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Searched refs:GL_INT_SAMPLER_2D_ARRAY (Results 1 - 25 of 37) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/common/
H A Dutilities.cpp141 case GL_INT_SAMPLER_2D_ARRAY: in VariableComponentType()
332 case GL_INT_SAMPLER_2D_ARRAY: in VariableRowCount()
411 case GL_INT_SAMPLER_2D_ARRAY: in VariableColumnCount()
500 case GL_INT_SAMPLER_2D_ARRAY: in IsSamplerType()
858 case GL_INT_SAMPLER_2D_ARRAY: in VariableSortOrder()
H A Duniform_type_info_autogen.cpp89 {GL_INT_SAMPLER_2D_ARRAY, GL_INT, GL_TEXTURE_2D_ARRAY, GL_NONE, GL_NONE, SamplerFormat::Signed,
275 case GL_INT_SAMPLER_2D_ARRAY: in GetTypeInfoIndex()
H A DPackedEnums.cpp151 case GL_INT_SAMPLER_2D_ARRAY:
/third_party/glslang/glslang/MachineIndependent/
H A Dgl_types.h163 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
H A Dreflection.cpp766 case false: return sampler.arrayed ? GL_INT_SAMPLER_2D_ARRAY : GL_INT_SAMPLER_2D; in mapSamplerToGlType()
/third_party/mesa3d/src/compiler/
H A Dbuiltin_type_macros.h107 DECL_TYPE(isampler2DArray, GL_INT_SAMPLER_2D_ARRAY, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_INT)
154 DECL_TYPE(itexture2DArray, GL_INT_SAMPLER_2D_ARRAY, GLSL_TYPE_TEXTURE, GLSL_SAMPLER_DIM_2D, 0, 1, GLSL_TYPE_INT)
/third_party/skia/third_party/externals/angle2/src/tests/compiler_tests/
H A DVariablePacker_test.cpp55 GL_INT_SAMPLER_2D_ARRAY, // 37
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A Dutilities.cpp56 case GL_INT_SAMPLER_2D_ARRAY: in UniformComponentCount()
134 case GL_INT_SAMPLER_2D_ARRAY: in UniformComponentType()
184 case GL_INT_SAMPLER_2D_ARRAY: in IsSamplerUniform()
229 case GL_INT_SAMPLER_2D_ARRAY: in VariableRowCount()
H A DProgram.cpp1143 case GL_INT_SAMPLER_2D_ARRAY: in applyUniforms()
1789 case GL_INT_SAMPLER_2D_ARRAY: in defineUniform()
1825 case GL_INT_SAMPLER_2D_ARRAY: in defineUniform()
/third_party/skia/third_party/externals/angle2/samples/shader_translator/
H A Dshader_translator.cpp619 case GL_INT_SAMPLER_2D_ARRAY: in PrintVariable()
620 typeName = "GL_INT_SAMPLER_2D_ARRAY"; in PrintVariable()
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
H A Dutil.cpp310 return GL_INT_SAMPLER_2D_ARRAY;
/third_party/vk-gl-cts/framework/opengl/
H A DgluShaderUtil.cpp1254 case GL_INT_SAMPLER_2D_ARRAY: return TYPE_INT_SAMPLER_2D_ARRAY; in getDataTypeFromGLType()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A Dfunctionsgl_enums.h561 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
/third_party/mesa3d/include/GLES3/
H A Dgl31.h810 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
H A Dgl3.h810 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
H A Dgl32.h810 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
/third_party/openGLES/api/GLES3/
H A Dgl3.h791 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
H A Dgl31.h791 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
H A Dgl32.h791 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
/third_party/skia/third_party/externals/swiftshader/include/GLES3/
H A Dgl3.h810 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES3/
H A Dgl3.h810 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
H A Dgl31.h812 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
/third_party/skia/third_party/externals/angle2/include/GLES3/
H A Dgl3.h791 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
H A Dgl31.h791 #define GL_INT_SAMPLER_2D_ARRAY 0x8DCF macro
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fShaderStateQueryTests.cpp1659 { "isampler2DArray", "", "highp", "", "float(textureSize(uniformValue,0).r)", GL_INT_SAMPLER_2D_ARRAY, 1, GL_FALSE }, in test()

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