/third_party/mesa3d/src/mesa/main/ |
H A D | depth.c | 72 case GL_LESS: /* (default) pass if incoming z < stored z */ in depth_func() 180 ctx->Depth.Func = GL_LESS; in _mesa_init_depth()
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H A D | samplerobj.h | 136 STATIC_ASSERT(PIPE_FUNC_LESS == GL_LESS - GL_NEVER); in func_to_gallium()
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H A D | state.c | 129 depth_func == GL_LESS || in _mesa_update_allow_draw_out_of_order()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/ |
H A D | UtilsGL.cpp | 26 return GL_LESS; in ToOpenGLCompareFunction()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fStencilTests.cpp | 439 dst.push_back(StencilOp::quad(GL_ALWAYS, targetStencil, GL_LESS, 0.5f, GL_KEEP, GL_REPLACE, GL_KEEP)); in init() 443 dst.push_back(StencilOp::quad(GL_ALWAYS, targetStencil, GL_LESS, 0.0f, GL_KEEP, GL_KEEP, GL_REPLACE)); in init() 518 dst.push_back(StencilOp::quad(GL_LESS, targetStencil, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_DECR)); in init() 519 dst.push_back(StencilOp::quad(GL_LESS, targetStencil, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_DECR)); in init()
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H A D | es3fFragDepthTests.cpp | 85 case GL_LESS: return a < b; in compare() 315 gl.depthFunc(GL_LESS); in iterate() 586 compareGroup->addChild(new FragDepthCompareCase(m_context, cases[ndx].name, cases[ndx].desc, cases[ndx].fragSrc, cases[ndx].evalFunc, GL_LESS)); in init()
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H A D | es3fDepthTests.cpp | 272 addChild(new DepthCompareCase(m_context, "cmp_less_than", "Depth compare: less than", GL_LESS)); in init()
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H A D | es3fDepthStencilTests.cpp | 329 cmd.params.depthFunc = GL_LESS; in generateDepthVisualizeCommands() 733 GL_LESS, in randomDepthStencilState() 791 { "less", GL_LESS }, 907 { rr::FACETYPE_BACK, GL_LESS, 4, ~0u, ~0u },
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fStencilTests.cpp | 436 dst.push_back(StencilOp::quad(GL_ALWAYS, targetStencil, GL_LESS, 0.5f, GL_KEEP, GL_REPLACE, GL_KEEP)); in init() 440 dst.push_back(StencilOp::quad(GL_ALWAYS, targetStencil, GL_LESS, 0.0f, GL_KEEP, GL_KEEP, GL_REPLACE)); in init() 515 dst.push_back(StencilOp::quad(GL_LESS, targetStencil, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_DECR)); in init() 516 dst.push_back(StencilOp::quad(GL_LESS, targetStencil, GL_ALWAYS, 0.0f, GL_KEEP, GL_KEEP, GL_DECR)); in init()
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H A D | es2fDepthRangeTests.cpp | 79 case GL_LESS: return a < b; in compare() 442 compareGroup->addChild(new DepthRangeCompareCase(m_context, cases[ndx].name, cases[ndx].desc, cases[ndx].depthCoord, cases[ndx].zNear, cases[ndx].zFar, GL_LESS)); in init()
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H A D | es2fDepthTests.cpp | 269 addChild(new DepthCompareCase(m_context, "cmp_less_than", "Depth compare: less than", GL_LESS)); in init()
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H A D | es2fClipControlTests.cpp | 607 gl.depthFunc(GL_LESS); in deinit() 1144 gl.depthFunc(GL_LESS); 1333 gl.depthFunc(GL_LESS);
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H A D | es2fDepthStencilTests.cpp | 329 cmd.params.depthFunc = GL_LESS; in generateDepthVisualizeCommands() 733 GL_LESS, in randomDepthStencilState() 791 { "less", GL_LESS }, 907 { rr::FACETYPE_BACK, GL_LESS, 4, ~0u, ~0u },
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/third_party/vk-gl-cts/modules/gles2/performance/ |
H A D | es2pStateChangeCallTests.cpp | 226 GL_LESS, in init() 530 GL_LESS, in init() 669 GL_LESS, in init()
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcFragDepthTests.cpp | 82 case GL_LESS: in compare() 314 gl.depthFunc(GL_LESS); in iterate() 560 cases[ndx].fragSrc, cases[ndx].evalFunc, GL_LESS)); in init()
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/third_party/vk-gl-cts/modules/gles3/performance/ |
H A D | es3pStateChangeCallTests.cpp | 261 GL_LESS, in init() 592 GL_LESS, in init() 731 GL_LESS, in init()
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/third_party/skia/third_party/externals/angle2/samples/stencil_operations/ |
H A D | StencilOperations.cpp | 134 glStencilFunc(GL_LESS, 0x7, 0x3);
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/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | MultisampledRenderToTextureTest.cpp | 1452 glDepthFunc(GL_LESS); in TEST_P() 1754 glDepthFunc(GL_LESS); in drawCopyDrawAttachDepthStencilClearThenDrawCommon() 2054 glDepthFunc(GL_LESS); in depthStencilClearThenDrawCommon() 2140 glDepthFunc(GL_LESS); in TEST_P() 2264 glDepthFunc(GL_LESS); in TEST_P() 2369 glDepthFunc(GL_LESS); in TEST_P() 2498 glDepthFunc(GL_LESS); in TEST_P() 2658 glDepthFunc(GL_LESS); in TEST_P() 2773 glDepthFunc(GL_LESS); in TEST_P() 3306 glDepthFunc(GL_LESS); in blitFramebufferMixedColorAndDepthCommon() [all...] |
H A D | VulkanPerformanceCounterTest.cpp | 1247 glDepthFunc(GL_LESS); in TEST_P() 1305 glDepthFunc(GL_LESS); in TEST_P() 1638 glDepthFunc(GL_LESS); in TEST_P() 1741 glDepthFunc(GL_LESS); in TEST_P() 1899 glDepthFunc(GL_LESS); in TEST_P() 2015 glDepthFunc(GL_LESS); in TEST_P() 2146 glDepthFunc(GL_LESS); in TEST_P() 2462 glDepthFunc(GL_LESS); in TEST_P() 2624 glDepthFunc(GL_LESS); in TEST_P() 2657 glDepthFunc(GL_LESS); in TEST_P() [all...] |
H A D | DepthStencilTest.cpp | 295 glDepthFunc(GL_LESS); in TEST_P() 589 glDepthFunc(GL_LESS); in TEST_P()
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H A D | DiscardFramebufferEXTTest.cpp | 202 glDepthFunc(GL_LESS); in TEST_P()
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H A D | GeometryShaderTest.cpp | 1108 glDepthFunc(GL_LESS); 1218 glDepthFunc(GL_LESS); 1562 glDepthFunc(GL_LESS);
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/third_party/vk-gl-cts/modules/glshared/ |
H A D | glsInteractionTestUtil.cpp | 76 GL_LESS, in computeRandomRenderState()
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/third_party/vk-gl-cts/framework/opengl/simplereference/ |
H A D | sglrReferenceUtils.cpp | 224 case GL_LESS: return rr::TESTFUNC_LESS; in mapGLTestFunc()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cClipControlTests.cpp | 606 gl.depthFunc(GL_LESS); in deinit() 796 gl.depthFunc(GL_LESS); in deinit() 977 gl.depthFunc(GL_LESS); in deinit()
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