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Searched refs:GL_RED_INTEGER (Results 1 - 25 of 93) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DComputeShaderTest.cpp45 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, kWidth, kHeight, GL_RED_INTEGER, format, in runSharedMemoryTest()
52 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, kWidth, kHeight, GL_RED_INTEGER, format, initData); in runSharedMemoryTest()
76 glReadPixels(0, 0, kWidth, kHeight, GL_RED_INTEGER, format, outputValues); in runSharedMemoryTest()
571 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, GL_RED_INTEGER, GL_UNSIGNED_INT, in TEST_P()
576 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, GL_RED_INTEGER, GL_UNSIGNED_INT, in TEST_P()
641 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, GL_RED_INTEGER, GL_UNSIGNED_INT, in TEST_P()
646 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, GL_RED_INTEGER, GL_UNSIGNED_INT, in TEST_P()
731 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, kWidth, kHeight, GL_RED_INTEGER, GL_UNSIGNED_INT, in TEST_P()
751 glReadPixels(0, 0, kWidth, kHeight, GL_RED_INTEGER, GL_UNSIGNED_INT, outputValues); in TEST_P()
821 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, kWidth, kHeight, GL_RED_INTEGER, GL_UNSIGNED_IN in TEST_P()
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H A DTextureUploadFormatTest.cpp89 case GL_RED_INTEGER: in bytesPerPixel()
263 case GL_RED_INTEGER: in TEST_P()
483 fnTest({GL_R8I, GL_RED_INTEGER, GL_BYTE}, {1, 1, 1, 1}); in TEST_P()
494 fnTest({GL_R16I, GL_RED_INTEGER, GL_SHORT}, {1, 1, 1, 1}); in TEST_P()
505 fnTest({GL_R32I, GL_RED_INTEGER, GL_INT}, {1, 1, 1, 1}); in TEST_P()
519 fnTest({GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE}, {1, 1, 1, 1}); in TEST_P()
530 fnTest({GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT}, {1, 1, 1, 1}); in TEST_P()
541 fnTest({GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT}, {1, 1, 1, 1}); in TEST_P()
H A DParallelShaderCompileTest.cpp302 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RED_INTEGER, GL_UNSIGNED_INT,
308 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RED_INTEGER, GL_UNSIGNED_INT,
314 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RED_INTEGER, GL_UNSIGNED_INT,
339 glReadPixels(0, 0, 1, 1, GL_RED_INTEGER, GL_UNSIGNED_INT, &outputValue);
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_border_clamp/
H A DesextcTextureBorderClampSamplingTextureGroup.cpp69 GL_NEAREST, GL_RED_INTEGER, GL_RGBA_INTEGER, in init()
77 1, 4, GL_TEXTURE_2D, GL_R32UI, GL_R32UI, GL_NEAREST, GL_RED_INTEGER, GL_RGBA_INTEGER, 256, 256, 1, 0, 255, 0, in init()
127 1, 4, GL_TEXTURE_2D_ARRAY, GL_R32I, GL_R32I, GL_NEAREST, GL_RED_INTEGER, GL_RGBA_INTEGER, 256, 256, 6, 0, 255, in init()
135 1, 4, GL_TEXTURE_2D_ARRAY, GL_R32UI, GL_R32UI, GL_NEAREST, GL_RED_INTEGER, GL_RGBA_INTEGER, 256, 256, 6, 0, 255, in init()
169 GL_NEAREST, GL_RED_INTEGER, GL_RGBA_INTEGER, in init()
177 1, 4, GL_TEXTURE_3D, GL_R32UI, GL_R32UI, GL_NEAREST, GL_RED_INTEGER, GL_RGBA_INTEGER, 256, 256, 6, 0, 255, 0, in init()
H A DesextcTextureBorderClampTests.cpp94 GL_NEAREST, GL_RED_INTEGER, GL_RGBA_INTEGER, in init()
102 1, 4, GL_TEXTURE_2D, GL_R32UI, GL_R32UI, GL_NEAREST, GL_RED_INTEGER, GL_RGBA_INTEGER, 256, 256, 1, 0, 255, 0, in init()
152 1, 4, GL_TEXTURE_2D_ARRAY, GL_R32I, GL_R32I, GL_NEAREST, GL_RED_INTEGER, GL_RGBA_INTEGER, 256, 256, 6, 0, 255, in init()
160 1, 4, GL_TEXTURE_2D_ARRAY, GL_R32UI, GL_R32UI, GL_NEAREST, GL_RED_INTEGER, GL_RGBA_INTEGER, 256, 256, 6, 0, 255, in init()
193 GL_NEAREST, GL_RED_INTEGER, GL_RGBA_INTEGER, in init()
201 1, 4, GL_TEXTURE_3D, GL_R32UI, GL_R32UI, GL_NEAREST, GL_RED_INTEGER, GL_RGBA_INTEGER, 256, 256, 6, 0, 255, 0, in init()
/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/
H A DGLFormat.cpp49 AddFormat(wgpu::TextureFormat::R8Uint, GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, Type::Uint); in BuildGLFormatTable()
50 AddFormat(wgpu::TextureFormat::R8Sint, GL_R8I, GL_RED_INTEGER, GL_BYTE, Type::Int); in BuildGLFormatTable()
53 AddFormat(wgpu::TextureFormat::R16Uint, GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT, Type::Uint); in BuildGLFormatTable()
54 AddFormat(wgpu::TextureFormat::R16Sint, GL_R16I, GL_RED_INTEGER, GL_SHORT, Type::Int); in BuildGLFormatTable()
62 AddFormat(wgpu::TextureFormat::R32Uint, GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, Type::Uint); in BuildGLFormatTable()
63 AddFormat(wgpu::TextureFormat::R32Sint, GL_R32I, GL_RED_INTEGER, GL_INT, Type::Int); in BuildGLFormatTable()
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A Des3_copy_conversion_table_autogen.cpp82 case GL_RED_INTEGER: in ValidES3CopyConversion()
85 case GL_RED_INTEGER: in ValidES3CopyConversion()
H A Dformat_map_desktop.cpp34 case GL_RED_INTEGER: in ValidDesktopFormat()
91 case GL_RED_INTEGER: in ValidDesktopFormatCombination()
H A Dformat_map_autogen.cpp379 case GL_RED_INTEGER: in GetSizedFormatInternal()
602 case GL_RED_INTEGER: in ValidES3Format()
1044 case GL_RED_INTEGER: in ValidES3FormatCombination()
H A Dformatutils.cpp1046 AddRGBAFormat(&map, GL_R8I, true, 8, 0, 0, 0, 0, GL_RED_INTEGER, GL_BYTE, GL_INT, false, RequireES<3, 0>, NeverSupported, RequireES<3, 0>, RequireES<3, 0>, NeverSupported); in BuildInternalFormatInfoMap()
1047 AddRGBAFormat(&map, GL_R8UI, true, 8, 0, 0, 0, 0, GL_RED_INTEGER, GL_UNSIGNED_BYTE, GL_UNSIGNED_INT, false, RequireES<3, 0>, NeverSupported, RequireES<3, 0>, RequireES<3, 0>, NeverSupported); in BuildInternalFormatInfoMap()
1048 AddRGBAFormat(&map, GL_R16I, true, 16, 0, 0, 0, 0, GL_RED_INTEGER, GL_SHORT, GL_INT, false, RequireES<3, 0>, NeverSupported, RequireES<3, 0>, RequireES<3, 0>, NeverSupported); in BuildInternalFormatInfoMap()
1049 AddRGBAFormat(&map, GL_R16UI, true, 16, 0, 0, 0, 0, GL_RED_INTEGER, GL_UNSIGNED_SHORT, GL_UNSIGNED_INT, false, RequireES<3, 0>, NeverSupported, RequireES<3, 0>, RequireES<3, 0>, NeverSupported); in BuildInternalFormatInfoMap()
1050 AddRGBAFormat(&map, GL_R32I, true, 32, 0, 0, 0, 0, GL_RED_INTEGER, GL_INT, GL_INT, false, RequireES<3, 0>, NeverSupported, RequireES<3, 0>, RequireES<3, 0>, NeverSupported); in BuildInternalFormatInfoMap()
1051 AddRGBAFormat(&map, GL_R32UI, true, 32, 0, 0, 0, 0, GL_RED_INTEGER, GL_UNSIGNED_INT, GL_UNSIGNED_INT, false, RequireES<3, 0>, NeverSupported, RequireES<3, 0>, RequireES<3, 0>, NeverSupported); in BuildInternalFormatInfoMap()
1320 AddRGBAFormat(&map, GL_RED_INTEGER, false, 8, 0, 0, 0, 0, GL_RED_INTEGER, GL_BYTE, GL_INT, false, RequireES<3, 0>, NeverSupported, NeverSupported, NeverSupported, NeverSupported); in BuildInternalFormatInfoMap()
1321 AddRGBAFormat(&map, GL_RED_INTEGER, false, 8, 0, 0, 0, 0, GL_RED_INTEGER, GL_UNSIGNED_BYT in BuildInternalFormatInfoMap()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DFramebuffer.cpp538 case GL_R8I: return GL_RED_INTEGER; in getImplementationColorReadFormat()
542 case GL_R8UI: return GL_RED_INTEGER; in getImplementationColorReadFormat()
546 case GL_R16I: return GL_RED_INTEGER; in getImplementationColorReadFormat()
550 case GL_R16UI: return GL_RED_INTEGER; in getImplementationColorReadFormat()
555 case GL_R32I: return GL_RED_INTEGER; in getImplementationColorReadFormat()
559 case GL_R32UI: return GL_RED_INTEGER; in getImplementationColorReadFormat()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcTextureRepeatModeTests.cpp301 { GL_R8I, GL_RED, GL_RED_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 0, 0, 0, 0, 0, 0, 0, NO_FLAG } }, FLAG_REQ_RBO },
302 { GL_R8UI, GL_RED, GL_RED_INTEGER, GL_UNSIGNED_BYTE, SAMPLER_UINT, { { 8, 0, 0, 0, 0, 0, 0, 0, NO_FLAG } }, FLAG_REQ_RBO },
303 { GL_R16I, GL_RED, GL_RED_INTEGER, GL_SHORT, SAMPLER_INT, { {16, 0, 0, 0, 0, 0, 0, 0, NO_FLAG } }, FLAG_REQ_RBO },
304 { GL_R16UI, GL_RED, GL_RED_INTEGER, GL_UNSIGNED_SHORT, SAMPLER_UINT, { {16, 0, 0, 0, 0, 0, 0, 0, NO_FLAG } }, FLAG_REQ_RBO },
305 { GL_R32I, GL_RED, GL_RED_INTEGER, GL_INT, SAMPLER_INT, { {32, 0, 0, 0, 0, 0, 0, 0, NO_FLAG } }, FLAG_REQ_RBO },
306 { GL_R32UI, GL_RED, GL_RED_INTEGER, GL_UNSIGNED_INT, SAMPLER_UINT, { {32, 0, 0, 0, 0, 0, 0, 0, NO_FLAG } }, FLAG_REQ_RBO },
390 { GL_R8I, GL_RED, GL_RED_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 0, 0, 0, 0, 0, 0, 0, NO_FLAG } }, FLAG_REQ_RBO },
391 { GL_R8UI, GL_RED, GL_RED_INTEGER, GL_UNSIGNED_BYTE, SAMPLER_UINT, { { 8, 0, 0, 0, 0, 0, 0, 0, NO_FLAG } }, FLAG_REQ_RBO },
392 { GL_R16I, GL_RED, GL_RED_INTEGER, GL_SHORT, SAMPLER_INT, { {16, 0, 0, 0, 0, 0, 0, 0, NO_FLAG } }, FLAG_REQ_RBO },
393 { GL_R16UI, GL_RED, GL_RED_INTEGER, GL_UNSIGNED_SHOR
[all...]
H A DglcPackedPixelsTests.cpp198 { GL_R8I, GL_RED, GL_RED_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 0, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
199 { GL_R8UI, GL_RED, GL_RED_INTEGER, GL_UNSIGNED_BYTE, SAMPLER_UINT, { { 8, 0, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
200 { GL_R16I, GL_RED, GL_RED_INTEGER, GL_SHORT, SAMPLER_INT, { {16, 0, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
201 { GL_R16UI, GL_RED, GL_RED_INTEGER, GL_UNSIGNED_SHORT, SAMPLER_UINT, { {16, 0, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
202 { GL_R32I, GL_RED, GL_RED_INTEGER, GL_INT, SAMPLER_INT, { {32, 0, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
203 { GL_R32UI, GL_RED, GL_RED_INTEGER, GL_UNSIGNED_INT, SAMPLER_UINT, { {32, 0, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
272 { GL_R8I, GL_RED, GL_RED_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 0, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
273 { GL_R8UI, GL_RED, GL_RED_INTEGER, GL_UNSIGNED_BYTE, SAMPLER_UINT, { { 8, 0, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
274 { GL_R16I, GL_RED, GL_RED_INTEGER, GL_SHORT, SAMPLER_INT, { {16, 0, 0, 0, 0, 0, 0, 0, 0 } }, FLAG_REQ_RBO },
275 { GL_R16UI, GL_RED, GL_RED_INTEGER, GL_UNSIGNED_SHOR
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H A DglcInternalformatTests.cpp301 if ((format == GL_RED_INTEGER) || (format == GL_RG_INTEGER) || (format == GL_RGB_INTEGER) || in prepareTexturingProgramSources()
340 if (format == GL_RED_INTEGER) in prepareTexturingProgramSources()
829 formatMap[GL_RED_INTEGER] = TextureFormat(GL_RED_INTEGER, GL_UNSIGNED_BYTE, GL_R8UI); in iterate()
1254 (testFormat == GL_RGBA_INTEGER || testFormat == GL_RG_INTEGER || testFormat == GL_RED_INTEGER)) in iterate()
1654 TF(GL_RED_INTEGER, GL_UNSIGNED_BYTE, GL_R8UI), in getESTestData()
1655 TF(GL_RED_INTEGER, GL_BYTE, GL_R8I), in getESTestData()
1656 TF(GL_RED_INTEGER, GL_UNSIGNED_SHORT, GL_R16UI), in getESTestData()
1657 TF(GL_RED_INTEGER, GL_SHORT, GL_R16I), in getESTestData()
1658 TF(GL_RED_INTEGER, GL_UNSIGNED_IN in getESTestData()
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H A DglcViewportArrayTests.cpp830 case GL_RED_INTEGER: in get()
2709 texture_0.get(GL_RED_INTEGER, GL_INT, &texture_data[0]); in checkResults()
2974 texture.update(m_width, m_height, 0 /* depth */, GL_RED_INTEGER, GL_INT, data); in prepareTextureR32I()
2994 texture.update(m_width, m_height, m_r32ix4_depth, GL_RED_INTEGER, GL_INT, &data[0]); in prepareTextureR32Ix4()
3014 texture.update(m_width, m_height, m_depth, GL_RED_INTEGER, GL_INT, &data[0]); in prepareTextureArrayR32I()
3474 texture_0.get(GL_RED_INTEGER, GL_INT, &texture_data[0]); in checkResults()
3730 texture_0.get(GL_RED_INTEGER, GL_INT, &texture_data[0]); in checkResults()
3957 texture_0.get(GL_RED_INTEGER, GL_INT, &texture_data[0]); in checkResults()
4054 texture_0.get(GL_RED_INTEGER, GL_INT, &texture_data[0]); in checkResults()
4142 texture_0.get(GL_RED_INTEGER, GL_IN in checkResults()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cShaderAtomicCountersTests.cpp1616 glTexImage2D(GL_TEXTURE_2D, 0, GL_R32UI, s, s, 0, GL_RED_INTEGER, GL_UNSIGNED_INT, NULL); in Run()
1651 glReadPixels(0, 0, s, s, GL_RED_INTEGER, GL_UNSIGNED_INT, data); in Run()
1656 glReadPixels(0, 0, s, s, GL_RED_INTEGER, GL_UNSIGNED_INT, data); in Run()
2228 glTexImage2D(GL_TEXTURE_2D, 0, GL_R32UI, s, s, 0, GL_RED_INTEGER, GL_UNSIGNED_INT, NULL); in Run()
2260 glReadPixels(0, 0, s, s, GL_RED_INTEGER, GL_UNSIGNED_INT, data); in Run()
2267 glReadPixels(0, 0, s, s, GL_RED_INTEGER, GL_UNSIGNED_INT, data); in Run()
2368 glTexImage2D(GL_TEXTURE_2D, 0, GL_R32UI, s, s, 0, GL_RED_INTEGER, GL_UNSIGNED_INT, NULL); in Run()
2419 glReadPixels(0, 0, s, s, GL_RED_INTEGER, GL_UNSIGNED_INT, data); in Run()
2431 glReadPixels(0, 0, s, s, GL_RED_INTEGER, GL_UNSIGNED_INT, data); in Run()
2538 glTexImage2D(GL_TEXTURE_2D, 0, GL_R32UI, s, s, 0, GL_RED_INTEGER, GL_UNSIGNED_IN in Run()
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H A Dgl4cDirectStateAccessBuffersTests.cpp971 is_ok &= TestClearNamedBufferData<glw::GLubyte, false>(GL_R8UI, 1, GL_RED_INTEGER, GL_UNSIGNED_BYTE, reference); in iterate()
976 is_ok &= TestClearNamedBufferData<glw::GLubyte, true>(GL_R8UI, 1, GL_RED_INTEGER, GL_UNSIGNED_BYTE, reference); in iterate()
985 is_ok &= TestClearNamedBufferData<glw::GLbyte, false>(GL_R8I, 1, GL_RED_INTEGER, GL_BYTE, reference); in iterate()
990 is_ok &= TestClearNamedBufferData<glw::GLbyte, true>(GL_R8I, 1, GL_RED_INTEGER, GL_BYTE, reference); in iterate()
1010 is_ok &= TestClearNamedBufferData<glw::GLushort, false>(GL_R16UI, 1, GL_RED_INTEGER, GL_UNSIGNED_SHORT, reference); in iterate()
1016 is_ok &= TestClearNamedBufferData<glw::GLushort, true>(GL_R16UI, 1, GL_RED_INTEGER, GL_UNSIGNED_SHORT, reference); in iterate()
1026 is_ok &= TestClearNamedBufferData<glw::GLshort, false>(GL_R16I, 1, GL_RED_INTEGER, GL_SHORT, reference); in iterate()
1031 is_ok &= TestClearNamedBufferData<glw::GLshort, true>(GL_R16I, 1, GL_RED_INTEGER, GL_SHORT, reference); in iterate()
1040 is_ok &= TestClearNamedBufferData<glw::GLuint, false>(GL_R32UI, 1, GL_RED_INTEGER, GL_UNSIGNED_INT, reference); in iterate()
1046 is_ok &= TestClearNamedBufferData<glw::GLuint, true>(GL_R32UI, 1, GL_RED_INTEGER, GL_UNSIGNED_IN in iterate()
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H A Dgl4cTextureBarrierTests.cpp367 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, m_width, m_height, GL_RED_INTEGER, GL_UNSIGNED_INT, in initTextureData()
383 gl.getTexImage(GL_TEXTURE_2D, 0, GL_RED_INTEGER, GL_UNSIGNED_INT, m_actual); in verifyTextureData()
H A Dgl4cStencilTexturingTests.cpp827 format = GL_RED_INTEGER; in prepareDestinationTexture()
1098 format = GL_RED_INTEGER; in verifyTexture()
H A Dgl3cTextureSwizzleTests.cpp739 GL_RED_INTEGER,
752 GL_RED_INTEGER,
765 GL_RED_INTEGER,
778 GL_RED_INTEGER,
791 GL_RED_INTEGER,
804 GL_RED_INTEGER,
1320 case GL_RED_INTEGER: in calculate_values_from_source()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/fragment_shading_rate/
H A DesextcFragmentShadingRateAttachmentTests.cpp265 gl.texSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, srWidth, srHeight, m_tcParam.layerCount, GL_RED_INTEGER, in setupTest()
283 gl.texSubImage2D(GL_TEXTURE_2D, 0, 0, 0, srWidth, srHeight, GL_RED_INTEGER, GL_UNSIGNED_BYTE, in setupTest()
/third_party/mesa3d/src/mesa/main/
H A Dglformats.c171 case GL_RED_INTEGER: in get_map_idx()
608 case GL_RED_INTEGER: in _mesa_is_enum_format_unsized()
1471 case GL_RED_INTEGER: in _mesa_unpack_format_to_base_format()
1517 return GL_RED_INTEGER; in _mesa_base_format_to_integer_format()
3512 case GL_RED_INTEGER: in _mesa_gles_error_check_format_and_type()
/third_party/vk-gl-cts/external/openglcts/modules/gles32/
H A Des32cCopyImageTests.cpp112 gl.texImage2D(GL_TEXTURE_2D, 0, m_internal_format, TEXTURE_WIDTH, TEXTURE_HEIGHT, 0, GL_RED_INTEGER, m_type, data); in createTexture()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/gpu_shader5/
H A DesextcGPUShader5ImagesArrayIndexing.cpp147 m_texture_height, GL_RED_INTEGER, GL_UNSIGNED_INT, &m_data_buffer[index * dataSize]); in initTest()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A DBlit11.cpp1403 case GL_RED_INTEGER: in getBlitShaderOperation()
1424 case GL_RED_INTEGER: in getBlitShaderOperation()
1512 case GL_RED_INTEGER: in getBlitShaderOperation()
1556 case GL_RED_INTEGER: in getBlitShaderOperation()

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