/third_party/skia/third_party/externals/angle2/src/common/ |
H A D | utilities.cpp | 121 case GL_FLOAT_MAT3x2: in VariableComponentType() 372 case GL_FLOAT_MAT3x2: in VariableRowCount() 465 case GL_FLOAT_MAT3x2: in VariableColumnCount() 637 return GL_FLOAT_MAT3x2; in TransposeMatrixType() 638 case GL_FLOAT_MAT3x2: in TransposeMatrixType() 825 case GL_FLOAT_MAT3x2: in VariableSortOrder()
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H A D | uniform_type_info_autogen.cpp | 36 {GL_FLOAT_MAT2x3, GL_FLOAT, GL_NONE, GL_FLOAT_MAT3x2, GL_NONE, SamplerFormat::InvalidEnum, 3, 42 {GL_FLOAT_MAT3x2, GL_FLOAT, GL_NONE, GL_FLOAT_MAT2x3, GL_NONE, SamplerFormat::InvalidEnum, 2, 231 case GL_FLOAT_MAT3x2: in GetTypeInfoIndex()
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
H A D | util.cpp | 48 GL_FLOAT_MAT3x2, 522 case GL_FLOAT_MAT3x2: 649 case GL_FLOAT_MAT3x2:
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H A D | VariablePacker.cpp | 356 case GL_FLOAT_MAT3x2: in GetTypePackingComponentsPerRow() 385 case GL_FLOAT_MAT3x2: in GetTypePackingRows()
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/third_party/skia/third_party/externals/angle2/src/tests/compiler_tests/ |
H A D | VariablePacker_test.cpp | 43 GL_FLOAT_MAT3x2, // 25 62 static sh::GLenum nonSqMatTypes[] = {GL_FLOAT_MAT2x3, GL_FLOAT_MAT2x4, GL_FLOAT_MAT3x2,
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/third_party/glslang/glslang/MachineIndependent/ |
H A D | gl_types.h | 74 #define GL_FLOAT_MAT3x2 0x8B67 macro
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H A D | reflection.cpp | 928 case 2: return GL_FLOAT_MAT3x2; in mapToGlType()
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/third_party/vk-gl-cts/modules/gles3/functional/ |
H A D | es3fAttribLocationTests.cpp | 67 AttribType("mat3x2", 3, GL_FLOAT_MAT3x2), in createAttributeLocationTests()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
H A D | utilities.cpp | 76 case GL_FLOAT_MAT3x2: in UniformComponentCount() 112 case GL_FLOAT_MAT3x2: in UniformComponentType() 233 case GL_FLOAT_MAT3x2: in VariableRowCount() 275 case GL_FLOAT_MAT3x2: in VariableColumnCount()
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H A D | Program.cpp | 571 case GL_FLOAT_MAT3x2: 664 return setUniformMatrixfv(location, count, transpose, value, GL_FLOAT_MAT3x2); in setUniformMatrix3x2fv() 1122 case GL_FLOAT_MAT3x2: applyUniformMatrix3x2fv(device, location, size, f); break; in applyUniforms()
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/third_party/skia/third_party/externals/angle2/samples/shader_translator/ |
H A D | shader_translator.cpp | 557 case GL_FLOAT_MAT3x2: in PrintVariable() 558 typeName = "GL_FLOAT_MAT3x2"; in PrintVariable()
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/third_party/mesa3d/src/compiler/ |
H A D | builtin_type_macros.h | 62 DECL_TYPE(mat3x2, GL_FLOAT_MAT3x2, GLSL_TYPE_FLOAT, 2, 3)
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/third_party/vk-gl-cts/framework/opengl/ |
H A D | gluShaderUtil.cpp | 1195 case GL_FLOAT_MAT3x2: return TYPE_FLOAT_MAT3X2; in getDataTypeFromGLType()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
H A D | DynamicHLSL.cpp | 70 case GL_FLOAT_MAT3x2: in HLSLMatrixTypeString()
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/third_party/vk-gl-cts/external/openglcts/modules/gles31/ |
H A D | es31cExplicitUniformLocationTest.cpp | 472 case GL_FLOAT_MAT3x2: in fill() 1480 case GL_FLOAT_MAT3x2: 2218 uniforms.push_back(Uniform(uniformValueGenerator, GL_FLOAT_MAT3x2, Loc::C(2)));
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cProgramInterfaceQueryTests.cpp | 1513 2, GL_FLOAT_MAT3x2, 1, -1, -1, -1, -1, 0, -1, 0, 0, 0, 0, 0, 1, glGetUniformLocation(program, "i") in Run() 1713 2, GL_FLOAT_MAT3x2, 1, static_cast<GLint>(indicesUB["SimpleBlock"]), 0, 0, -1, 0, 0, 0, 0, 0, 1, -1 in Run() 3119 2, GL_FLOAT_MAT3x2, 1, static_cast<GLint>(indicesSSB["SimpleBuffer"]), 0, 0, 0, 1, 0, 0, 0, 0, 1, 0 in Run()
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/third_party/mesa3d/src/mesa/main/ |
H A D | shader_query.cpp | 89 return GL_FLOAT_MAT3x2; in mediump_to_highp_type()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | functionsgl_enums.h | 466 #define GL_FLOAT_MAT3x2 0x8B67 macro
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/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
H A D | validationES31.cpp | 924 return ValidateProgramUniformMatrixBase(context, entryPoint, GL_FLOAT_MAT3x2, program, location, in ValidateProgramUniformMatrix3x2fvBase()
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/third_party/mesa3d/include/GLES3/ |
H A D | gl31.h | 746 #define GL_FLOAT_MAT3x2 0x8B67 macro
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H A D | gl3.h | 746 #define GL_FLOAT_MAT3x2 0x8B67 macro
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/third_party/openGLES/api/GLES3/ |
H A D | gl3.h | 727 #define GL_FLOAT_MAT3x2 0x8B67 macro
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H A D | gl31.h | 727 #define GL_FLOAT_MAT3x2 0x8B67 macro
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/third_party/skia/third_party/externals/swiftshader/include/GLES3/ |
H A D | gl3.h | 746 #define GL_FLOAT_MAT3x2 0x8B67 macro
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/third_party/skia/third_party/externals/opengl-registry/api/GLES3/ |
H A D | gl3.h | 746 #define GL_FLOAT_MAT3x2 0x8B67 macro
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