/third_party/mesa3d/src/mesa/vbo/ |
H A D | vbo_exec.c | 236 case GL_PATCHES: in vbo_merge_draws() 298 case GL_PATCHES: in vbo_copy_vertices()
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H A D | vbo_save_api.c | 666 mode != GL_PATCHES; in compile_vertex_list()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fNegativeTessellationTests.cpp | 176 ctx.glDrawArrays(GL_PATCHES, 0, 3); in single_tessellation_stage() 217 ctx.glDrawArrays(GL_PATCHES, 0, 3); in single_tessellation_stage() 242 ctx.beginSection("GL_INVALID_OPERATION is generated if tessellation is active and primitive mode is not GL_PATCHES."); in invalid_primitive_mode() 274 ctx.beginSection("GL_INVALID_OPERATION is generated if tessellation is not active and primitive mode is GL_PATCHES, unless GL_NV_gpu_shader5 is supported."); in tessellation_not_active() 275 ctx.glDrawArrays(GL_PATCHES, 0, 3); in tessellation_not_active() 325 ctx.glDrawArrays(GL_PATCHES, 0, 3); in invalid_program_state() 438 { tessellation_not_active, "tessellation_not_active", "Use of GL_PATCHES when tessellation is not active" }, in getNegativeTessellationTestFunctions()
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H A D | es31fTessellationGeometryInteractionTests.cpp | 312 gl.drawArrays(GL_PATCHES, 0, 4); in iterate() 607 gl.drawArrays(GL_PATCHES, 0, numPrimitiveVertices); in iterate() 1073 m_testCtx.getLog() << tcu::TestLog::Message << "Calling drawArrays with mode GL_PATCHES" << tcu::TestLog::EndMessage; 1075 gl.drawArrays(GL_PATCHES, 0, 4); 1160 m_testCtx.getLog() << tcu::TestLog::Message << "Calling drawArrays with mode GL_PATCHES" << tcu::TestLog::EndMessage; 1162 gl.drawArrays(GL_PATCHES, 0, 4); 1882 gl.drawArrays(GL_PATCHES, 0, 1); 2518 gl.drawArrays(GL_PATCHES, 0, 1); 2960 gl.drawArrays(GL_PATCHES, 0, 3);
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H A D | es31fPrimitiveBoundingBoxTests.cpp | 1381 gl.drawArrays((m_hasTessellationStage) ? (GL_PATCHES) : (GL_TRIANGLES), 0, m_gridSize * m_gridSize * 6); 1902 gl.drawArrays((m_hasTessellationStage) ? (GL_PATCHES) : (GL_LINES), 0, m_patternSide * m_patternSide * 2 * 2); 2906 gl.drawArrays((m_hasTessellationStage) ? (GL_PATCHES) : (GL_POINTS), 0, m_numStripes * m_numStripes * 2); 4008 gl.drawArrays((hasTessellation) ? (GL_PATCHES) : (GL_TRIANGLES), 0, m_gridSize * m_gridSize * 6); 4578 gl.drawArrays(GL_PATCHES, objectVertexStartNdx, objectVertexLength); 4884 gl.drawArrays(GL_PATCHES, 0, m_numVertices);
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/third_party/mesa3d/src/mesa/main/ |
H A D | draw_validate.c | 175 * However, glBeginTransformFeedback doesn't allow GL_PATCHES and in _mesa_update_valid_to_render_state() 443 mask &= 1 << GL_PATCHES; in _mesa_update_valid_to_render_state() 446 mask &= ~(1 << GL_PATCHES); in _mesa_update_valid_to_render_state()
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H A D | version.c | 682 ctx->SupportedPrimMask |= 1 << GL_PATCHES; in _mesa_compute_version()
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H A D | mtypes.h | 96 #define PRIM_MAX GL_PATCHES
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/ |
H A D | esextcTessellationShaderWinding.cpp | 209 gl.drawArrays(GL_PATCHES, 0, 1); in iterate()
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H A D | esextcTessellationShaderMaxPatchVertices.cpp | 834 gl.drawArrays(GL_PATCHES, 0, m_gl_max_patch_vertices); in iterate()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcSeparableProgramsTransformFeedbackTests.cpp | 273 drawMode = GL_PATCHES; in iterate()
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H A D | glcExtTokens.cpp | 74 PATCHES = GL_PATCHES; in init()
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/third_party/mesa3d/src/mesa/state_tracker/ |
H A D | st_draw.c | 82 STATIC_ASSERT(GL_PATCHES == PIPE_PRIM_PATCHES); in translate_prim()
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/third_party/vk-gl-cts/modules/gles31/stress/ |
H A D | es31sTessellationGeometryInteractionTests.cpp | 366 gl.drawArrays(GL_PATCHES, 0, 1); in renderTo()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl3cCullDistanceTests.cpp | 603 GL_PATCHES, /* draw_call_mode */ in iterate() 631 GL_PATCHES, /* draw_call_mode */ in iterate() 2259 mode = GL_PATCHES; in executeRenderTest()
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H A D | gl3cTransformFeedbackTests.cpp | 1387 GL_PATCHES }; in testInstanced() 1477 /* All of the below tests concern themselves with GL_PATCHES and in testInstanced() 1507 gl.drawArrays(GL_PATCHES, 0, 2); in testInstanced() 1554 gl.drawTransformFeedbackStreamInstanced(GL_PATCHES, m_transform_feedback_object_0, more_than_max_vertex_streams, 1); in testInstanced() 1584 gl.drawTransformFeedbackInstanced(GL_PATCHES, (glw::GLuint)invalid_name, 1); in testInstanced() 1593 gl.drawTransformFeedbackStreamInstanced(GL_PATCHES, (glw::GLuint)invalid_name, 0, 1); in testInstanced() 1610 gl.drawTransformFeedbackStreamInstanced(GL_PATCHES, m_transform_feedback_object_1, 0, 1); in testInstanced()
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H A D | gl4cEnhancedLayoutsTests.cpp | 5639 // Only TES is existed, glDrawArray can use the parameter GL_PATCHES in test() 5646 gl.drawArrays(GL_PATCHES, 0 /* first */, 1 /* count */); in test() 6467 gl.drawArrays(GL_PATCHES, 0 /* first */, 1 /* count */); in test() 12642 gl.drawArrays(GL_PATCHES, 0 /* first */, 1 /* count */); in test() 12646 gl.drawArraysInstanced(GL_PATCHES, 0 /* first */, 1 /* count */, m_n_instances); in test() 12650 gl.drawElements(GL_PATCHES, 1 /* count */, GL_UNSIGNED_BYTE, DE_NULL); in test() 12654 gl.drawElementsBaseVertex(GL_PATCHES, 1 /* count */, GL_UNSIGNED_BYTE, DE_NULL, m_base_vertex); in test() 12658 gl.drawElementsInstanced(GL_PATCHES, 1 /* count */, GL_UNSIGNED_BYTE, DE_NULL, m_n_instances); in test() 12662 gl.drawElementsInstancedBaseInstance(GL_PATCHES, 1 /* count */, GL_UNSIGNED_BYTE, DE_NULL, m_n_instances, in test() 12667 gl.drawElementsInstancedBaseVertex(GL_PATCHES, in test() [all...] |
H A D | gl4cStencilTexturingTests.cpp | 766 gl.drawArrays(GL_PATCHES, 0 /* first */, 1 /* count */); in draw()
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H A D | gl4cShaderImageLoadStoreTests.cpp | 1810 glDrawArrays(GL_PATCHES, 0, 1); in Write() 2055 glDrawArrays(GL_PATCHES, 0, 1); in Read() 4014 glDrawArrays(GL_PATCHES, 0, 1); in Write() 4104 glDrawArrays(GL_PATCHES, 0, 1); in Write() 4497 glDrawArrays(GL_PATCHES, 0, 1); in Atomic() 5745 glDrawElementsInstancedBaseVertex(GL_PATCHES, 1, GL_UNSIGNED_SHORT, 0, 1, 0); in Run() 5746 glDrawElementsInstanced(GL_PATCHES, 1, GL_UNSIGNED_SHORT, 0, 1); in Run() 9583 primitive_mode = GL_PATCHES; 9589 primitive_mode = GL_PATCHES;
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H A D | gl4cGlSpirvTests.cpp | 387 gl.drawArrays(GL_PATCHES, 0, 3); in iterate() 2827 gl.drawArrays(GL_PATCHES, 0, 3); in validTesselationGeometryFunc()
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/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluDrawUtil.cpp | 211 case PRIMITIVETYPE_PATCHES: return GL_PATCHES; in getPrimitiveGLType()
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsShaderExecUtil.cpp | 1385 gl.drawArrays(GL_PATCHES, 0, 3*numValues); in execute() 1510 gl.drawArrays(GL_PATCHES, 0, alignedValues); in execute()
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cArrayOfArraysTests.cpp | 3909 gl.drawArrays(GL_PATCHES, 0, 1); in execute_draw_test() 4823 gl.drawArrays(GL_PATCHES, 0, 1); in execute_draw_test() 7105 gl.drawArrays(GL_PATCHES, 0, 1); in execute_draw_test() 7557 gl.drawArrays(GL_PATCHES, 0, 1); in execute_draw_test() 8912 gl.drawArrays(GL_PATCHES, 0, 1); in execute() 9428 gl.drawArrays(GL_PATCHES, 0, 1); in execute_draw_test()
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/third_party/vk-gl-cts/external/openglcts/modules/common/subgroups/ |
H A D | glcSubgroupsTestsUtils.cpp | 1206 gl.drawArrays(GL_PATCHES, 0, 2 * width); in makeTessellationEvaluationFrameBufferTest() 1621 drawType = GL_PATCHES; in allStages()
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/third_party/skia/third_party/externals/angle2/src/tests/test_utils/ |
H A D | ANGLETest.cpp | 986 GLenum drawMode = (useTessellationPatches) ? GL_PATCHES : GL_TRIANGLES; in drawQuad()
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