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Searched refs:GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE (Results 1 - 19 of 19) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
H A Dformat_map_autogen.cpp117 case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: in GetSizedFormatInternal()
121 return GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE; in GetSizedFormatInternal()
H A DCaps.cpp429 GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE, in DetermineDXT3TextureSupport()
H A Dformatutils.cpp1148 AddCompressedFormat(&map, GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE, 4, 4, 1, 128, 4, false, RequireExt<&Extensions::textureCompressionDxt3ANGLE>, AlwaysSupported, NeverSupported, NeverSupported, NeverSupported); in BuildInternalFormatInfoMap()
H A DvalidationES.cpp47 case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: in CompressedTextureFormatRequiresExactSize()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/
H A Dformatutils9.cpp156 InsertD3D9FormatInfo(&map, GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE, D3DFMT_DXT3, D3DFMT_UNKNOWN, LoadCompressedToNative<4, 4, 1, 16> ); in BuildD3D9FormatMap()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
H A DFormat_table_autogen.cpp106 { FormatID::BC2_RGBA_UNORM_BLOCK, GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE, GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE, nullptr, NoCopyFunctions, nullptr, nullptr, GL_UNSIGNED_NORMALIZED, 0, 0, 0, 0, 0, 0, 0, 16, std::numeric_limits<GLuint>::max(), true, false, false, false, false, gl::VertexAttribType::InvalidEnum },
367 case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: in InternalFormatToID()
H A Dload_functions_table_autogen.cpp3517 case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: in GetLoadFunctionsMap()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
H A DContext.h116 GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE,
H A Dutilities.cpp332 case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: in IsCompressed()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
H A Dtexture_format_table_autogen.cpp745 case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: in Get()
747 static constexpr Format info(GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE, in Get()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/common/
H A DImage.cpp380 case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: return sw::FORMAT_DXT3; in SelectInternalFormat()
553 case GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE: in ComputeCompressedSize()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
H A Dformatutilsgl.cpp344 InsertFormatMapping(&map, GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE, ExtsOnly("GL_EXT_texture_compression_s3tc"), AlwaysSupported(), NeverSupported(), ExtsOnly("GL_ANGLE_texture_compression_dxt3", "GL_EXT_texture_compression_s3tc"), AlwaysSupported(), NeverSupported(), NeverSupported() ); in BuildInternalFormatInfoMap()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
H A Dvk_format_table_autogen.cpp596 mIntendedGLFormat = GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE; in initialize()
/third_party/skia/third_party/externals/angle2/src/tests/gl_tests/
H A DWebGLCompatibilityTest.cpp5225 validateCompressedTexImageExtensionFormat(GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE, 4, 4, 16,
/third_party/mesa3d/include/GLES2/
H A Dgl2ext.h932 #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 macro
/third_party/openGLES/api/GLES2/
H A Dgl2ext.h913 #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 macro
/third_party/skia/third_party/externals/swiftshader/include/GLES2/
H A Dgl2ext.h900 #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES2/
H A Dgl2ext.h900 #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 macro
/third_party/skia/third_party/externals/angle2/include/GLES2/
H A Dgl2ext.h913 #define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2 macro

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