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Searched refs:GL_FRAGMENT_SHADER_BIT (Results 1 - 25 of 58) sorted by relevance

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/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cSeparateShaderObjsTests.cpp725 gl.useProgramStages(pipeline, GL_FRAGMENT_SHADER_BIT, programFrag); in iterate()
733 gl.useProgramStages(pipeline, GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT, 0); in iterate()
754 gl.useProgramStages(pipeline, GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT, progVF.getProgram()); in iterate()
764 gl.useProgramStages(pipeline, GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT, 0); in iterate()
774 gl.useProgramStages(pipeline, GL_FRAGMENT_SHADER_BIT, programFrag); in iterate()
786 gl.useProgramStages(pipeline, GL_ALL_SHADER_BITS ^ (GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT), programVtx); in iterate()
802 gl.useProgramStages(pipeline, GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT, progVF.getProgram()); in iterate()
819 gl.useProgramStages(pipeline, GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT, progNoLink.getProgram()); in iterate()
1152 gl.useProgramStages(pipelines[0], GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT, progVF.getProgram()); in iterate()
1913 gl.useProgramStages(pipeline, GL_FRAGMENT_SHADER_BIT, program in iterate()
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H A Des31cShaderImageSizeTests.cpp471 glUseProgramStages(m_pipeline, GL_FRAGMENT_SHADER_BIT, m_program[1]); in Run()
504 glUseProgramStages(m_pipeline, GL_FRAGMENT_SHADER_BIT, m_program[1]); in Run()
H A Des31cVertexAttribBindingTests.cpp353 glUseProgramStages(m_ppo, GL_FRAGMENT_SHADER_BIT, m_fsp); in Run()
2459 glUseProgramStages(m_ppo, GL_FRAGMENT_SHADER_BIT, m_fsp); in Run()
2924 glUseProgramStages(m_ppo, GL_FRAGMENT_SHADER_BIT, m_fsp); in Run()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DProgramPipelineTest.cpp142 glUseProgramStages(mPipeline, GL_FRAGMENT_SHADER_BIT, mFragProg); in bindProgramPipeline()
177 glUseProgramStages(mPipeline, GL_FRAGMENT_SHADER_BIT, mFragProg); in bindProgramPipelineWithXFBVaryings()
311 glUseProgramStages(pipeline, GL_FRAGMENT_SHADER_BIT, mFragProg); in TEST_P()
351 glUseProgramStages(mPipeline, GL_FRAGMENT_SHADER_BIT, mFragProg); in TEST_P()
551 glUseProgramStages(mPipeline, GL_FRAGMENT_SHADER_BIT, mFragProg); in TEST_P()
730 glUseProgramStages(mPipeline, GL_FRAGMENT_SHADER_BIT, mFragProg); in TEST_P()
904 glUseProgramStages(mPipeline, GL_FRAGMENT_SHADER_BIT, mFragProg); in TEST_P()
1006 glUseProgramStages(mPipeline, GL_FRAGMENT_SHADER_BIT, mFragProg); in TEST_P()
1266 glUseProgramStages(mPipeline, GL_FRAGMENT_SHADER_BIT, mFragProg); in bindProgramPipeline()
H A DContextNoErrorTest.cpp78 glUseProgramStages(mPipeline, GL_FRAGMENT_SHADER_BIT, mFragProg); in bindProgramPipeline()
H A DBlendFuncExtendedTest.cpp309 glUseProgramStages(mPipeline, GL_FRAGMENT_SHADER_BIT, mFragProgram); in setupProgramPipeline()
918 glUseProgramStages(mPipeline, GL_FRAGMENT_SHADER_BIT, mFragProgram);
H A DFramebufferFetchTest.cpp1012 glUseProgramStages(pipeline1, GL_FRAGMENT_SHADER_BIT, programNonFetch); in ProgramPipelineTest()
1042 glUseProgramStages(pipeline2, GL_FRAGMENT_SHADER_BIT, programFetch); in ProgramPipelineTest()
1059 glUseProgramStages(pipeline3, GL_FRAGMENT_SHADER_BIT, programNonFetch); in ProgramPipelineTest()
1076 glUseProgramStages(pipeline4, GL_FRAGMENT_SHADER_BIT, programFetch); in ProgramPipelineTest()
H A DGeometryShaderTest.cpp1655 glUseProgramStages(pipeline, GL_FRAGMENT_SHADER_BIT, geomFragProg);
1698 glUseProgramStages(pipeline, GL_FRAGMENT_SHADER_BIT, geomFragProg);
H A DVulkanUniformUpdatesTest.cpp625 glUseProgramStages(pipeline, GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT, program); in TEST_P()
/third_party/vk-gl-cts/modules/gles31/functional/
H A Des31fProgramPipelineStateQueryTests.cpp124 gl.glUseProgramStages(pipeline.getPipeline(), GL_FRAGMENT_SHADER_BIT, frgProgram.getProgram()); in iterate()
169 : (m_targetStage == GL_FRAGMENT_SHADER) ? (GL_FRAGMENT_SHADER_BIT) in iterate()
262 gl.glUseProgramStages(pipeline.getPipeline(), GL_FRAGMENT_SHADER_BIT, frgProgram.getProgram()); in iterate()
357 gl.glUseProgramStages(pipeline.getPipeline(), GL_FRAGMENT_SHADER_BIT, frgProgram.getProgram()); in iterate()
H A Des31fNegativeTessellationTests.cpp319 ctx.glUseProgramStages(pipeline.getPipeline(), GL_FRAGMENT_SHADER_BIT, fragProgram.getProgram()); in invalid_program_state()
H A Des31fSeparateShaderTests.cpp1221 pipeline->useProgramStages(GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT,
1236 pipeline->useProgramStages(GL_FRAGMENT_SHADER_BIT, frgProg->getProgramName());
1264 pipeline->useProgramStages(GL_FRAGMENT_SHADER_BIT, frgProg->getProgramName());
H A Des31fNegativeComputeTests.cpp424 ctx.glUseProgramStages(pipeline.getPipeline(), GL_FRAGMENT_SHADER_BIT, fragProgram.getProgram()); in program_not_active()
/third_party/vk-gl-cts/external/openglcts/modules/common/
H A DglcSeparableProgramsTransformFeedbackTests.cpp60 static const GLenum StageTokens[STAGES_COUNT] = { GL_FRAGMENT_SHADER_BIT, GL_GEOMETRY_SHADER_BIT,
H A DglcMultipleContextsTests.cpp685 gl.useProgramStages(out_pipeline_id, GL_FRAGMENT_SHADER_BIT, programs[m_fragment_stage_index]->m_program_object_id); in prepareProgramPipeline()
/third_party/mesa3d/src/mesa/main/
H A Dpipelineobj.c242 if ((stages & GL_FRAGMENT_SHADER_BIT) != 0) in use_program_stages()
315 any_valid_stages = GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT; in _mesa_UseProgramStages()
/third_party/skia/third_party/externals/angle2/src/common/
H A Dutilities.cpp1158 case GL_FRAGMENT_SHADER_BIT: in GetShaderTypeFromBitfield()
1180 return GL_FRAGMENT_SHADER_BIT; in GetBitfieldFromShaderType()
/third_party/vk-gl-cts/external/openglcts/modules/common/subgroups/
H A DglcSubgroupsTestsUtils.hpp307 SHADER_STAGE_FRAGMENT_BIT = GL_FRAGMENT_SHADER_BIT,
/third_party/vk-gl-cts/external/openglcts/modules/gl/
H A Dgl4cDirectStateAccessProgramPipelinesTests.cpp721 gl.useProgramStages(m_ppo, GL_FRAGMENT_SHADER_BIT, m_spo_f); in preparePipeline()
H A Dgl4cShaderImageSizeTests.cpp684 glUseProgramStages(m_pipeline, GL_FRAGMENT_SHADER_BIT, m_program[1]); in Run()
938 glUseProgramStages(m_pipeline, GL_FRAGMENT_SHADER_BIT, m_program[1]); in Run()
H A Dgl3cCommonBugsTests.cpp2586 { &fs_body, &m_fs_po_id, SHADER_STAGE_FRAGMENT, GL_FRAGMENT_SHADER_BIT, GL_FRAGMENT_SHADER }, in runPipelineObjectValidationTestMode()
2771 } shaders[] = { { &fs_body, &m_fs_id, SHADER_STAGE_FRAGMENT, GL_FRAGMENT_SHADER_BIT, GL_FRAGMENT_SHADER }, in runSeparateShaderTestMode()
H A Dgl4cVertexAttribBindingTests.cpp323 glUseProgramStages(m_ppo, GL_FRAGMENT_SHADER_BIT, m_fsp); in Run()
3001 glUseProgramStages(m_ppo, GL_FRAGMENT_SHADER_BIT, m_fsp); in Run()
3277 glUseProgramStages(m_pipeline, GL_FRAGMENT_SHADER_BIT, m_fsp); in Run()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderXFB.cpp534 gl.useProgramStages(m_pipeline_id, GL_FRAGMENT_SHADER_BIT, m_fs_program_id); in initTest()
/third_party/vk-gl-cts/framework/opengl/
H A DgluShaderProgram.cpp566 GL_FRAGMENT_SHADER_BIT, in getGLShaderTypeBit()
/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderAPI.cpp245 gl.useProgramStages(m_pipeline_object_id, GL_FRAGMENT_SHADER_BIT, m_fs_po_id); in initPipelineObject()
1173 gl.useProgramStages(m_pipeline_object_id, GL_FRAGMENT_SHADER_BIT, m_fs_po_id); in iterate()
1323 gl.useProgramStages(m_pipeline_object_id, GL_FRAGMENT_SHADER_BIT, m_fs_po_id); in iterate()
2912 gl.useProgramStages(m_ppo_id, GL_FRAGMENT_SHADER_BIT, m_fs_po_id); in iterate()

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