/third_party/mesa3d/src/mesa/main/ |
H A D | texcompress.c | 93 case GL_COMPRESSED_RGB: in _mesa_gl_compressed_format_base_format()
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H A D | glformats.c | 1065 case GL_COMPRESSED_RGB: in _mesa_is_color_format() 1655 case GL_COMPRESSED_RGB: in _mesa_generic_compressed_format_to_uncompressed_format() 2386 case GL_COMPRESSED_RGB: in _mesa_base_tex_format()
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H A D | texstorage.c | 240 case GL_COMPRESSED_RGB: in _mesa_is_legal_tex_storage_format()
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/third_party/mesa3d/src/mesa/state_tracker/ |
H A D | st_format.c | 318 { GL_COMPRESSED_RGB, 0 },
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/ |
H A D | functionsgl_enums.h | 261 #define GL_COMPRESSED_RGB 0x84ED macro
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
H A D | glcTextureRepeatModeTests.cpp | 337 { GL_COMPRESSED_RGB, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 8, 8, 8, 0, 0, 0, 0, 0, NO_FLAG } }, FLAG_COMPRESSED },
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H A D | glcPackedPixelsTests.cpp | 230 { GL_COMPRESSED_RGB, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 8, 8, 8, 0, 0, 0, 0, 0, 0 } }, FLAG_COMPRESSED }, 631 formatMap[GL_COMPRESSED_RGB] = "GL_COMPRESSED_RGB"; in getFormatStr()
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/third_party/mesa3d/include/GL/ |
H A D | gl.h | 1765 #define GL_COMPRESSED_RGB 0x84ED macro
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H A D | glcorearb.h | 534 #define GL_COMPRESSED_RGB 0x84ED macro
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H A D | glext.h | 176 #define GL_COMPRESSED_RGB 0x84ED macro
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
H A D | gl4cDirectStateAccessTexturesTests.cpp | 5487 is_ok &= Test<1>(GL_COMPRESSED_RGB, false); in iterate() 9103 GL_COMPRESSED_RGB, in Prepare()
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H A D | gl4cTextureViewTests.cpp | 935 result = GL_COMPRESSED_RGB; in getGLFormatOfInternalformat()
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/third_party/glfw/deps/glad/ |
H A D | gl.h | 368 #define GL_COMPRESSED_RGB 0x84ED macro
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/third_party/openGLES/api/GL/ |
H A D | glcorearb.h | 515 #define GL_COMPRESSED_RGB 0x84ED macro
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H A D | glext.h | 157 #define GL_COMPRESSED_RGB 0x84ED macro
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/third_party/skia/third_party/externals/swiftshader/include/GL/ |
H A D | glcorearb.h | 533 #define GL_COMPRESSED_RGB 0x84ED macro
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H A D | glext.h | 174 #define GL_COMPRESSED_RGB 0x84ED macro
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/third_party/skia/third_party/externals/opengl-registry/api/GL/ |
H A D | glcorearb.h | 533 #define GL_COMPRESSED_RGB 0x84ED macro
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H A D | glext.h | 174 #define GL_COMPRESSED_RGB 0x84ED macro
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