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Searched refs:GL_FLOAT_MAT4x2 (Results 1 - 25 of 47) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/common/
H A Dutilities.cpp123 case GL_FLOAT_MAT4x2: in VariableComponentType()
373 case GL_FLOAT_MAT4x2: in VariableRowCount()
473 case GL_FLOAT_MAT4x2: in VariableColumnCount()
641 return GL_FLOAT_MAT4x2; in TransposeMatrixType()
642 case GL_FLOAT_MAT4x2: in TransposeMatrixType()
807 case GL_FLOAT_MAT4x2: in VariableSortOrder()
H A Duniform_type_info_autogen.cpp38 {GL_FLOAT_MAT2x4, GL_FLOAT, GL_NONE, GL_FLOAT_MAT4x2, GL_NONE, SamplerFormat::InvalidEnum, 4,
48 {GL_FLOAT_MAT4x2, GL_FLOAT, GL_NONE, GL_FLOAT_MAT2x4, GL_NONE, SamplerFormat::InvalidEnum, 2,
237 case GL_FLOAT_MAT4x2: in GetTypeInfoIndex()
/third_party/skia/third_party/externals/angle2/src/compiler/translator/
H A Dutil.cpp55 GL_FLOAT_MAT4x2,
524 case GL_FLOAT_MAT4x2:
653 case GL_FLOAT_MAT4x2:
H A DVariablePacker.cpp347 case GL_FLOAT_MAT4x2: in GetTypePackingComponentsPerRow()
381 case GL_FLOAT_MAT4x2: in GetTypePackingRows()
/third_party/skia/third_party/externals/angle2/src/tests/compiler_tests/
H A DVariablePacker_test.cpp45 GL_FLOAT_MAT4x2, // 27
63 GL_FLOAT_MAT3x4, GL_FLOAT_MAT4x2, GL_FLOAT_MAT4x3};
/third_party/glslang/glslang/MachineIndependent/
H A Dgl_types.h76 #define GL_FLOAT_MAT4x2 0x8B69 macro
H A Dreflection.cpp935 case 2: return GL_FLOAT_MAT4x2; in mapToGlType()
/third_party/vk-gl-cts/modules/gles3/functional/
H A Des3fAttribLocationTests.cpp71 AttribType("mat4x2", 4, GL_FLOAT_MAT4x2), in createAttributeLocationTests()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A Dutilities.cpp79 case GL_FLOAT_MAT4x2: in UniformComponentCount()
115 case GL_FLOAT_MAT4x2: in UniformComponentType()
234 case GL_FLOAT_MAT4x2: in VariableRowCount()
283 case GL_FLOAT_MAT4x2: in VariableColumnCount()
H A DProgram.cpp575 case GL_FLOAT_MAT4x2:
679 return setUniformMatrixfv(location, count, transpose, value, GL_FLOAT_MAT4x2); in setUniformMatrix4x2fv()
1125 case GL_FLOAT_MAT4x2: applyUniformMatrix4x2fv(device, location, size, f); break; in applyUniforms()
/third_party/skia/third_party/externals/angle2/samples/shader_translator/
H A Dshader_translator.cpp560 case GL_FLOAT_MAT4x2: in PrintVariable()
561 typeName = "GL_FLOAT_MAT4x2"; in PrintVariable()
/third_party/mesa3d/src/compiler/
H A Dbuiltin_type_macros.h64 DECL_TYPE(mat4x2, GL_FLOAT_MAT4x2, GLSL_TYPE_FLOAT, 2, 4)
/third_party/vk-gl-cts/framework/opengl/
H A DgluShaderUtil.cpp1199 case GL_FLOAT_MAT4x2: return TYPE_FLOAT_MAT4X2; in getDataTypeFromGLType()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
H A DDynamicHLSL.cpp74 case GL_FLOAT_MAT4x2: in HLSLMatrixTypeString()
/third_party/vk-gl-cts/external/openglcts/modules/gles31/
H A Des31cExplicitUniformLocationTest.cpp479 case GL_FLOAT_MAT4x2: in fill()
1483 case GL_FLOAT_MAT4x2:
/third_party/mesa3d/src/mesa/main/
H A Dshader_query.cpp93 return GL_FLOAT_MAT4x2; in mediump_to_highp_type()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A Dfunctionsgl_enums.h468 #define GL_FLOAT_MAT4x2 0x8B69 macro
/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A DvalidationES31.cpp948 return ValidateProgramUniformMatrixBase(context, entryPoint, GL_FLOAT_MAT4x2, program, location, in ValidateProgramUniformMatrix4x2fvBase()
/third_party/mesa3d/include/GLES3/
H A Dgl31.h748 #define GL_FLOAT_MAT4x2 0x8B69 macro
H A Dgl3.h748 #define GL_FLOAT_MAT4x2 0x8B69 macro
/third_party/openGLES/api/GLES3/
H A Dgl3.h729 #define GL_FLOAT_MAT4x2 0x8B69 macro
H A Dgl31.h729 #define GL_FLOAT_MAT4x2 0x8B69 macro
/third_party/skia/third_party/externals/swiftshader/include/GLES3/
H A Dgl3.h748 #define GL_FLOAT_MAT4x2 0x8B69 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES3/
H A Dgl3.h748 #define GL_FLOAT_MAT4x2 0x8B69 macro
H A Dgl31.h750 #define GL_FLOAT_MAT4x2 0x8B69 macro

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