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Searched refs:GL_PATCHES (Results 1 - 25 of 55) sorted by relevance

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/third_party/mesa3d/src/mesa/vbo/
H A Dvbo_exec.c236 case GL_PATCHES: in vbo_merge_draws()
298 case GL_PATCHES: in vbo_copy_vertices()
H A Dvbo_save_api.c666 mode != GL_PATCHES; in compile_vertex_list()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fNegativeTessellationTests.cpp176 ctx.glDrawArrays(GL_PATCHES, 0, 3); in single_tessellation_stage()
217 ctx.glDrawArrays(GL_PATCHES, 0, 3); in single_tessellation_stage()
242 ctx.beginSection("GL_INVALID_OPERATION is generated if tessellation is active and primitive mode is not GL_PATCHES."); in invalid_primitive_mode()
274 ctx.beginSection("GL_INVALID_OPERATION is generated if tessellation is not active and primitive mode is GL_PATCHES, unless GL_NV_gpu_shader5 is supported."); in tessellation_not_active()
275 ctx.glDrawArrays(GL_PATCHES, 0, 3); in tessellation_not_active()
325 ctx.glDrawArrays(GL_PATCHES, 0, 3); in invalid_program_state()
438 { tessellation_not_active, "tessellation_not_active", "Use of GL_PATCHES when tessellation is not active" }, in getNegativeTessellationTestFunctions()
H A Des31fTessellationGeometryInteractionTests.cpp312 gl.drawArrays(GL_PATCHES, 0, 4); in iterate()
607 gl.drawArrays(GL_PATCHES, 0, numPrimitiveVertices); in iterate()
1073 m_testCtx.getLog() << tcu::TestLog::Message << "Calling drawArrays with mode GL_PATCHES" << tcu::TestLog::EndMessage;
1075 gl.drawArrays(GL_PATCHES, 0, 4);
1160 m_testCtx.getLog() << tcu::TestLog::Message << "Calling drawArrays with mode GL_PATCHES" << tcu::TestLog::EndMessage;
1162 gl.drawArrays(GL_PATCHES, 0, 4);
1882 gl.drawArrays(GL_PATCHES, 0, 1);
2518 gl.drawArrays(GL_PATCHES, 0, 1);
2960 gl.drawArrays(GL_PATCHES, 0, 3);
H A Des31fPrimitiveBoundingBoxTests.cpp1381 gl.drawArrays((m_hasTessellationStage) ? (GL_PATCHES) : (GL_TRIANGLES), 0, m_gridSize * m_gridSize * 6);
1902 gl.drawArrays((m_hasTessellationStage) ? (GL_PATCHES) : (GL_LINES), 0, m_patternSide * m_patternSide * 2 * 2);
2906 gl.drawArrays((m_hasTessellationStage) ? (GL_PATCHES) : (GL_POINTS), 0, m_numStripes * m_numStripes * 2);
4008 gl.drawArrays((hasTessellation) ? (GL_PATCHES) : (GL_TRIANGLES), 0, m_gridSize * m_gridSize * 6);
4578 gl.drawArrays(GL_PATCHES, objectVertexStartNdx, objectVertexLength);
4884 gl.drawArrays(GL_PATCHES, 0, m_numVertices);
/third_party/mesa3d/src/mesa/main/
H A Ddraw_validate.c175 * However, glBeginTransformFeedback doesn't allow GL_PATCHES and in _mesa_update_valid_to_render_state()
443 mask &= 1 << GL_PATCHES; in _mesa_update_valid_to_render_state()
446 mask &= ~(1 << GL_PATCHES); in _mesa_update_valid_to_render_state()
H A Dversion.c682 ctx->SupportedPrimMask |= 1 << GL_PATCHES; in _mesa_compute_version()
H A Dmtypes.h96 #define PRIM_MAX GL_PATCHES
/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderWinding.cpp209 gl.drawArrays(GL_PATCHES, 0, 1); in iterate()
H A DesextcTessellationShaderMaxPatchVertices.cpp834 gl.drawArrays(GL_PATCHES, 0, m_gl_max_patch_vertices); in iterate()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcSeparableProgramsTransformFeedbackTests.cpp273 drawMode = GL_PATCHES; in iterate()
H A DglcExtTokens.cpp74 PATCHES = GL_PATCHES; in init()
/third_party/mesa3d/src/mesa/state_tracker/
H A Dst_draw.c82 STATIC_ASSERT(GL_PATCHES == PIPE_PRIM_PATCHES); in translate_prim()
/third_party/vk-gl-cts/modules/gles31/stress/
H A Des31sTessellationGeometryInteractionTests.cpp366 gl.drawArrays(GL_PATCHES, 0, 1); in renderTo()
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl3cCullDistanceTests.cpp603 GL_PATCHES, /* draw_call_mode */ in iterate()
631 GL_PATCHES, /* draw_call_mode */ in iterate()
2259 mode = GL_PATCHES; in executeRenderTest()
H A Dgl3cTransformFeedbackTests.cpp1387 GL_PATCHES }; in testInstanced()
1477 /* All of the below tests concern themselves with GL_PATCHES and in testInstanced()
1507 gl.drawArrays(GL_PATCHES, 0, 2); in testInstanced()
1554 gl.drawTransformFeedbackStreamInstanced(GL_PATCHES, m_transform_feedback_object_0, more_than_max_vertex_streams, 1); in testInstanced()
1584 gl.drawTransformFeedbackInstanced(GL_PATCHES, (glw::GLuint)invalid_name, 1); in testInstanced()
1593 gl.drawTransformFeedbackStreamInstanced(GL_PATCHES, (glw::GLuint)invalid_name, 0, 1); in testInstanced()
1610 gl.drawTransformFeedbackStreamInstanced(GL_PATCHES, m_transform_feedback_object_1, 0, 1); in testInstanced()
H A Dgl4cEnhancedLayoutsTests.cpp5639 // Only TES is existed, glDrawArray can use the parameter GL_PATCHES in test()
5646 gl.drawArrays(GL_PATCHES, 0 /* first */, 1 /* count */); in test()
6467 gl.drawArrays(GL_PATCHES, 0 /* first */, 1 /* count */); in test()
12642 gl.drawArrays(GL_PATCHES, 0 /* first */, 1 /* count */); in test()
12646 gl.drawArraysInstanced(GL_PATCHES, 0 /* first */, 1 /* count */, m_n_instances); in test()
12650 gl.drawElements(GL_PATCHES, 1 /* count */, GL_UNSIGNED_BYTE, DE_NULL); in test()
12654 gl.drawElementsBaseVertex(GL_PATCHES, 1 /* count */, GL_UNSIGNED_BYTE, DE_NULL, m_base_vertex); in test()
12658 gl.drawElementsInstanced(GL_PATCHES, 1 /* count */, GL_UNSIGNED_BYTE, DE_NULL, m_n_instances); in test()
12662 gl.drawElementsInstancedBaseInstance(GL_PATCHES, 1 /* count */, GL_UNSIGNED_BYTE, DE_NULL, m_n_instances, in test()
12667 gl.drawElementsInstancedBaseVertex(GL_PATCHES, in test()
[all...]
H A Dgl4cStencilTexturingTests.cpp766 gl.drawArrays(GL_PATCHES, 0 /* first */, 1 /* count */); in draw()
H A Dgl4cShaderImageLoadStoreTests.cpp1810 glDrawArrays(GL_PATCHES, 0, 1); in Write()
2055 glDrawArrays(GL_PATCHES, 0, 1); in Read()
4014 glDrawArrays(GL_PATCHES, 0, 1); in Write()
4104 glDrawArrays(GL_PATCHES, 0, 1); in Write()
4497 glDrawArrays(GL_PATCHES, 0, 1); in Atomic()
5745 glDrawElementsInstancedBaseVertex(GL_PATCHES, 1, GL_UNSIGNED_SHORT, 0, 1, 0); in Run()
5746 glDrawElementsInstanced(GL_PATCHES, 1, GL_UNSIGNED_SHORT, 0, 1); in Run()
9583 primitive_mode = GL_PATCHES;
9589 primitive_mode = GL_PATCHES;
H A Dgl4cGlSpirvTests.cpp387 gl.drawArrays(GL_PATCHES, 0, 3); in iterate()
2827 gl.drawArrays(GL_PATCHES, 0, 3); in validTesselationGeometryFunc()
/third_party/vk-gl-cts/framework/opengl/
H A DgluDrawUtil.cpp211 case PRIMITIVETYPE_PATCHES: return GL_PATCHES; in getPrimitiveGLType()
/third_party/vk-gl-cts/modules/glshared/
H A DglsShaderExecUtil.cpp1385 gl.drawArrays(GL_PATCHES, 0, 3*numValues); in execute()
1510 gl.drawArrays(GL_PATCHES, 0, alignedValues); in execute()
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cArrayOfArraysTests.cpp3909 gl.drawArrays(GL_PATCHES, 0, 1); in execute_draw_test()
4823 gl.drawArrays(GL_PATCHES, 0, 1); in execute_draw_test()
7105 gl.drawArrays(GL_PATCHES, 0, 1); in execute_draw_test()
7557 gl.drawArrays(GL_PATCHES, 0, 1); in execute_draw_test()
8912 gl.drawArrays(GL_PATCHES, 0, 1); in execute()
9428 gl.drawArrays(GL_PATCHES, 0, 1); in execute_draw_test()
/third_party/vk-gl-cts/external/openglcts/modules/common/subgroups/
H A DglcSubgroupsTestsUtils.cpp1206 gl.drawArrays(GL_PATCHES, 0, 2 * width); in makeTessellationEvaluationFrameBufferTest()
1621 drawType = GL_PATCHES; in allStages()
/third_party/skia/third_party/externals/angle2/src/tests/test_utils/
H A DANGLETest.cpp986 GLenum drawMode = (useTessellationPatches) ? GL_PATCHES : GL_TRIANGLES; in drawQuad()

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