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Searched refs:GL_LINE_LOOP (Results 1 - 25 of 74) sorted by relevance

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/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fRasterizerDiscardTests.cpp136 case GL_LINE_LOOP: numVertices = numPrimitives+2; break; in generateVertices()
447 basic->addChild(new RasterizerDiscardCase(m_context, "write_depth_line_loop", "line_loop", 4, CASE_WRITE_DEPTH, 0, GL_LINE_LOOP)); in init()
455 basic->addChild(new RasterizerDiscardCase(m_context, "write_stencil_line_loop", "line_loop", 4, CASE_WRITE_STENCIL, 0, GL_LINE_LOOP)); in init()
469 scissor->addChild(new RasterizerDiscardCase(m_context, "write_depth_line_loop", "line_loop", 4, CASE_WRITE_DEPTH, CASEOPTION_SCISSOR, GL_LINE_LOOP)); in init()
477 scissor->addChild(new RasterizerDiscardCase(m_context, "write_stencil_line_loop", "line_loop", 4, CASE_WRITE_STENCIL, CASEOPTION_SCISSOR, GL_LINE_LOOP)); in init()
491 fbo->addChild(new RasterizerDiscardCase(m_context, "write_depth_line_loop", "line_loop", 4, CASE_WRITE_DEPTH, CASEOPTION_FBO, GL_LINE_LOOP)); in init()
499 fbo->addChild(new RasterizerDiscardCase(m_context, "write_stencil_line_loop", "line_loop", 4, CASE_WRITE_STENCIL, CASEOPTION_FBO, GL_LINE_LOOP)); in init()
H A Des3fRasterizationTests.cpp1178 : BaseLineCase(context, name, desc, GL_LINE_LOOP, wideness, renderTarget, numSamples)
2166 case GL_LINE_LOOP:
2224 primitives->addChild(new LineLoopCase (m_context, "line_loop", "Render primitives as GL_LINE_LOOP, verify rasterization result", PRIMITIVEWIDENESS_NARROW));
2227 primitives->addChild(new LineLoopCase (m_context, "line_loop_wide", "Render primitives as GL_LINE_LOOP with wide lines, verify rasterization result", PRIMITIVEWIDENESS_WIDE));
2307 basic->addChild(new LineInterpolationTest (m_context, "line_loop", "Verify line loop interpolation", GL_LINE_LOOP, INTERPOLATIONFLAGS_NONE, PRIMITIVEWIDENESS_NARROW));
2310 basic->addChild(new LineInterpolationTest (m_context, "line_loop_wide", "Verify wide line loop interpolation", GL_LINE_LOOP, INTERPOLATIONFLAGS_NONE, PRIMITIVEWIDENESS_WIDE));
2324 projected->addChild(new LineInterpolationTest (m_context, "line_loop", "Verify line loop interpolation", GL_LINE_LOOP, INTERPOLATIONFLAGS_PROJECTED, PRIMITIVEWIDENESS_NARROW));
2327 projected->addChild(new LineInterpolationTest (m_context, "line_loop_wide", "Verify wide line loop interpolation", GL_LINE_LOOP, INTERPOLATIONFLAGS_PROJECTED, PRIMITIVEWIDENESS_WIDE));
2342 flatshading->addChild(new LineInterpolationTest (m_context, "line_loop", "Verify line loop flatshading", GL_LINE_LOOP, INTERPOLATIONFLAGS_FLATSHADE, PRIMITIVEWIDENESS_NARROW));
2345 flatshading->addChild(new LineInterpolationTest (m_context, "line_loop_wide", "Verify wide line loop flatshading", GL_LINE_LOOP, INTERPOLATIONFLAGS_FLATSHAD
[all...]
H A Des3fTransformFeedbackTests.cpp634 case GL_LINE_LOOP: return numElements > 1 ? numElements*2 : 0; in getTransformFeedbackOutputCount()
652 case GL_LINE_LOOP: return numElements > 1 ? numElements : 0; in getTransformFeedbackPrimitiveCount()
671 case GL_LINE_LOOP: in getTransformFeedbackPrimitiveMode()
705 case GL_LINE_LOOP: in getAttributeIndex()
1570 // { "line_loop", GL_LINE_LOOP },
H A Des3fPrimitiveRestartTests.cpp530 case PRIMITIVE_LINE_LOOP: primTypeGL = GL_LINE_LOOP; break; in draw()
/third_party/mesa3d/src/mesa/main/
H A Ddraw_validate.c334 (1 << GL_LINE_LOOP) | in _mesa_update_valid_to_render_state()
341 (1 << GL_LINE_LOOP) | in _mesa_update_valid_to_render_state()
407 (1 << GL_LINE_LOOP) | in _mesa_update_valid_to_render_state()
H A Dversion.c662 (1 << GL_LINE_LOOP) | in _mesa_compute_version()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DLineLoopTest.cpp126 glDrawElements(GL_LINE_LOOP, 4, indexType, indexPtr); in runTest()
317 glDrawArrays(GL_LINE_LOOP, 0, 0x3FFFFFFE); in TEST_P()
320 glDrawArrays(GL_LINE_LOOP, 0, 0x1FFFFFFE); in TEST_P()
467 glDrawElements(GL_LINE_LOOP, ArraySize(lineloopWithRestartIndices), GL_UNSIGNED_SHORT, 0); in TEST_P()
561 glDrawElementsIndirect(GL_LINE_LOOP, indexType, nullptr); in runTest()
H A DBuiltinVariableTest.cpp159 runTest(GL_LINE_LOOP, makeRange(4), 4); in TEST_P()
H A DInstancingTest.cpp587 glDrawArraysInstancedANGLE(GL_LINE_LOOP, 0, ArraySize(vertices) / 2, instances);
595 glDrawElementsInstancedANGLE(GL_LINE_LOOP, ArraySize(lineloopAsStripIndices) - 1,
/third_party/mesa3d/src/mesa/vbo/
H A Dvbo_exec.c193 ((1 << GL_LINE_LOOP) | in vbo_merge_draws()
312 case GL_LINE_LOOP: in vbo_copy_vertices()
315 * GL_LINE_LOOP. Since we're converting line loops to line strips, in vbo_copy_vertices()
H A Dvbo_exec_api.c84 /* Special handling for wrapping GL_LINE_LOOP */ in vbo_exec_wrap_buffers()
85 if (exec->vtx.mode[last] == GL_LINE_LOOP && in vbo_exec_wrap_buffers()
945 /* Special handling for GL_LINE_LOOP */ in _mesa_End()
946 if (exec->vtx.mode[last] == GL_LINE_LOOP && in _mesa_End()
H A Dvbo_save_api.c242 * Convert GL_LINE_LOOP primitive into GL_LINE_STRIP so that drivers
252 assert(prim->mode == GL_LINE_LOOP); in convert_line_loop_to_strip()
575 if (node->cold->prims[node->cold->prim_count - 1].mode == GL_LINE_LOOP) { in compile_vertex_list()
664 mode != GL_LINE_LOOP && mode != GL_TRIANGLE_FAN && in compile_vertex_list()
699 * primitive mode is GL_LINES or GL_LINE_LOOP. in compile_vertex_list()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderRendering.cpp107 case GL_LINE_LOOP: in getTestName()
130 case GL_LINE_LOOP: in getTestName()
153 case GL_LINE_LOOP: in getTestName()
417 GL_LINE_STRIP, SHADER_INPUT_LINES, GL_LINE_LOOP, in init()
2018 if (drawcall_mode != GL_LINE_LOOP && drawcall_mode != GL_LINE_STRIP && drawcall_mode != GL_LINES) in GeometryShaderRenderingLinesCase()
2020 TCU_FAIL("Only GL_LINE_LOOP or GL_LINE_STRIP or GL_LINES draw call modes are supported for 'lines' " in GeometryShaderRenderingLinesCase()
2093 case GL_LINE_LOOP: in GeometryShaderRenderingLinesCase()
2199 * For GL_LINE_LOOP, we need all the data we used for GL_LINE_STRIP excluding the very in GeometryShaderRenderingLinesCase()
2225 m_drawcall_mode != GL_LINE_LOOP) || in GeometryShaderRenderingLinesCase()
2227 m_drawcall_mode == GL_LINE_LOOP) in GeometryShaderRenderingLinesCase()
[all...]
/third_party/vk-gl-cts/framework/opengl/simplereference/
H A DsglrReferenceUtils.cpp155 case GL_LINE_LOOP: return rr::PRIMITIVETYPE_LINE_LOOP; in mapGLPrimitiveType()
201 case GL_LINE_LOOP: return rr::GEOMETRYSHADERINPUTTYPE_LINES; in mapGLGeometryShaderInputType()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DIndexDataManager.cpp154 case GL_LINE_LOOP: in copyIndices()
256 case GL_LINE_LOOP: // N polygons, 2 vertex per primitive in recomputePrimitiveCount()
H A DlibGLESv2.cpp1471 case GL_LINE_LOOP: in DrawArrays()
1509 case GL_LINE_LOOP: in DrawElements()
1557 case GL_LINE_LOOP: in DrawArraysInstancedEXT()
1595 case GL_LINE_LOOP: in DrawElementsInstancedEXT()
1660 case GL_LINE_LOOP: in DrawArraysInstancedANGLE()
1703 case GL_LINE_LOOP: in DrawElementsInstancedANGLE()
H A DlibGLESv3.cpp298 case GL_LINE_LOOP: in DrawRangeElements()
2707 case GL_LINE_LOOP: in DrawArraysInstanced()
2745 case GL_LINE_LOOP: in DrawElementsInstanced()
/third_party/vk-gl-cts/modules/gles2/functional/
H A Des2fRasterizationTests.cpp1029 : BaseLineCase(context, name, desc, GL_LINE_LOOP, wideness) in LineLoopCase()
1925 case GL_LINE_LOOP:
1970 primitives->addChild(new LineLoopCase (m_context, "line_loop", "Render primitives as GL_LINE_LOOP, verify rasterization result", PRIMITIVEWIDENESS_NARROW));
1973 primitives->addChild(new LineLoopCase (m_context, "line_loop_wide", "Render primitives as GL_LINE_LOOP with wide lines, verify rasterization result", PRIMITIVEWIDENESS_WIDE));
2062 basic->addChild(new LineInterpolationTest (m_context, "line_loop", "Verify line loop interpolation", GL_LINE_LOOP, INTERPOLATIONFLAGS_NONE, 1.0f));
2065 basic->addChild(new LineInterpolationTest (m_context, "line_loop_wide", "Verify wide line loop interpolation", GL_LINE_LOOP, INTERPOLATIONFLAGS_NONE, 5.0f));
2079 projected->addChild(new LineInterpolationTest (m_context, "line_loop", "Verify line loop interpolation", GL_LINE_LOOP, INTERPOLATIONFLAGS_PROJECTED, 1.0f));
2082 projected->addChild(new LineInterpolationTest (m_context, "line_loop_wide", "Verify wide line loop interpolation", GL_LINE_LOOP, INTERPOLATIONFLAGS_PROJECTED, 5.0f));
/third_party/openGLES/api/GLSC/1.0.1/
H A Dgl.h55 #define GL_LINE_LOOP 0x0002 macro
/third_party/openGLES/api/GLSC/1.0/
H A Dgl.h59 #define GL_LINE_LOOP 0x0002 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLSC/1.0/
H A Dgl.h59 #define GL_LINE_LOOP 0x0002 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLSC/1.0.1/
H A Dgl.h55 #define GL_LINE_LOOP 0x0002 macro
/third_party/vk-gl-cts/framework/opengl/
H A DgluDrawUtil.cpp209 case PRIMITIVETYPE_LINE_LOOP: return GL_LINE_LOOP; in getPrimitiveGLType()
/third_party/openGLES/api/GLES/1.0/
H A Dgl.h93 #define GL_LINE_LOOP 0x0002 macro
/third_party/openGLES/api/GLSC2/
H A Dglsc2.h60 #define GL_LINE_LOOP 0x0002 macro

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