTestData()
1635 TF(GL_RGB_INTEGER, GL_BYTE, GL_RGB8I), in getESTestData()
1636 TF(GL_RGB_INTEGER, GL_UNSIGNED_SHORT, GL_RGB16UI), in getESTestData()
1637 TF(GL_RGB_INTEGER, GL_SHORT, GL_RGB16I), in getESTestData()
1638 TF(GL_RGB_INTEGER, GL_UNSIGNED_INT, GL_RGB32UI), in getESTestData()
1639 TF(GL_RGB_INTEGER, GL_INT, GL_RGB32I), in getESTestData()
1761 TF(GL_RGB_INTEGER, GL_UNSIGNED_IN in getGLTestData()
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H A DglcPixelStorageModesTests.cpp768 case GL_RGB_INTEGER: in createShader()
1067 case GL_RGB_INTEGER: in createShader()
H A DglcPackedDepthStencilTests.cpp185 GL_BGR, GL_BGRA, GL_RED_INTEGER, GL_GREEN_INTEGER, GL_BLUE_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER,
198 GL_RGB_INTEGER,
/third_party/mesa3d/src/mesa/main/
H A Dglformats.c165 case GL_RGB_INTEGER: in get_map_idx()
612 case GL_RGB_INTEGER: in _mesa_is_enum_format_unsized()
1481 case GL_RGB_INTEGER: in _mesa_unpack_format_to_base_format()
1525 return GL_RGB_INTEGER; in _mesa_base_format_to_integer_format()
3308 case GL_RGB_INTEGER: in _mesa_gles_error_check_format_and_type()
3845 else if (format == GL_RGB_INTEGER) in _mesa_format_from_format_and_type()
3853 else if (format == GL_RGB_INTEGER) in _mesa_format_from_format_and_type()
3903 else if (format == GL_RGB_INTEGER) in _mesa_format_from_format_and_type()
3909 else if (format == GL_RGB_INTEGER) in _mesa_format_from_format_and_type()
H A Dtexstorage.c250 case GL_RGB_INTEGER: in _mesa_is_legal_tex_storage_format()
H A Dtexgetimage.c410 case GL_RGB_INTEGER: in _mesa_base_pack_format()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cDirectStateAccessBuffersTests.cpp1042 is_ok &= TestClearNamedBufferData<glw::GLuint, false>(GL_RGB32UI, 3, GL_RGB_INTEGER, GL_UNSIGNED_INT, reference); in iterate()
1048 is_ok &= TestClearNamedBufferData<glw::GLuint, true>(GL_RGB32UI, 3, GL_RGB_INTEGER, GL_UNSIGNED_INT, reference); in iterate()
1058 is_ok &= TestClearNamedBufferData<glw::GLint, false>(GL_RGB32I, 3, GL_RGB_INTEGER, GL_INT, reference); in iterate()
1064 is_ok &= TestClearNamedBufferData<glw::GLint, true>(GL_RGB32I, 3, GL_RGB_INTEGER, GL_INT, reference); in iterate()
2748 GL_RGB_INTEGER, GL_BGR_INTEGER, in TestErrorsOfClearNamedBufferData()
2767 "GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, " in TestErrorsOfClearNamedBufferData()
2778 GL_RGB_INTEGER, GL_BGR_INTEGER, in TestErrorsOfClearNamedBufferData()
3031 GL_RGB_INTEGER, GL_BGR_INTEGER, in TestErrorsOfClearNamedBufferSubData()
3051 "GL_RED_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_BGR_INTEGER, GL_RGBA_INTEGER, GL_BGRA_INTEGER, " in TestErrorsOfClearNamedBufferSubData()
3062 GL_RGB_INTEGER, GL_BGR_INTEGE in TestErrorsOfClearNamedBufferSubData()
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H A Dgl3cTextureSwizzleTests.cpp895 GL_RGB_INTEGER,
908 GL_RGB_INTEGER,
921 GL_RGB_INTEGER,
934 GL_RGB_INTEGER,
947 GL_RGB_INTEGER,
960 GL_RGB_INTEGER,
1338 case GL_RGB_INTEGER: in calculate_values_from_source()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A DBlit11.cpp1399 case GL_RGB_INTEGER: in getBlitShaderOperation()
1422 case GL_RGB_INTEGER: in getBlitShaderOperation()
1510 case GL_RGB_INTEGER: in getBlitShaderOperation()
1548 case GL_RGB_INTEGER: in getBlitShaderOperation()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/common/
H A DImage.cpp47 case GL_RGB_INTEGER: in IsUnsizedInternalFormat()
191 case GL_RGB_INTEGER: in GetSizedInternalFormat()
451 case GL_RGB_INTEGER: in ComputePixelSize()
1466 case GL_RGB_INTEGER: in loadImageData()
/third_party/vk-gl-cts/framework/opengl/
H A DgluTextureUtil.cpp78 case TextureFormat::RGB: format = isInt ? GL_RGB_INTEGER : GL_RGB; break; in getTransferFormat()
452 case GL_RGB_INTEGER: return TextureFormat(TextureFormat::RGB, mapGLChannelType(dataType, false));
/third_party/skia/third_party/externals/angle2/src/common/
H A Dutilities.cpp785 case GL_RGB_INTEGER: in IsIntegerFormat()
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cTextureStorageMultisampleGetTexLevelParameterifvTests.cpp362 texture_cm_face_properties.format = GL_RGB_INTEGER; in iterate()
/third_party/mesa3d/src/mesa/state_tracker/
H A Dst_pbo_compute.c97 pformat = st_pbo_get_dst_format(ctx, PIPE_TEXTURE_2D, src_format, false, format == GL_BGR_INTEGER ? GL_RGB_INTEGER : GL_RGBA_INTEGER, type, 0); in get_convert_format()
99 pformat = get_convert_format(ctx, src_format, format == GL_BGR_INTEGER ? GL_RGB_INTEGER : GL_RGBA_INTEGER, type, need_bgra_swizzle); in get_convert_format()

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