/third_party/vk-gl-cts/modules/gles2/ |
H A D | tes2CapabilityTests.cpp | 90 { "vertex_texture_image_units", "Number of vertex texture units supported", GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS }, in init()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cLimitsTests.cpp | 99 { "max_vertex_texture_image_units", GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, 16, 0, "gl_MaxVertexTextureImageUnits" }, in init()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fImplementationLimitTests.cpp | 210 LIMIT_CASE(max_vertex_texture_image_units, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GLint, 0); in init()
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H A D | es2fVertexTextureTests.cpp | 469 glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &maxVertexTextures); in init() 777 glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &maxVertexTextures); in init()
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H A D | es2fShaderBuiltinVarTests.cpp | 709 { "max_vertex_texture_image_units", "gl_MaxVertexTextureImageUnits", GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS }, in init()
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H A D | es2fShaderTextureFunctionTests.cpp | 268 gl.getIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &numVertexUnits); in init()
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H A D | es2fShaderStructTests.cpp | 118 m_renderCtx.getFunctions().getIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &numTextures); in init()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fImplementationLimitTests.cpp | 479 LIMIT_CASE(max_vertex_texture_image_units, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GLint, 16); in init()
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H A D | es3fVertexTextureTests.cpp | 569 glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &maxVertexTextures); in init() 875 glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &maxVertexTextures); in init() 1215 glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &maxVertexTextures); in init() 1555 glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &maxVertexTextures); in init()
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H A D | es3fShaderBuiltinVarTests.cpp | 1124 { "max_vertex_texture_image_units", "gl_MaxVertexTextureImageUnits", getInteger<GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS> }, in init()
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/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fShaderBuiltinConstantTests.cpp | 326 { "gl_MaxVertexTextureImageUnits", getInteger<GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS> }, in init()
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H A D | es31fLayoutBindingTests.cpp | 1048 : LayoutBindingRenderCase (context, name, desc, shaderType, testType, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, GL_MAX_TEXTURE_IMAGE_UNITS, GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, "u_sampler") in SamplerBindingRenderCase() 1252 GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, in SamplerBindingNegativeCase()
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/third_party/skia/third_party/externals/angle2/src/tests/egl_tests/ |
H A D | EGLPrintEGLinfoTest.cpp | 196 QUERY_AND_LOG_CAPABILITY(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, stream); in LogGles2Capabilities()
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsRandomShaderCase.cpp | 259 const GLenum pname = (shader.getType() == rsg::Shader::TYPE_VERTEX) ? (GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS) : (GL_MAX_TEXTURE_IMAGE_UNITS); in checkShaderLimits()
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/third_party/vk-gl-cts/framework/platform/null/ |
H A D | tcuNullRenderContext.cpp | 317 case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: in glGetIntegerv()
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/third_party/openGLES/api/GLSC2/ |
H A D | glsc2.h | 193 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLSC2/ |
H A D | glsc2.h | 214 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C macro
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cLayoutBindingTests.cpp | 923 gl().getIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &units); in maxArraySize() 2007 gl().getIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &units); in maxArraySize()
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | UniformTest.cpp | 947 glGetIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &maxVertexTextureImageUnits); in TEST_P()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Context.cpp | 1966 case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: *params = MAX_VERTEX_TEXTURE_IMAGE_UNITS; return true; in getIntegerv() 2541 case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: in getQueryParameterInfo()
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/third_party/glfw/deps/glad/ |
H A D | gles2.h | 307 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C macro
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/third_party/mesa3d/include/GLES2/ |
H A D | gl2.h | 225 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C macro
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/third_party/openGLES/api/GLES2/ |
H A D | gl2.h | 206 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C macro
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | functionsgl_enums.h | 430 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C macro
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/ |
H A D | esextcGeometryShaderLimits.cpp | 3117 gl.getIntegerv(GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS, &m_max_vertex_texture_units); in getShaderParts()
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