/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cSeparateShaderObjsTests.cpp | 725 gl.useProgramStages(pipeline, GL_FRAGMENT_SHADER_BIT, programFrag); in iterate() 733 gl.useProgramStages(pipeline, GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT, 0); in iterate() 754 gl.useProgramStages(pipeline, GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT, progVF.getProgram()); in iterate() 764 gl.useProgramStages(pipeline, GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT, 0); in iterate() 774 gl.useProgramStages(pipeline, GL_FRAGMENT_SHADER_BIT, programFrag); in iterate() 786 gl.useProgramStages(pipeline, GL_ALL_SHADER_BITS ^ (GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT), programVtx); in iterate() 802 gl.useProgramStages(pipeline, GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT, progVF.getProgram()); in iterate() 819 gl.useProgramStages(pipeline, GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT, progNoLink.getProgram()); in iterate() 1152 gl.useProgramStages(pipelines[0], GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT, progVF.getProgram()); in iterate() 1913 gl.useProgramStages(pipeline, GL_FRAGMENT_SHADER_BIT, program in iterate() [all...] |
H A D | es31cShaderImageSizeTests.cpp | 471 glUseProgramStages(m_pipeline, GL_FRAGMENT_SHADER_BIT, m_program[1]); in Run() 504 glUseProgramStages(m_pipeline, GL_FRAGMENT_SHADER_BIT, m_program[1]); in Run()
|
H A D | es31cVertexAttribBindingTests.cpp | 353 glUseProgramStages(m_ppo, GL_FRAGMENT_SHADER_BIT, m_fsp); in Run() 2459 glUseProgramStages(m_ppo, GL_FRAGMENT_SHADER_BIT, m_fsp); in Run() 2924 glUseProgramStages(m_ppo, GL_FRAGMENT_SHADER_BIT, m_fsp); in Run()
|
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/ |
H A D | ProgramPipelineTest.cpp | 142 glUseProgramStages(mPipeline, GL_FRAGMENT_SHADER_BIT, mFragProg); in bindProgramPipeline() 177 glUseProgramStages(mPipeline, GL_FRAGMENT_SHADER_BIT, mFragProg); in bindProgramPipelineWithXFBVaryings() 311 glUseProgramStages(pipeline, GL_FRAGMENT_SHADER_BIT, mFragProg); in TEST_P() 351 glUseProgramStages(mPipeline, GL_FRAGMENT_SHADER_BIT, mFragProg); in TEST_P() 551 glUseProgramStages(mPipeline, GL_FRAGMENT_SHADER_BIT, mFragProg); in TEST_P() 730 glUseProgramStages(mPipeline, GL_FRAGMENT_SHADER_BIT, mFragProg); in TEST_P() 904 glUseProgramStages(mPipeline, GL_FRAGMENT_SHADER_BIT, mFragProg); in TEST_P() 1006 glUseProgramStages(mPipeline, GL_FRAGMENT_SHADER_BIT, mFragProg); in TEST_P() 1266 glUseProgramStages(mPipeline, GL_FRAGMENT_SHADER_BIT, mFragProg); in bindProgramPipeline()
|
H A D | ContextNoErrorTest.cpp | 78 glUseProgramStages(mPipeline, GL_FRAGMENT_SHADER_BIT, mFragProg); in bindProgramPipeline()
|
H A D | BlendFuncExtendedTest.cpp | 309 glUseProgramStages(mPipeline, GL_FRAGMENT_SHADER_BIT, mFragProgram); in setupProgramPipeline() 918 glUseProgramStages(mPipeline, GL_FRAGMENT_SHADER_BIT, mFragProgram);
|
H A D | FramebufferFetchTest.cpp | 1012 glUseProgramStages(pipeline1, GL_FRAGMENT_SHADER_BIT, programNonFetch); in ProgramPipelineTest() 1042 glUseProgramStages(pipeline2, GL_FRAGMENT_SHADER_BIT, programFetch); in ProgramPipelineTest() 1059 glUseProgramStages(pipeline3, GL_FRAGMENT_SHADER_BIT, programNonFetch); in ProgramPipelineTest() 1076 glUseProgramStages(pipeline4, GL_FRAGMENT_SHADER_BIT, programFetch); in ProgramPipelineTest()
|
H A D | GeometryShaderTest.cpp | 1655 glUseProgramStages(pipeline, GL_FRAGMENT_SHADER_BIT, geomFragProg); 1698 glUseProgramStages(pipeline, GL_FRAGMENT_SHADER_BIT, geomFragProg);
|
H A D | VulkanUniformUpdatesTest.cpp | 625 glUseProgramStages(pipeline, GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT, program); in TEST_P()
|
/third_party/vk-gl-cts/modules/gles31/functional/ |
H A D | es31fProgramPipelineStateQueryTests.cpp | 124 gl.glUseProgramStages(pipeline.getPipeline(), GL_FRAGMENT_SHADER_BIT, frgProgram.getProgram()); in iterate() 169 : (m_targetStage == GL_FRAGMENT_SHADER) ? (GL_FRAGMENT_SHADER_BIT) in iterate() 262 gl.glUseProgramStages(pipeline.getPipeline(), GL_FRAGMENT_SHADER_BIT, frgProgram.getProgram()); in iterate() 357 gl.glUseProgramStages(pipeline.getPipeline(), GL_FRAGMENT_SHADER_BIT, frgProgram.getProgram()); in iterate()
|
H A D | es31fNegativeTessellationTests.cpp | 319 ctx.glUseProgramStages(pipeline.getPipeline(), GL_FRAGMENT_SHADER_BIT, fragProgram.getProgram()); in invalid_program_state()
|
H A D | es31fSeparateShaderTests.cpp | 1221 pipeline->useProgramStages(GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT, 1236 pipeline->useProgramStages(GL_FRAGMENT_SHADER_BIT, frgProg->getProgramName()); 1264 pipeline->useProgramStages(GL_FRAGMENT_SHADER_BIT, frgProg->getProgramName());
|
H A D | es31fNegativeComputeTests.cpp | 424 ctx.glUseProgramStages(pipeline.getPipeline(), GL_FRAGMENT_SHADER_BIT, fragProgram.getProgram()); in program_not_active()
|
/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcSeparableProgramsTransformFeedbackTests.cpp | 60 static const GLenum StageTokens[STAGES_COUNT] = { GL_FRAGMENT_SHADER_BIT, GL_GEOMETRY_SHADER_BIT,
|
H A D | glcMultipleContextsTests.cpp | 685 gl.useProgramStages(out_pipeline_id, GL_FRAGMENT_SHADER_BIT, programs[m_fragment_stage_index]->m_program_object_id); in prepareProgramPipeline()
|
/third_party/mesa3d/src/mesa/main/ |
H A D | pipelineobj.c | 242 if ((stages & GL_FRAGMENT_SHADER_BIT) != 0) in use_program_stages() 315 any_valid_stages = GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT; in _mesa_UseProgramStages()
|
/third_party/skia/third_party/externals/angle2/src/common/ |
H A D | utilities.cpp | 1158 case GL_FRAGMENT_SHADER_BIT: in GetShaderTypeFromBitfield() 1180 return GL_FRAGMENT_SHADER_BIT; in GetBitfieldFromShaderType()
|
/third_party/vk-gl-cts/external/openglcts/modules/common/subgroups/ |
H A D | glcSubgroupsTestsUtils.hpp | 307 SHADER_STAGE_FRAGMENT_BIT = GL_FRAGMENT_SHADER_BIT,
|
/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cDirectStateAccessProgramPipelinesTests.cpp | 721 gl.useProgramStages(m_ppo, GL_FRAGMENT_SHADER_BIT, m_spo_f); in preparePipeline()
|
H A D | gl4cShaderImageSizeTests.cpp | 684 glUseProgramStages(m_pipeline, GL_FRAGMENT_SHADER_BIT, m_program[1]); in Run() 938 glUseProgramStages(m_pipeline, GL_FRAGMENT_SHADER_BIT, m_program[1]); in Run()
|
H A D | gl3cCommonBugsTests.cpp | 2586 { &fs_body, &m_fs_po_id, SHADER_STAGE_FRAGMENT, GL_FRAGMENT_SHADER_BIT, GL_FRAGMENT_SHADER }, in runPipelineObjectValidationTestMode() 2771 } shaders[] = { { &fs_body, &m_fs_id, SHADER_STAGE_FRAGMENT, GL_FRAGMENT_SHADER_BIT, GL_FRAGMENT_SHADER }, in runSeparateShaderTestMode()
|
H A D | gl4cVertexAttribBindingTests.cpp | 323 glUseProgramStages(m_ppo, GL_FRAGMENT_SHADER_BIT, m_fsp); in Run() 3001 glUseProgramStages(m_ppo, GL_FRAGMENT_SHADER_BIT, m_fsp); in Run() 3277 glUseProgramStages(m_pipeline, GL_FRAGMENT_SHADER_BIT, m_fsp); in Run()
|
/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/ |
H A D | esextcTessellationShaderXFB.cpp | 534 gl.useProgramStages(m_pipeline_id, GL_FRAGMENT_SHADER_BIT, m_fs_program_id); in initTest()
|
/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluShaderProgram.cpp | 566 GL_FRAGMENT_SHADER_BIT, in getGLShaderTypeBit()
|
/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/ |
H A D | esextcGeometryShaderAPI.cpp | 245 gl.useProgramStages(m_pipeline_object_id, GL_FRAGMENT_SHADER_BIT, m_fs_po_id); in initPipelineObject() 1173 gl.useProgramStages(m_pipeline_object_id, GL_FRAGMENT_SHADER_BIT, m_fs_po_id); in iterate() 1323 gl.useProgramStages(m_pipeline_object_id, GL_FRAGMENT_SHADER_BIT, m_fs_po_id); in iterate() 2912 gl.useProgramStages(m_ppo_id, GL_FRAGMENT_SHADER_BIT, m_fs_po_id); in iterate()
|