/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Shader.cpp | 319 case GL_FLOAT_MAT4: return true; in compareVarying() 323 case GL_FLOAT_MAT4: return false; in compareVarying() 336 case GL_FLOAT_MAT4: return false; in compareVarying() 349 case GL_FLOAT_MAT4: return false; in compareVarying() 362 case GL_FLOAT_MAT4: return false; in compareVarying() 375 case GL_FLOAT_MAT4: return false; in compareVarying()
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H A D | utilities.cpp | 86 case GL_FLOAT_MAT4: in UniformComponentCount() 114 case GL_FLOAT_MAT4: in UniformComponentType() 240 case GL_FLOAT_MAT4: in VariableRowCount() 282 case GL_FLOAT_MAT4: in VariableColumnCount()
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H A D | Program.cpp | 585 case GL_FLOAT_MAT4: 674 return setUniformMatrixfv(location, count, transpose, value, GL_FLOAT_MAT4); in setUniformMatrix4fv() 1127 case GL_FLOAT_MAT4: applyUniformMatrix4fv(device, location, size, f); break; in applyUniforms()
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/third_party/skia/third_party/externals/angle2/src/common/ |
H A D | utilities.cpp | 119 case GL_FLOAT_MAT4: in VariableComponentType() 262 case GL_FLOAT_MAT4: in GetGLSLTypeString() 379 case GL_FLOAT_MAT4: in VariableRowCount() 472 case GL_FLOAT_MAT4: in VariableColumnCount() 634 case GL_FLOAT_MAT4: in TransposeMatrixType() 635 return GL_FLOAT_MAT4; in TransposeMatrixType() 804 case GL_FLOAT_MAT4: in VariableSortOrder()
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H A D | uniform_type_info_autogen.cpp | 46 {GL_FLOAT_MAT4, GL_FLOAT, GL_NONE, GL_FLOAT_MAT4, GL_NONE, SamplerFormat::InvalidEnum, 4, 4, 235 case GL_FLOAT_MAT4: in GetTypeInfoIndex()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fAttribLocationTests.cpp | 51 AttribType("mat4", 4, GL_FLOAT_MAT4), in createAttributeLocationTests() 73 AttribType("mat4x4", 4, GL_FLOAT_MAT4) in createAttributeLocationTests() 85 AttribType("mat4", 4, GL_FLOAT_MAT4) in createAttributeLocationTests()
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
H A D | util.cpp | 57 GL_FLOAT_MAT4, 519 case GL_FLOAT_MAT4: 643 case GL_FLOAT_MAT4:
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H A D | VariablePacker.cpp | 343 case GL_FLOAT_MAT4: in GetTypePackingComponentsPerRow() 377 case GL_FLOAT_MAT4: in GetTypePackingRows()
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/third_party/vk-gl-cts/modules/gles2/functional/ |
H A D | es2fAttribLocationTests.cpp | 58 AttribType("mat4", 4, GL_FLOAT_MAT4) in createAttributeLocationTests()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | VaryingPacking_unittest.cpp | 108 ASSERT_FALSE(packVaryings(1, MakeVaryings(GL_FLOAT_MAT4, 1, 0))); in TEST_P()
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/third_party/glslang/glslang/MachineIndependent/ |
H A D | gl_types.h | 71 #define GL_FLOAT_MAT4 0x8B5C macro
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H A D | reflection.cpp | 937 case 4: return GL_FLOAT_MAT4; in mapToGlType()
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/third_party/skia/third_party/externals/angle2/src/tests/compiler_tests/ |
H A D | VariablePacker_test.cpp | 18 GL_FLOAT_MAT4, // 0
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/third_party/skia/third_party/externals/angle2/samples/shader_translator/ |
H A D | shader_translator.cpp | 551 case GL_FLOAT_MAT4: in PrintVariable() 552 typeName = "GL_FLOAT_MAT4"; in PrintVariable()
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/third_party/mesa3d/src/compiler/ |
H A D | builtin_type_macros.h | 58 DECL_TYPE(mat4, GL_FLOAT_MAT4, GLSL_TYPE_FLOAT, 4, 4)
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/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluShaderUtil.cpp | 1201 case GL_FLOAT_MAT4: return TYPE_FLOAT_MAT4; in getDataTypeFromGLType()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
H A D | DynamicHLSL.cpp | 66 case GL_FLOAT_MAT4: in HLSLMatrixTypeString()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cProgramInterfaceQueryTests.cpp | 639 GLint expected[] = { 2, GL_FLOAT_MAT4, 1, 0, 0, 0, 0, 0, 1, 0, 0 }; in Run() 1053 GLint expected[] = { 2, GL_FLOAT_MAT4, 1, 0, 0, 0, 0, 0, 1, 0, 0 }; in Run() 1494 2, GL_FLOAT_MAT4, 1, -1, -1, -1, -1, 0, -1, 0, 1, 0, 0, 0, 0, glGetUniformLocation(program, "d") in Run()
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cExplicitUniformLocationTest.cpp | 438 case GL_FLOAT_MAT4: in fill() 1465 case GL_FLOAT_MAT4:
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/third_party/glfw/deps/glad/ |
H A D | gles2.h | 242 #define GL_FLOAT_MAT4 0x8B5C macro
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/third_party/mesa3d/include/GLES2/ |
H A D | gl2.h | 326 #define GL_FLOAT_MAT4 0x8B5C macro
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/third_party/openGLES/api/GLES2/ |
H A D | gl2.h | 307 #define GL_FLOAT_MAT4 0x8B5C macro
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/third_party/mesa3d/src/mesa/main/ |
H A D | shader_query.cpp | 83 return GL_FLOAT_MAT4; in mediump_to_highp_type()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | functionsgl_enums.h | 412 #define GL_FLOAT_MAT4 0x8B5C macro
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/third_party/skia/third_party/externals/swiftshader/include/GLES2/ |
H A D | gl2.h | 326 #define GL_FLOAT_MAT4 0x8B5C macro
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